symbol-reaper.cpp
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// RUN: %clang_analyze_cc1 -analyzer-checker=core,debug.ExprInspection -verify %s
void clang_analyzer_eval(int);
void clang_analyzer_warnOnDeadSymbol(int);
namespace test_dead_region_with_live_subregion_in_environment {
int glob;
struct A {
int x;
void foo() {
// FIXME: Maybe just let clang_analyzer_eval() work within callees already?
// The glob variable shouldn't keep our symbol alive because
// 'x != 0' is concrete 'true'.
glob = (x != 0);
}
};
void test_A(A a) {
if (a.x == 0)
return;
clang_analyzer_warnOnDeadSymbol(a.x);
// What we're testing is that a.x is alive until foo() exits.
a.foo(); // no-warning // (i.e., no 'SYMBOL DEAD' yet)
// Let's see if constraints on a.x were known within foo().
clang_analyzer_eval(glob); // expected-warning{{TRUE}}
// expected-warning@-1{{SYMBOL DEAD}}
}
struct B {
A a;
int y;
};
A &noop(A &a) {
// This function ensures that the 'b' expression within its argument
// would be cleaned up before its call, so that only 'b.a' remains
// in the Environment.
return a;
}
void test_B(B b) {
if (b.a.x == 0)
return;
clang_analyzer_warnOnDeadSymbol(b.a.x);
// What we're testing is that b.a.x is alive until foo() exits.
noop(b.a).foo(); // no-warning // (i.e., no 'SYMBOL DEAD' yet)
// Let's see if constraints on a.x were known within foo().
clang_analyzer_eval(glob); // expected-warning{{TRUE}}
// expected-warning@-1{{SYMBOL DEAD}}
}
} // namespace test_dead_region_with_live_subregion_in_environment