EditorHeadsetProvider.cs
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//-----------------------------------------------------------------------
// <copyright file="EditorHeadsetProvider.cs" company="Google Inc.">
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
//-----------------------------------------------------------------------
/// @cond
namespace Gvr.Internal
{
using Gvr;
using System.Collections.Generic;
#if UNITY_EDITOR
using UnityEditor;
#endif // UNITY_EDITOR
using UnityEngine;
public class EditorHeadsetProvider : IHeadsetProvider
{
public const float DEFAULT_FLOOR_HEIGHT_3DOF = -1.6f;
public static readonly Vector3 DEFAULT_RECENTER_TRANSFORM_POSITION = Vector3.zero;
public static readonly Quaternion DEFAULT_RECENTER_TRANSFORM_ROTATION
= Quaternion.identity;
public const GvrSafetyRegionType DEFAULT_SAFETY_REGION_TYPE_3DOF
= GvrSafetyRegionType.Cylinder;
public const float DEFAULT_SAFETY_CYLINDER_ENTER_RADIUS_3DOF = 0.6f;
public const float DEFAULT_SAFETY_CYLINDER_EXIT_RADIUS_3DOF = 0.7f;
private HeadsetState dummyState;
#if UNITY_EDITOR
private HashSet<string> printedErrorMessages = new HashSet<string>();
#endif // UNITY_EDITOR
public bool SupportsPositionalTracking
{
get
{
#if UNITY_EDITOR
UnityEditor.XR.Daydream.SupportedHeadTracking minTrackingState
= UnityEditor.PlayerSettings.VRDaydream.minimumSupportedHeadTracking;
UnityEditor.XR.Daydream.SupportedHeadTracking maxTrackingState
= UnityEditor.PlayerSettings.VRDaydream.maximumSupportedHeadTracking;
if (minTrackingState == UnityEditor.XR.Daydream.SupportedHeadTracking.ThreeDoF
&& maxTrackingState == UnityEditor.XR.Daydream.SupportedHeadTracking.ThreeDoF)
{
return false;
}
else if (
minTrackingState == UnityEditor.XR.Daydream.SupportedHeadTracking.ThreeDoF
&& maxTrackingState == UnityEditor.XR.Daydream.SupportedHeadTracking.SixDoF)
{
if (InstantPreview.IsActive
&& InstantPreview.Instance.supportsPositionalHeadTracking.isValid)
{
return InstantPreview.Instance.supportsPositionalHeadTracking.value;
}
else
{
return GvrHeadset.editorSupportsPositionalHeadTracking;
}
}
else // Positional head tracking required.
{
if (InstantPreview.IsActive
&& InstantPreview.Instance.supportsPositionalHeadTracking.isValid
&& !InstantPreview.Instance.supportsPositionalHeadTracking.value)
{
string err_msg = "XRSettings > Daydream > Positional Head Tracking is "
+ "'required', but the connected device only supports "
+ "orientation.";
if (!printedErrorMessages.Contains(err_msg))
{
Debug.LogError(err_msg);
printedErrorMessages.Add(err_msg);
}
}
return true;
}
#else // UNITY_EDITOR
return false;
#endif // UNITY_EDITOR
}
}
public void PollEventState(ref HeadsetState state)
{
#if UNITY_ANDROID && UNITY_EDITOR
if (InstantPreview.IsActive)
{
if (InstantPreview.Instance.events.Count > 0)
{
InstantPreview.UnityGvrEvent eventState
= InstantPreview.Instance.events.Dequeue();
switch (eventState.type)
{
case InstantPreview.GvrEventType.GVR_EVENT_NONE:
state.eventType = GvrEventType.Invalid;
break;
case InstantPreview.GvrEventType.GVR_EVENT_RECENTER:
state.eventType = GvrEventType.Recenter;
break;
case InstantPreview.GvrEventType.GVR_EVENT_SAFETY_REGION_EXIT:
state.eventType = GvrEventType.SafetyRegionExit;
break;
case InstantPreview.GvrEventType.GVR_EVENT_SAFETY_REGION_ENTER:
state.eventType = GvrEventType.SafetyRegionEnter;
break;
case InstantPreview.GvrEventType.GVR_EVENT_HEAD_TRACKING_RESUMED:
// Currently not supported.
state.eventType = GvrEventType.Invalid;
break;
case InstantPreview.GvrEventType.GVR_EVENT_HEAD_TRACKING_PAUSED:
// Currently not supported.
state.eventType = GvrEventType.Invalid;
break;
}
state.eventFlags = (int)eventState.flags;
state.eventTimestampNs = eventState.timestamp;
// Only add recenter-specific fields if this is a recenter event.
if (eventState.type == InstantPreview.GvrEventType.GVR_EVENT_RECENTER)
{
switch (eventState.gvr_recenter_event_data.recenter_type)
{
case InstantPreview.GvrRecenterEventType.GVR_RECENTER_EVENT_NONE:
state.recenterEventType = GvrRecenterEventType.Invalid;
break;
case InstantPreview.GvrRecenterEventType.GVR_RECENTER_EVENT_RESTART:
state.recenterEventType = GvrRecenterEventType.RecenterEventRestart;
break;
case InstantPreview.GvrRecenterEventType.GVR_RECENTER_EVENT_ALIGNED:
state.recenterEventType = GvrRecenterEventType.RecenterEventAligned;
break;
case InstantPreview.GvrRecenterEventType.GVR_RECENTER_EVENT_DON:
// Currently not supported.
state.recenterEventType = GvrRecenterEventType.Invalid;
break;
}
state.recenterEventFlags
= eventState.gvr_recenter_event_data.recenter_event_flags;
GvrMathHelpers.GvrMatrixToUnitySpace(
eventState.gvr_recenter_event_data
.start_space_from_tracking_space_transform,
out state.recenteredPosition,
out state.recenteredRotation);
}
}
else
{
state.eventType = GvrEventType.Invalid;
}
}
return;
#endif // UNITY_ANDROID && UNITY_EDITOR
// Events are unavailable through emulation.
}
public bool TryGetFloorHeight(ref float floorHeight)
{
#if UNITY_ANDROID && UNITY_EDITOR
if (InstantPreview.IsActive)
{
if (InstantPreview.Instance.floorHeight.isValid)
{
floorHeight = InstantPreview.Instance.floorHeight.value;
}
return InstantPreview.Instance.floorHeight.isValid;
}
#endif // UNITY_ANDROID && UNITY_EDITOR
floorHeight = DEFAULT_FLOOR_HEIGHT_3DOF;
return true;
}
public bool TryGetRecenterTransform(ref Vector3 position, ref Quaternion rotation)
{
#if UNITY_ANDROID && UNITY_EDITOR
if (InstantPreview.IsActive)
{
if (InstantPreview.Instance.recenterTransform.isValid)
{
GvrMathHelpers.GvrMatrixToUnitySpace(
InstantPreview.Instance.recenterTransform.value,
out position,
out rotation);
}
return InstantPreview.Instance.recenterTransform.isValid;
}
#endif // UNITY_ANDROID && UNITY_EDITOR
position = DEFAULT_RECENTER_TRANSFORM_POSITION;
rotation = DEFAULT_RECENTER_TRANSFORM_ROTATION;
return true;
}
public bool TryGetSafetyRegionType(ref GvrSafetyRegionType safetyType)
{
#if UNITY_ANDROID && UNITY_EDITOR
if (InstantPreview.IsActive)
{
if (InstantPreview.Instance.safetyRegionType.isValid)
{
safetyType
= (GvrSafetyRegionType)InstantPreview.Instance.safetyRegionType.value;
}
return InstantPreview.Instance.safetyRegionType.isValid;
}
#endif // UNITY_ANDROID && UNITY_EDITOR
safetyType = DEFAULT_SAFETY_REGION_TYPE_3DOF;
return true;
}
public bool TryGetSafetyCylinderInnerRadius(ref float innerRadius)
{
#if UNITY_ANDROID && UNITY_EDITOR
if (InstantPreview.IsActive)
{
if (InstantPreview.Instance.safetyCylinderEnterRadius.isValid)
{
innerRadius = InstantPreview.Instance.safetyCylinderEnterRadius.value;
}
return InstantPreview.Instance.safetyCylinderEnterRadius.isValid;
}
#endif // UNITY_ANDROID && UNITY_EDITOR
innerRadius = DEFAULT_SAFETY_CYLINDER_ENTER_RADIUS_3DOF;
return true;
}
public bool TryGetSafetyCylinderOuterRadius(ref float outerRadius)
{
#if UNITY_ANDROID && UNITY_EDITOR
if (InstantPreview.IsActive)
{
if (InstantPreview.Instance.safetyCylinderExitRadius.isValid)
{
outerRadius = InstantPreview.Instance.safetyCylinderExitRadius.value;
}
return InstantPreview.Instance.safetyCylinderExitRadius.isValid;
}
#endif // UNITY_ANDROID && UNITY_EDITOR
outerRadius = DEFAULT_SAFETY_CYLINDER_EXIT_RADIUS_3DOF;
return true;
}
}
}
/// @endcond