ApplicationUtil.cs
394 Bytes
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI
{
class ApplicationUtil
{
public static bool IsPreReleaseVersion
{
get
{
var lastToken = Application.unityVersion.Split('.').LastOrDefault();
return lastToken.Contains("a") || lastToken.Contains("b");
}
}
}
}