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2020-2-capstone-design2 / 2013104125

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  • power.cs
  • NailMucsle's avatar
    committed message · 1435c1d3
    1435c1d3
    NailMucsle authored 2020-12-17 15:48:19 +0900
power.cs 358 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class power : MonoBehaviour
{
    public GameObject phone;

    public void phone_control()
    {
        if(phone.activeSelf == true)
        {
            phone.SetActive(false);
        }

        else
        {
            phone.SetActive(true);
        }
    }
}