SceneChange.cs
392 Bytes
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneChange : MonoBehaviour
{
void Start(){}
public void StartButton()
{
Invoke("startgame", .3f);
}
private void startgame(){
SceneManager.LoadScene(1);
}
public void ExitButton()
{
Application.Quit();
}
}