Combine_action.cs 759 Bytes
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Combine_action : MonoBehaviour
{
    public Animator Animator;
    public RuntimeAnimatorController random;
    public RuntimeAnimatorController interact;

    public void switch_to_interact()
    {
        gameObject.GetComponent<Husky_script>().enabled = false;
        Animator.runtimeAnimatorController = interact;
    }

    public void switch_to_random()
    {
        Animator.runtimeAnimatorController = random;
        gameObject.GetComponent<Husky_script>().enabled = true;
    }

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}