ChangeColor.cs
421 Bytes
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ChangeColor : MonoBehaviour
{
public void Red()
{
GetComponent<Renderer>().material.color = Color.red;
}
public void Blue()
{
GetComponent<Renderer>().material.color = Color.blue;
}
public void Black()
{
GetComponent<Renderer>().material.color = Color.black;
}
}