GvrPointerEventDataExtension.cs
2.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
//-----------------------------------------------------------------------
// <copyright file="GvrPointerEventDataExtension.cs" company="Google LLC.">
// Copyright 2019 Google LLC. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
//-----------------------------------------------------------------------
using System.Collections;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// This class extends the Unity `PointerEventData` struct with GoogleVR data accessors.
/// </summary>
public static class GvrPointerEventDataExtension
{
/// <summary>
/// Returns the `GvrControllerButton` mask of buttons that went down to trigger the event.
/// </summary>
/// <returns>
/// The `GvrControllerButton` mask of buttons that went down to trigger the event.
/// </returns>
/// <param name="pointerEventData">Pointer event data.</param>
public static GvrControllerButton GvrGetButtonsDown(this PointerEventData pointerEventData)
{
GvrPointerEventData gped = pointerEventData as GvrPointerEventData;
if (gped == null)
{
return 0;
}
return gped.gvrButtonsDown;
}
/// <summary>Returns the `GvrControllerInputDevice` that triggered the event.</summary>
/// <returns>The get controller input device.</returns>
/// <param name="pointerEventData">Pointer event data.</param>
public static GvrControllerInputDevice GvrGetControllerInputDevice(
this PointerEventData pointerEventData)
{
return GvrControllerInput.GetDevice((GvrControllerHand)pointerEventData.pointerId);
}
}