GvrExecuteEventsExtension.cs
1.71 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
//-----------------------------------------------------------------------
// <copyright file="GvrExecuteEventsExtension.cs" company="Google Inc.">
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
//-----------------------------------------------------------------------
using System.Collections;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// This script extends the standard Unity `EventSystem` events with GVR-specific events.
/// </summary>
public static class GvrExecuteEventsExtension
{
/// <summary>Gets a handler for hover events.</summary>
/// <value>A handler for hover events.</value>
[System.Diagnostics.CodeAnalysis.SuppressMessage(
"UnityRules.LegacyGvrStyleRules",
"VR1001:AccessibleNonConstantPropertiesMustBeUpperCamelCase",
Justification = "Legacy Public API.")]
public static ExecuteEvents.EventFunction<IGvrPointerHoverHandler> pointerHoverHandler
{
get { return Execute; }
}
private static void Execute(IGvrPointerHoverHandler handler, BaseEventData eventData)
{
handler.OnGvrPointerHover(ExecuteEvents.ValidateEventData<PointerEventData>(eventData));
}
}