ARKitLoaderSettings.cs
712 Bytes
using System;
using UnityEngine.XR.Management;
namespace UnityEngine.XR.ARKit
{
/// <summary>
/// Settings to control the ARKitLoader behavior.
/// </summary>
[System.Serializable]
public class ARKitLoaderSettings : ScriptableObject
{
[Obsolete("ARKitLoader no longer makes use of this setting. Subsystems are stopped and started based only on XR Managment's general initialization setting.", false)]
public bool startAndStopSubsystems
{
get { return false; }
set { }
}
[Obsolete("This method has been deprecated and has no effect.", false)]
public void Awake()
{
}
}
}