PlaneDetectionModeMaskAttribute.cs 323 Bytes
namespace UnityEngine.XR.ARFoundation
{
    /// <summary>
    /// An attribute that can be placed on <c>MonoBehaviour</c> fields to 
    /// generate the correct UI for the <see cref="PlaneDetectionMode"/>
    /// enum.
    /// </summary>
    public class PlaneDetectionModeMaskAttribute : PropertyAttribute { }
}