PlaneDetectionModeMaskAttribute.cs
323 Bytes
namespace UnityEngine.XR.ARFoundation
{
/// <summary>
/// An attribute that can be placed on <c>MonoBehaviour</c> fields to
/// generate the correct UI for the <see cref="PlaneDetectionMode"/>
/// enum.
/// </summary>
public class PlaneDetectionModeMaskAttribute : PropertyAttribute { }
}