UnityEngine.AudioModule.cpp
104 KB
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#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
struct VirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct GenericVirtActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct GenericVirtActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct GenericVirtActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct GenericInterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct GenericInterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
// System.Action`1<System.Boolean>
struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Single[]
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5;
// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.AudioClip
struct AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801;
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926;
// UnityEngine.AudioSource
struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C;
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF;
IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906BUnityEngine_AudioModule_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4UnityEngine_AudioModule_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t2E16431D825A5D233BFED659B3C516DAB0AC0286
{
public:
public:
};
// System.Object
struct Il2CppArrayBounds;
// System.Array
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// UnityEngine.AudioSettings
struct AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31 : public RuntimeObject
{
public:
public:
};
struct AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields
{
public:
// UnityEngine.AudioSettings_AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * ___OnAudioConfigurationChanged_0;
public:
inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast<int32_t>(offsetof(AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields, ___OnAudioConfigurationChanged_0)); }
inline AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; }
inline AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; }
inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * value)
{
___OnAudioConfigurationChanged_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value);
}
};
// UnityEngine.AudioSettings_Mobile
struct Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA : public RuntimeObject
{
public:
public:
};
struct Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields
{
public:
// System.Boolean UnityEngine.AudioSettings_Mobile::<muteState>k__BackingField
bool ___U3CmuteStateU3Ek__BackingField_0;
// System.Boolean UnityEngine.AudioSettings_Mobile::_stopAudioOutputOnMute
bool ____stopAudioOutputOnMute_1;
// System.Action`1<System.Boolean> UnityEngine.AudioSettings_Mobile::OnMuteStateChanged
Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * ___OnMuteStateChanged_2;
public:
inline static int32_t get_offset_of_U3CmuteStateU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields, ___U3CmuteStateU3Ek__BackingField_0)); }
inline bool get_U3CmuteStateU3Ek__BackingField_0() const { return ___U3CmuteStateU3Ek__BackingField_0; }
inline bool* get_address_of_U3CmuteStateU3Ek__BackingField_0() { return &___U3CmuteStateU3Ek__BackingField_0; }
inline void set_U3CmuteStateU3Ek__BackingField_0(bool value)
{
___U3CmuteStateU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of__stopAudioOutputOnMute_1() { return static_cast<int32_t>(offsetof(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields, ____stopAudioOutputOnMute_1)); }
inline bool get__stopAudioOutputOnMute_1() const { return ____stopAudioOutputOnMute_1; }
inline bool* get_address_of__stopAudioOutputOnMute_1() { return &____stopAudioOutputOnMute_1; }
inline void set__stopAudioOutputOnMute_1(bool value)
{
____stopAudioOutputOnMute_1 = value;
}
inline static int32_t get_offset_of_OnMuteStateChanged_2() { return static_cast<int32_t>(offsetof(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields, ___OnMuteStateChanged_2)); }
inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * get_OnMuteStateChanged_2() const { return ___OnMuteStateChanged_2; }
inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD ** get_address_of_OnMuteStateChanged_2() { return &___OnMuteStateChanged_2; }
inline void set_OnMuteStateChanged_2(Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * value)
{
___OnMuteStateChanged_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___OnMuteStateChanged_2), (void*)value);
}
};
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 : public RuntimeObject
{
public:
// UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * ___sampleFramesAvailable_0;
// UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * ___sampleFramesOverflow_1;
public:
inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913, ___sampleFramesAvailable_0)); }
inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; }
inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; }
inline void set_sampleFramesAvailable_0(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * value)
{
___sampleFramesAvailable_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value);
}
inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast<int32_t>(offsetof(AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913, ___sampleFramesOverflow_1)); }
inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; }
inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; }
inline void set_sampleFramesOverflow_1(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * value)
{
___sampleFramesOverflow_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value);
}
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// System.UInt64
struct UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E
{
public:
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E, ___m_value_0)); }
inline uint64_t get_m_value_0() const { return ___m_value_0; }
inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint64_t value)
{
___m_value_0 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182
{
public:
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Null_2 = value;
}
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922
{
public:
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Null_2 = value;
}
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// UnityEngine.Audio.AudioClipPlayable
struct AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.Audio.AudioMixerPlayable
struct AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F, ___m_Handle_0)); }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.Audio.AudioPlayableOutput
struct AudioPlayableOutput_tD2671908FEE2832112E8A3B611089A2558A4DA6B
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioPlayableOutput_tD2671908FEE2832112E8A3B611089A2558A4DA6B, ___m_Handle_0)); }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.AudioClip
struct AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
// UnityEngine.AudioClip_PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * ___m_PCMReaderCallback_4;
// UnityEngine.AudioClip_PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * ___m_PCMSetPositionCallback_5;
public:
inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast<int32_t>(offsetof(AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051, ___m_PCMReaderCallback_4)); }
inline PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; }
inline PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; }
inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * value)
{
___m_PCMReaderCallback_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value);
}
inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast<int32_t>(offsetof(AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051, ___m_PCMSetPositionCallback_5)); }
inline PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; }
inline PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; }
inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * value)
{
___m_PCMSetPositionCallback_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value);
}
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// System.Action`1<System.Boolean>
struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD : public MulticastDelegate_t
{
public:
public:
};
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.AudioClip_PCMReaderCallback
struct PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.AudioClip_PCMSetPositionCallback
struct PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.AudioSettings_AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler
struct SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.AudioBehaviour
struct AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
public:
};
// UnityEngine.AudioReverbZone
struct AudioReverbZone_tDE91828EE926D9BB1A2B4D3BC04ADB590E6A570B : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
public:
};
// UnityEngine.AudioListener
struct AudioListener_tE3E1467B84A4AFD509947B44A7C8ACFB67FF2099 : public AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7
{
public:
public:
};
// UnityEngine.AudioSource
struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C : public AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Single[]
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5 : public RuntimeArray
{
public:
ALIGN_FIELD (8) float m_Items[1];
public:
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Delegate_t * m_Items[1];
public:
inline Delegate_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void System.Action`1<System.Boolean>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_gshared (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * __this, bool ___obj0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4 (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6 (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, const RuntimeMethod* method);
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
// System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline (const RuntimeMethod* method);
// System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_inline (bool ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81 (const RuntimeMethod* method);
// System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745 (const RuntimeMethod* method);
// System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6 (const RuntimeMethod* method);
// System.Void System.Action`1<System.Boolean>::Invoke(!0)
inline void Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * __this, bool ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD *, bool, const RuntimeMethod*))Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_gshared)(__this, ___obj0, method);
}
// System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712 (const RuntimeMethod* method);
// System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588 (const RuntimeMethod* method);
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, uint64_t ___delay1, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C *>(__this + _offset);
return AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1((AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1((AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * _thisAdjusted = reinterpret_cast<AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C *>(__this + _offset);
return AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0(_thisAdjusted, ___other0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, const RuntimeMethod* method)
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F *>(__this + _offset);
return AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4 (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D((AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F *)__this, /*hidden argument*/NULL);
PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D((AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * _thisAdjusted = reinterpret_cast<AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F *>(__this + _offset);
return AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4(_thisAdjusted, ___other0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_mF087FCAD425EAC299C1156BA809DC535D00757F9 (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * L_0 = __this->get_m_PCMReaderCallback_4();
V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * L_2 = __this->get_m_PCMReaderCallback_4();
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = ___data0;
NullCheck(L_2);
PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6(L_2, L_3, /*hidden argument*/NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_mBB8265A5BFF660F8AF39718DDB193319AB7EFA6F (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, int32_t ___position0, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * L_0 = __this->get_m_PCMSetPositionCallback_5();
V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * L_2 = __this->get_m_PCMSetPositionCallback_5();
int32_t L_3 = ___position0;
NullCheck(L_2);
PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C(L_2, L_3, /*hidden argument*/NULL);
}
IL_001b:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Marshaling of parameter '___data0' to native representation
float* ____data0_marshaled = NULL;
if (___data0 != NULL)
{
____data0_marshaled = reinterpret_cast<float*>((___data0)->GetAddressAtUnchecked(0));
}
// Native function invocation
il2cppPInvokeFunc(____data0_marshaled);
}
// System.Void UnityEngine.AudioClip_PCMReaderCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF9EB2467704F5E13196BBA93F41FA275AC5432F6 (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.AudioClip_PCMReaderCallback::Invoke(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6 (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
}
}
else if (___parameterCount != 1)
{
// open
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0);
else
GenericVirtActionInvoker0::Invoke(targetMethod, ___data0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0);
else
VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0);
}
}
else
{
typedef void (*FunctionPointerType) (SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
}
}
else
{
// closed
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___data0, targetMethod);
}
else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(targetMethod, targetThis, ___data0);
else
GenericVirtActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(targetMethod, targetThis, ___data0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___data0);
else
VirtActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___data0);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___data0) - 1), targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod);
}
}
}
}
}
// System.IAsyncResult UnityEngine.AudioClip_PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMReaderCallback_BeginInvoke_m94035E11B2B9BD6114EF3D7F4B7E367572E7AE1F (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
{
void *__d_args[2] = {0};
__d_args[0] = ___data0;
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
}
// System.Void UnityEngine.AudioClip_PCMReaderCallback::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_EndInvoke_m6730FD7DFD7246F137C437BC470F995D6C75E15B (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Native function invocation
il2cppPInvokeFunc(___position0);
}
// System.Void UnityEngine.AudioClip_PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m31EA578C3CCFDFC9335B8C67353878AEE4B3905F (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.AudioClip_PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___position0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
}
}
else
{
// closed
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___position0, targetMethod);
}
else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
else
GenericVirtActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0);
else
VirtActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___position0) - 1), targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod);
}
}
}
}
}
// System.IAsyncResult UnityEngine.AudioClip_PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093 (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
void *__d_args[2] = {0};
__d_args[0] = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &___position0);
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
}
// System.Void UnityEngine.AudioClip_PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_EndInvoke_mB711E23CFD370348A1680B281A3DFE04F970792C (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7 (bool ___deviceWasChanged0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * L_0 = ((AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * L_2 = ((AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0();
bool L_3 = ___deviceWasChanged0;
NullCheck(L_2);
AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49(L_2, L_3, /*hidden argument*/NULL);
}
IL_0019:
{
return;
}
}
// System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712 (const RuntimeMethod* method)
{
typedef bool (*AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712_ftn) ();
static AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
// System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588 (const RuntimeMethod* method)
{
typedef bool (*AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588_ftn) ();
static AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()");
bool retVal = _il2cpp_icall_func();
return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
// Native function invocation
il2cppPInvokeFunc(static_cast<int32_t>(___deviceWasChanged0));
}
// System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mF9399769D5BB18D740774B9E3129958868BD6D9A (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 1)
{
// open
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
}
}
else
{
// closed
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod);
}
else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
else
GenericVirtActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___deviceWasChanged0);
else
VirtActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___deviceWasChanged0);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___deviceWasChanged0) - 1), targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod);
}
}
}
}
}
// System.IAsyncResult UnityEngine.AudioSettings_AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
void *__d_args[2] = {0};
__d_args[0] = Box(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var, &___deviceWasChanged0);
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
}
// System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_EndInvoke_mBB53599C34E3944D3A1DD71EFD2D73AF105CF830 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.AudioSettings_Mobile::get_muteState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
bool L_0 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0();
return L_0;
}
}
// System.Void UnityEngine.AudioSettings_Mobile::set_muteState(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4 (bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0);
return;
}
}
// System.Boolean UnityEngine.AudioSettings_Mobile::get_stopAudioOutputOnMute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
bool L_0 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get__stopAudioOutputOnMute_1();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSettings_Mobile::InvokeOnMuteStateChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1 (bool ___mute0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
bool L_0 = ___mute0;
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
bool L_1 = Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline(/*hidden argument*/NULL);
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0053;
}
}
{
bool L_3 = ___mute0;
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_inline(L_3, /*hidden argument*/NULL);
bool L_4 = Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81(/*hidden argument*/NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003a;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
bool L_6 = Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline(/*hidden argument*/NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0033;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745(/*hidden argument*/NULL);
goto IL_0039;
}
IL_0033:
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6(/*hidden argument*/NULL);
}
IL_0039:
{
}
IL_003a:
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * L_8 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2();
V_3 = (bool)((!(((RuntimeObject*)(Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD *)L_8) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_0052;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * L_10 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2();
bool L_11 = ___mute0;
NullCheck(L_10);
Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F(L_10, L_11, /*hidden argument*/Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_RuntimeMethod_var);
}
IL_0052:
{
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.AudioSettings_Mobile::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6 (const RuntimeMethod* method)
{
{
AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712(/*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.AudioSettings_Mobile::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745 (const RuntimeMethod* method)
{
{
AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588(/*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.AudioSettings_Mobile::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0((bool)0);
((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set__stopAudioOutputOnMute_1((bool)0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, uint64_t ___delay1, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, uint64_t);
static AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
_il2cpp_icall_func(___source0, ___delay1);
}
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 *);
static AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method)
{
{
AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC(__this, (((int64_t)((int64_t)0))), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method)
{
typedef void (*AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *);
static AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Pause()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.AudioSource::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isPlaying_m5112A878573652681F40C82F0D8103C999978F3C (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_isPlaying_m5112A878573652681F40C82F0D8103C999978F3C_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *);
static AudioSource_get_isPlaying_m5112A878573652681F40C82F0D8103C999978F3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_isPlaying_m5112A878573652681F40C82F0D8103C999978F3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_isPlaying()");
bool retVal = _il2cpp_icall_func(__this);
return retVal;
}
// System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, bool);
static AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_m7604AAF1AC01473A29DCDAD1AEC06165504BE832 (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_0 = __this->get_sampleFramesAvailable_0();
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_2 = __this->get_sampleFramesAvailable_0();
int32_t L_3 = ___sampleFrameCount0;
NullCheck(L_2);
SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD(L_2, __this, L_3, /*hidden argument*/NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_mC81A014388E535569EF02E3DA6B9831B0FB8A8D4 (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_0 = __this->get_sampleFramesOverflow_1();
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_2 = __this->get_sampleFramesOverflow_1();
int32_t L_3 = ___droppedSampleFrameCount0;
NullCheck(L_2);
SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD(L_2, __this, L_3, /*hidden argument*/NULL);
}
IL_001c:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_mFDA0769E55F136D1B8EC8AA4B40EF43069934EB5 (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
__this->set_method_3(___method1);
__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
Delegate_t** delegatesToInvoke;
il2cpp_array_size_t length;
if (delegateArrayToInvoke != NULL)
{
length = delegateArrayToInvoke->max_length;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
}
else
{
length = 1;
delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
}
for (il2cpp_array_size_t i = 0; i < length; i++)
{
Delegate_t* currentDelegate = delegatesToInvoke[i];
Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
RuntimeObject* targetThis = currentDelegate->get_m_target_2();
RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
if (!il2cpp_codegen_method_is_virtual(targetMethod))
{
il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
}
bool ___methodIsStatic = MethodIsStatic(targetMethod);
int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
if (___methodIsStatic)
{
if (___parameterCount == 2)
{
// open
typedef void (*FunctionPointerType) (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
}
else
{
// closed
typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
}
}
else if (___parameterCount != 2)
{
// open
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
else
GenericVirtActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1);
else
VirtActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___sampleFrameCount1) - 1), targetMethod);
}
else
{
typedef void (*FunctionPointerType) (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
}
}
}
else
{
// closed
if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
{
if (targetThis == NULL)
{
typedef void (*FunctionPointerType) (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod);
}
else if (il2cpp_codegen_method_is_generic_instance(targetMethod))
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
GenericInterfaceActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
else
GenericVirtActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1);
}
else
{
if (il2cpp_codegen_method_is_interface_method(targetMethod))
InterfaceActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
else
VirtActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___provider0, ___sampleFrameCount1);
}
}
else
{
if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
{
typedef void (*FunctionPointerType) (RuntimeObject*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___provider0) - 1), ___sampleFrameCount1, targetMethod);
}
else
{
typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*);
((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod);
}
}
}
}
}
// System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92 (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * ___provider0, uint32_t ___sampleFrameCount1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
void *__d_args[3] = {0};
__d_args[0] = ___provider0;
__d_args[1] = Box(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var, &___sampleFrameCount1);
return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_EndInvoke_mF5305B3BA179CE3C49836790DE3FEB02EB088D28 (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906BUnityEngine_AudioModule_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
bool L_0 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_inline (bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4UnityEngine_AudioModule_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var);
((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0);
return;
}
}