IPortalTransient.cs 273 Bytes Raw Blame History Permalink 1 2 3 4 5 6 7 8 9 10 11 using UnityEngine; namespace Knife.Portal { public interface IPortalTransient { void Teleport(Vector3 position, Quaternion rotation, Transform entry, Transform exit); bool UseThreshold { get; } Vector3 Position { get; } } }