Process-c-api.h
472 Bytes
#pragma once
#if defined(__cplusplus)
typedef il2cpp::os::ProcessHandle UnityPalProcessHandle;
#else
typedef struct UnityPalProcessHandle UnityPalProcessHandle;
#endif
#if defined(__cplusplus)
extern "C"
{
#endif
int UnityPalGetCurrentProcessId();
UnityPalProcessHandle* UnityPalGetProcess(int processId);
void UnityPalFreeProcess(UnityPalProcessHandle* handle);
const char* UnityPalGetProcessName(UnityPalProcessHandle* handle);
#if defined(__cplusplus)
}
#endif