UnityEngine.AudioModule_CodeGen.c
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#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
extern void AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7 ();
// 0x00000002 System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
extern void AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712 ();
// 0x00000003 System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
extern void AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588 ();
// 0x00000004 System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
extern void AudioConfigurationChangeHandler__ctor_mF9399769D5BB18D740774B9E3129958868BD6D9A ();
// 0x00000005 System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::Invoke(System.Boolean)
extern void AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49 ();
// 0x00000006 System.IAsyncResult UnityEngine.AudioSettings_AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object)
extern void AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827 ();
// 0x00000007 System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult)
extern void AudioConfigurationChangeHandler_EndInvoke_mBB53599C34E3944D3A1DD71EFD2D73AF105CF830 ();
// 0x00000008 System.Boolean UnityEngine.AudioSettings_Mobile::get_muteState()
extern void Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B ();
// 0x00000009 System.Void UnityEngine.AudioSettings_Mobile::set_muteState(System.Boolean)
extern void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4 ();
// 0x0000000A System.Boolean UnityEngine.AudioSettings_Mobile::get_stopAudioOutputOnMute()
extern void Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81 ();
// 0x0000000B System.Void UnityEngine.AudioSettings_Mobile::InvokeOnMuteStateChanged(System.Boolean)
extern void Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1 ();
// 0x0000000C System.Void UnityEngine.AudioSettings_Mobile::StartAudioOutput()
extern void Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6 ();
// 0x0000000D System.Void UnityEngine.AudioSettings_Mobile::StopAudioOutput()
extern void Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745 ();
// 0x0000000E System.Void UnityEngine.AudioSettings_Mobile::.cctor()
extern void Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F ();
// 0x0000000F System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
extern void AudioClip_InvokePCMReaderCallback_Internal_mF087FCAD425EAC299C1156BA809DC535D00757F9 ();
// 0x00000010 System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
extern void AudioClip_InvokePCMSetPositionCallback_Internal_mBB8265A5BFF660F8AF39718DDB193319AB7EFA6F ();
// 0x00000011 System.Void UnityEngine.AudioClip_PCMReaderCallback::.ctor(System.Object,System.IntPtr)
extern void PCMReaderCallback__ctor_mF9EB2467704F5E13196BBA93F41FA275AC5432F6 ();
// 0x00000012 System.Void UnityEngine.AudioClip_PCMReaderCallback::Invoke(System.Single[])
extern void PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6 ();
// 0x00000013 System.IAsyncResult UnityEngine.AudioClip_PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object)
extern void PCMReaderCallback_BeginInvoke_m94035E11B2B9BD6114EF3D7F4B7E367572E7AE1F ();
// 0x00000014 System.Void UnityEngine.AudioClip_PCMReaderCallback::EndInvoke(System.IAsyncResult)
extern void PCMReaderCallback_EndInvoke_m6730FD7DFD7246F137C437BC470F995D6C75E15B ();
// 0x00000015 System.Void UnityEngine.AudioClip_PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
extern void PCMSetPositionCallback__ctor_m31EA578C3CCFDFC9335B8C67353878AEE4B3905F ();
// 0x00000016 System.Void UnityEngine.AudioClip_PCMSetPositionCallback::Invoke(System.Int32)
extern void PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C ();
// 0x00000017 System.IAsyncResult UnityEngine.AudioClip_PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object)
extern void PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093 ();
// 0x00000018 System.Void UnityEngine.AudioClip_PCMSetPositionCallback::EndInvoke(System.IAsyncResult)
extern void PCMSetPositionCallback_EndInvoke_mB711E23CFD370348A1680B281A3DFE04F970792C ();
// 0x00000019 System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
extern void AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC ();
// 0x0000001A System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
extern void AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B ();
// 0x0000001B System.Void UnityEngine.AudioSource::Play()
extern void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 ();
// 0x0000001C System.Void UnityEngine.AudioSource::Pause()
extern void AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C ();
// 0x0000001D System.Boolean UnityEngine.AudioSource::get_isPlaying()
extern void AudioSource_get_isPlaying_m5112A878573652681F40C82F0D8103C999978F3C ();
// 0x0000001E System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
extern void AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4 ();
// 0x0000001F UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
extern void AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1_AdjustorThunk ();
// 0x00000020 System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
extern void AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_AdjustorThunk ();
// 0x00000021 UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
extern void AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D_AdjustorThunk ();
// 0x00000022 System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
extern void AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_AdjustorThunk ();
// 0x00000023 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
extern void AudioSampleProvider_InvokeSampleFramesAvailable_m7604AAF1AC01473A29DCDAD1AEC06165504BE832 ();
// 0x00000024 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
extern void AudioSampleProvider_InvokeSampleFramesOverflow_mC81A014388E535569EF02E3DA6B9831B0FB8A8D4 ();
// 0x00000025 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::.ctor(System.Object,System.IntPtr)
extern void SampleFramesHandler__ctor_mFDA0769E55F136D1B8EC8AA4B40EF43069934EB5 ();
// 0x00000026 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
extern void SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD ();
// 0x00000027 System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object)
extern void SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92 ();
// 0x00000028 System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::EndInvoke(System.IAsyncResult)
extern void SampleFramesHandler_EndInvoke_mF5305B3BA179CE3C49836790DE3FEB02EB088D28 ();
static Il2CppMethodPointer s_methodPointers[40] =
{
AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7,
AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712,
AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588,
AudioConfigurationChangeHandler__ctor_mF9399769D5BB18D740774B9E3129958868BD6D9A,
AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49,
AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827,
AudioConfigurationChangeHandler_EndInvoke_mBB53599C34E3944D3A1DD71EFD2D73AF105CF830,
Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B,
Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4,
Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81,
Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1,
Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6,
Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745,
Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F,
AudioClip_InvokePCMReaderCallback_Internal_mF087FCAD425EAC299C1156BA809DC535D00757F9,
AudioClip_InvokePCMSetPositionCallback_Internal_mBB8265A5BFF660F8AF39718DDB193319AB7EFA6F,
PCMReaderCallback__ctor_mF9EB2467704F5E13196BBA93F41FA275AC5432F6,
PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6,
PCMReaderCallback_BeginInvoke_m94035E11B2B9BD6114EF3D7F4B7E367572E7AE1F,
PCMReaderCallback_EndInvoke_m6730FD7DFD7246F137C437BC470F995D6C75E15B,
PCMSetPositionCallback__ctor_m31EA578C3CCFDFC9335B8C67353878AEE4B3905F,
PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C,
PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093,
PCMSetPositionCallback_EndInvoke_mB711E23CFD370348A1680B281A3DFE04F970792C,
AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC,
AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B,
AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164,
AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C,
AudioSource_get_isPlaying_m5112A878573652681F40C82F0D8103C999978F3C,
AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4,
AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1_AdjustorThunk,
AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_AdjustorThunk,
AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D_AdjustorThunk,
AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_AdjustorThunk,
AudioSampleProvider_InvokeSampleFramesAvailable_m7604AAF1AC01473A29DCDAD1AEC06165504BE832,
AudioSampleProvider_InvokeSampleFramesOverflow_mC81A014388E535569EF02E3DA6B9831B0FB8A8D4,
SampleFramesHandler__ctor_mFDA0769E55F136D1B8EC8AA4B40EF43069934EB5,
SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD,
SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92,
SampleFramesHandler_EndInvoke_mF5305B3BA179CE3C49836790DE3FEB02EB088D28,
};
static const int32_t s_InvokerIndices[40] =
{
790,
49,
49,
102,
31,
1664,
26,
49,
790,
49,
790,
3,
3,
3,
26,
32,
102,
26,
177,
26,
102,
32,
534,
26,
120,
26,
23,
23,
114,
31,
1270,
1665,
1270,
1666,
32,
32,
102,
136,
1667,
26,
};
extern const Il2CppCodeGenModule g_UnityEngine_AudioModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_AudioModuleCodeGenModule =
{
"UnityEngine.AudioModule.dll",
40,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
};