UnityEngine.AnimationModule.cpp 260 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931 4932 4933 4934 4935 4936 4937 4938 4939 4940 4941 4942 4943 4944 4945 4946 4947 4948 4949 4950
#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"

template <typename R, typename T1>
struct VirtFuncInvoker1
{
	typedef R (*Func)(void*, T1, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
struct VirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct GenericVirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct InterfaceActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct GenericInterfaceActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};

// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Collections.IEnumerator
struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.InvalidCastException
struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA;
// System.InvalidOperationException
struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Animation
struct Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C;
// UnityEngine.Animation/Enumerator
struct Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C;
// UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F;
// UnityEngine.AnimationState
struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386;
// UnityEngine.Animator
struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A;
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312;
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C;
// UnityEngine.TrackedReference
struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107;

IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891;
IL2CPP_EXTERN_C String_t* _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C;
IL2CPP_EXTERN_C String_t* _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF;
IL2CPP_EXTERN_C String_t* _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C;
IL2CPP_EXTERN_C String_t* _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9;
IL2CPP_EXTERN_C String_t* _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71;
IL2CPP_EXTERN_C String_t* _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C;
IL2CPP_EXTERN_C String_t* _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;;

struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// <Module>
struct  U3CModuleU3E_t6EFABDA0B2A020FB3DD6CA286799D867733667F1 
{
public:

public:
};


// System.Object

struct Il2CppArrayBounds;

// System.Array


// System.Attribute
struct  Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74  : public RuntimeObject
{
public:

public:
};


// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::m_stringLength
	int32_t ___m_stringLength_0;
	// System.Char System.String::m_firstChar
	Il2CppChar ___m_firstChar_1;

public:
	inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
	inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
	inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
	inline void set_m_stringLength_0(int32_t value)
	{
		___m_stringLength_0 = value;
	}

	inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
	inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
	inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
	inline void set_m_firstChar_1(Il2CppChar value)
	{
		___m_firstChar_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_5;

public:
	inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
	inline String_t* get_Empty_5() const { return ___Empty_5; }
	inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
	inline void set_Empty_5(String_t* value)
	{
		___Empty_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
	}
};


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// UnityEngine.Animation_Enumerator
struct  Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C  : public RuntimeObject
{
public:
	// UnityEngine.Animation UnityEngine.Animation_Enumerator::m_Outer
	Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___m_Outer_0;
	// System.Int32 UnityEngine.Animation_Enumerator::m_CurrentIndex
	int32_t ___m_CurrentIndex_1;

public:
	inline static int32_t get_offset_of_m_Outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C, ___m_Outer_0)); }
	inline Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * get_m_Outer_0() const { return ___m_Outer_0; }
	inline Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C ** get_address_of_m_Outer_0() { return &___m_Outer_0; }
	inline void set_m_Outer_0(Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * value)
	{
		___m_Outer_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Outer_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C, ___m_CurrentIndex_1)); }
	inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; }
	inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; }
	inline void set_m_CurrentIndex_1(int32_t value)
	{
		___m_CurrentIndex_1 = value;
	}
};


// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.Enum
struct  Enum_t2AF27C02B8653AE29442467390005ABC74D8F521  : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:

public:
};

struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;

public:
	inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
	inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
	{
		___enumSeperatorCharArray_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};

// System.Int32
struct  Int32_t585191389E07734F19F3156FF88FB3EF4800D102 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
	inline int32_t get_m_value_0() const { return ___m_value_0; }
	inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int32_t value)
	{
		___m_value_0 = value;
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Animations.NotKeyableAttribute
struct  NotKeyableAttribute_tC0F8DAA85C33BBE045EFE59BB65D9A060D4282BE  : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
{
public:

public:
};


// UnityEngine.AnimatorClipInfo
struct  AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 
{
public:
	// System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
	int32_t ___m_ClipInstanceID_0;
	// System.Single UnityEngine.AnimatorClipInfo::m_Weight
	float ___m_Weight_1;

public:
	inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_ClipInstanceID_0)); }
	inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; }
	inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; }
	inline void set_m_ClipInstanceID_0(int32_t value)
	{
		___m_ClipInstanceID_0 = value;
	}

	inline static int32_t get_offset_of_m_Weight_1() { return static_cast<int32_t>(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_Weight_1)); }
	inline float get_m_Weight_1() const { return ___m_Weight_1; }
	inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; }
	inline void set_m_Weight_1(float value)
	{
		___m_Weight_1 = value;
	}
};


// UnityEngine.AnimatorStateInfo
struct  AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 
{
public:
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Name
	int32_t ___m_Name_0;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Path
	int32_t ___m_Path_1;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
	int32_t ___m_FullPath_2;
	// System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
	float ___m_NormalizedTime_3;
	// System.Single UnityEngine.AnimatorStateInfo::m_Length
	float ___m_Length_4;
	// System.Single UnityEngine.AnimatorStateInfo::m_Speed
	float ___m_Speed_5;
	// System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
	float ___m_SpeedMultiplier_6;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
	int32_t ___m_Tag_7;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
	int32_t ___m_Loop_8;

public:
	inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Name_0)); }
	inline int32_t get_m_Name_0() const { return ___m_Name_0; }
	inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
	inline void set_m_Name_0(int32_t value)
	{
		___m_Name_0 = value;
	}

	inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Path_1)); }
	inline int32_t get_m_Path_1() const { return ___m_Path_1; }
	inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
	inline void set_m_Path_1(int32_t value)
	{
		___m_Path_1 = value;
	}

	inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_FullPath_2)); }
	inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
	inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
	inline void set_m_FullPath_2(int32_t value)
	{
		___m_FullPath_2 = value;
	}

	inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_NormalizedTime_3)); }
	inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
	inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
	inline void set_m_NormalizedTime_3(float value)
	{
		___m_NormalizedTime_3 = value;
	}

	inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Length_4)); }
	inline float get_m_Length_4() const { return ___m_Length_4; }
	inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
	inline void set_m_Length_4(float value)
	{
		___m_Length_4 = value;
	}

	inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Speed_5)); }
	inline float get_m_Speed_5() const { return ___m_Speed_5; }
	inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
	inline void set_m_Speed_5(float value)
	{
		___m_Speed_5 = value;
	}

	inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_SpeedMultiplier_6)); }
	inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
	inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
	inline void set_m_SpeedMultiplier_6(float value)
	{
		___m_SpeedMultiplier_6 = value;
	}

	inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Tag_7)); }
	inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
	inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
	inline void set_m_Tag_7(int32_t value)
	{
		___m_Tag_7 = value;
	}

	inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Loop_8)); }
	inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
	inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
	inline void set_m_Loop_8(int32_t value)
	{
		___m_Loop_8 = value;
	}
};


// UnityEngine.AnimatorTransitionInfo
struct  AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B 
{
public:
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
	int32_t ___m_FullPath_0;
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
	int32_t ___m_UserName_1;
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
	int32_t ___m_Name_2;
	// System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
	bool ___m_HasFixedDuration_3;
	// System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
	float ___m_Duration_4;
	// System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
	float ___m_NormalizedTime_5;
	// System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
	bool ___m_AnyState_6;
	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
	int32_t ___m_TransitionType_7;

public:
	inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_FullPath_0)); }
	inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
	inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
	inline void set_m_FullPath_0(int32_t value)
	{
		___m_FullPath_0 = value;
	}

	inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_UserName_1)); }
	inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
	inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
	inline void set_m_UserName_1(int32_t value)
	{
		___m_UserName_1 = value;
	}

	inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Name_2)); }
	inline int32_t get_m_Name_2() const { return ___m_Name_2; }
	inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
	inline void set_m_Name_2(int32_t value)
	{
		___m_Name_2 = value;
	}

	inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_HasFixedDuration_3)); }
	inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; }
	inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; }
	inline void set_m_HasFixedDuration_3(bool value)
	{
		___m_HasFixedDuration_3 = value;
	}

	inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Duration_4)); }
	inline float get_m_Duration_4() const { return ___m_Duration_4; }
	inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
	inline void set_m_Duration_4(float value)
	{
		___m_Duration_4 = value;
	}

	inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_NormalizedTime_5)); }
	inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; }
	inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; }
	inline void set_m_NormalizedTime_5(float value)
	{
		___m_NormalizedTime_5 = value;
	}

	inline static int32_t get_offset_of_m_AnyState_6() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_AnyState_6)); }
	inline bool get_m_AnyState_6() const { return ___m_AnyState_6; }
	inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; }
	inline void set_m_AnyState_6(bool value)
	{
		___m_AnyState_6 = value;
	}

	inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_TransitionType_7)); }
	inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; }
	inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; }
	inline void set_m_TransitionType_7(int32_t value)
	{
		___m_TransitionType_7 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke
{
	int32_t ___m_FullPath_0;
	int32_t ___m_UserName_1;
	int32_t ___m_Name_2;
	int32_t ___m_HasFixedDuration_3;
	float ___m_Duration_4;
	float ___m_NormalizedTime_5;
	int32_t ___m_AnyState_6;
	int32_t ___m_TransitionType_7;
};
// Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com
{
	int32_t ___m_FullPath_0;
	int32_t ___m_UserName_1;
	int32_t ___m_Name_2;
	int32_t ___m_HasFixedDuration_3;
	float ___m_Duration_4;
	float ___m_NormalizedTime_5;
	int32_t ___m_AnyState_6;
	int32_t ___m_TransitionType_7;
};

// UnityEngine.Quaternion
struct  Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___identityQuaternion_4 = value;
	}
};


// UnityEngine.SharedBetweenAnimatorsAttribute
struct  SharedBetweenAnimatorsAttribute_tD52C4EACCF9B8F7A21A34D11D3971A823B131F03  : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
{
public:

public:
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// System.Delegate
struct  Delegate_t  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::extra_arg
	intptr_t ___extra_arg_5;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_6;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_7;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_8;
	// System.DelegateData System.Delegate::data
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	// System.Boolean System.Delegate::method_is_virtual
	bool ___method_is_virtual_10;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
	inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(intptr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
	inline intptr_t get_method_3() const { return ___method_3; }
	inline intptr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(intptr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
	inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(intptr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
	inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
	inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
	inline void set_extra_arg_5(intptr_t value)
	{
		___extra_arg_5 = value;
	}

	inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
	inline intptr_t get_method_code_6() const { return ___method_code_6; }
	inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
	inline void set_method_code_6(intptr_t value)
	{
		___method_code_6 = value;
	}

	inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
	inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
	inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
	inline void set_method_info_7(MethodInfo_t * value)
	{
		___method_info_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
	}

	inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
	inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
	inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
	inline void set_original_method_info_8(MethodInfo_t * value)
	{
		___original_method_info_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
	}

	inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
	inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
	{
		___data_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
	}

	inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
	inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
	inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
	inline void set_method_is_virtual_10(bool value)
	{
		___method_is_virtual_10 = value;
	}
};

// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};

// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.String System.Exception::_className
	String_t* ____className_1;
	// System.String System.Exception::_message
	String_t* ____message_2;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_3;
	// System.Exception System.Exception::_innerException
	Exception_t * ____innerException_4;
	// System.String System.Exception::_helpURL
	String_t* ____helpURL_5;
	// System.Object System.Exception::_stackTrace
	RuntimeObject * ____stackTrace_6;
	// System.String System.Exception::_stackTraceString
	String_t* ____stackTraceString_7;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_8;
	// System.Int32 System.Exception::_remoteStackIndex
	int32_t ____remoteStackIndex_9;
	// System.Object System.Exception::_dynamicMethods
	RuntimeObject * ____dynamicMethods_10;
	// System.Int32 System.Exception::_HResult
	int32_t ____HResult_11;
	// System.String System.Exception::_source
	String_t* ____source_12;
	// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	// System.Diagnostics.StackTrace[] System.Exception::captured_traces
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	// System.IntPtr[] System.Exception::native_trace_ips
	IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;

public:
	inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
	inline String_t* get__className_1() const { return ____className_1; }
	inline String_t** get_address_of__className_1() { return &____className_1; }
	inline void set__className_1(String_t* value)
	{
		____className_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
	}

	inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
	inline String_t* get__message_2() const { return ____message_2; }
	inline String_t** get_address_of__message_2() { return &____message_2; }
	inline void set__message_2(String_t* value)
	{
		____message_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
	}

	inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
	inline RuntimeObject* get__data_3() const { return ____data_3; }
	inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
	inline void set__data_3(RuntimeObject* value)
	{
		____data_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
	}

	inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
	inline Exception_t * get__innerException_4() const { return ____innerException_4; }
	inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
	inline void set__innerException_4(Exception_t * value)
	{
		____innerException_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
	}

	inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
	inline String_t* get__helpURL_5() const { return ____helpURL_5; }
	inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
	inline void set__helpURL_5(String_t* value)
	{
		____helpURL_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
	}

	inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
	inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
	inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
	inline void set__stackTrace_6(RuntimeObject * value)
	{
		____stackTrace_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
	}

	inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
	inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
	inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
	inline void set__stackTraceString_7(String_t* value)
	{
		____stackTraceString_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
	inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
	inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
	inline void set__remoteStackTraceString_8(String_t* value)
	{
		____remoteStackTraceString_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
	inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
	inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
	inline void set__remoteStackIndex_9(int32_t value)
	{
		____remoteStackIndex_9 = value;
	}

	inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
	inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
	inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
	inline void set__dynamicMethods_10(RuntimeObject * value)
	{
		____dynamicMethods_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
	}

	inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
	inline int32_t get__HResult_11() const { return ____HResult_11; }
	inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
	inline void set__HResult_11(int32_t value)
	{
		____HResult_11 = value;
	}

	inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
	inline String_t* get__source_12() const { return ____source_12; }
	inline String_t** get_address_of__source_12() { return &____source_12; }
	inline void set__source_12(String_t* value)
	{
		____source_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
	}

	inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
	inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
	{
		____safeSerializationManager_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
	}

	inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
	inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
	{
		___captured_traces_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
	}

	inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
	inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
	{
		___native_trace_ips_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
	}
};

struct Exception_t_StaticFields
{
public:
	// System.Object System.Exception::s_EDILock
	RuntimeObject * ___s_EDILock_0;

public:
	inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
	inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
	inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
	inline void set_s_EDILock_0(RuntimeObject * value)
	{
		___s_EDILock_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
	char* ____className_1;
	char* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_pinvoke* ____innerException_4;
	char* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	char* ____stackTraceString_7;
	char* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	char* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
	Il2CppChar* ____className_1;
	Il2CppChar* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_com* ____innerException_4;
	Il2CppChar* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	Il2CppChar* ____stackTraceString_7;
	Il2CppChar* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	Il2CppChar* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};

// UnityEngine.AnimationEventSource
struct  AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702 
{
public:
	// System.Int32 UnityEngine.AnimationEventSource::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Animations.AnimationHumanStream
struct  AnimationHumanStream_t4E6A2B8E37C9F4DCC77F8B2A802AD604EDEC4FB2 
{
public:
	// System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
	intptr_t ___stream_0;

public:
	inline static int32_t get_offset_of_stream_0() { return static_cast<int32_t>(offsetof(AnimationHumanStream_t4E6A2B8E37C9F4DCC77F8B2A802AD604EDEC4FB2, ___stream_0)); }
	inline intptr_t get_stream_0() const { return ___stream_0; }
	inline intptr_t* get_address_of_stream_0() { return &___stream_0; }
	inline void set_stream_0(intptr_t value)
	{
		___stream_0 = value;
	}
};


// UnityEngine.Animations.AnimationStream
struct  AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E 
{
public:
	// System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
	uint32_t ___m_AnimatorBindingsVersion_0;
	// System.IntPtr UnityEngine.Animations.AnimationStream::constant
	intptr_t ___constant_1;
	// System.IntPtr UnityEngine.Animations.AnimationStream::input
	intptr_t ___input_2;
	// System.IntPtr UnityEngine.Animations.AnimationStream::output
	intptr_t ___output_3;
	// System.IntPtr UnityEngine.Animations.AnimationStream::workspace
	intptr_t ___workspace_4;
	// System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
	intptr_t ___inputStreamAccessor_5;
	// System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
	intptr_t ___animationHandleBinder_6;

public:
	inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___m_AnimatorBindingsVersion_0)); }
	inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; }
	inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; }
	inline void set_m_AnimatorBindingsVersion_0(uint32_t value)
	{
		___m_AnimatorBindingsVersion_0 = value;
	}

	inline static int32_t get_offset_of_constant_1() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___constant_1)); }
	inline intptr_t get_constant_1() const { return ___constant_1; }
	inline intptr_t* get_address_of_constant_1() { return &___constant_1; }
	inline void set_constant_1(intptr_t value)
	{
		___constant_1 = value;
	}

	inline static int32_t get_offset_of_input_2() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___input_2)); }
	inline intptr_t get_input_2() const { return ___input_2; }
	inline intptr_t* get_address_of_input_2() { return &___input_2; }
	inline void set_input_2(intptr_t value)
	{
		___input_2 = value;
	}

	inline static int32_t get_offset_of_output_3() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___output_3)); }
	inline intptr_t get_output_3() const { return ___output_3; }
	inline intptr_t* get_address_of_output_3() { return &___output_3; }
	inline void set_output_3(intptr_t value)
	{
		___output_3 = value;
	}

	inline static int32_t get_offset_of_workspace_4() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___workspace_4)); }
	inline intptr_t get_workspace_4() const { return ___workspace_4; }
	inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; }
	inline void set_workspace_4(intptr_t value)
	{
		___workspace_4 = value;
	}

	inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___inputStreamAccessor_5)); }
	inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; }
	inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; }
	inline void set_inputStreamAccessor_5(intptr_t value)
	{
		___inputStreamAccessor_5 = value;
	}

	inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast<int32_t>(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___animationHandleBinder_6)); }
	inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; }
	inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; }
	inline void set_animationHandleBinder_6(intptr_t value)
	{
		___animationHandleBinder_6 = value;
	}
};


// UnityEngine.HumanLimit
struct  HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 
{
public:
	// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Min_0;
	// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Max_1;
	// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Center_2;
	// System.Single UnityEngine.HumanLimit::m_AxisLength
	float ___m_AxisLength_3;
	// System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
	int32_t ___m_UseDefaultValues_4;

public:
	inline static int32_t get_offset_of_m_Min_0() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Min_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Min_0() const { return ___m_Min_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Min_0() { return &___m_Min_0; }
	inline void set_m_Min_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Min_0 = value;
	}

	inline static int32_t get_offset_of_m_Max_1() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Max_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Max_1() const { return ___m_Max_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Max_1() { return &___m_Max_1; }
	inline void set_m_Max_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Max_1 = value;
	}

	inline static int32_t get_offset_of_m_Center_2() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Center_2)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Center_2() const { return ___m_Center_2; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_2() { return &___m_Center_2; }
	inline void set_m_Center_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Center_2 = value;
	}

	inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_AxisLength_3)); }
	inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; }
	inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; }
	inline void set_m_AxisLength_3(float value)
	{
		___m_AxisLength_3 = value;
	}

	inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast<int32_t>(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_UseDefaultValues_4)); }
	inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; }
	inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; }
	inline void set_m_UseDefaultValues_4(int32_t value)
	{
		___m_UseDefaultValues_4 = value;
	}
};


// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.PlayMode
struct  PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3 
{
public:
	// System.Int32 UnityEngine.PlayMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Playables.PlayableHandle
struct  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
	uint32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
	inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
	inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(uint32_t value)
	{
		___m_Version_1 = value;
	}
};

struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Null_2;

public:
	inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Null_2() const { return ___m_Null_2; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
	inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Null_2 = value;
	}
};


// UnityEngine.Playables.PlayableOutputHandle
struct  PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
	uint32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
	inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
	inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(uint32_t value)
	{
		___m_Version_1 = value;
	}
};

struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___m_Null_2;

public:
	inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  get_m_Null_2() const { return ___m_Null_2; }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
	inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  value)
	{
		___m_Null_2 = value;
	}
};


// UnityEngine.SkeletonBone
struct  SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5 
{
public:
	// System.String UnityEngine.SkeletonBone::name
	String_t* ___name_0;
	// System.String UnityEngine.SkeletonBone::parentName
	String_t* ___parentName_1;
	// UnityEngine.Vector3 UnityEngine.SkeletonBone::position
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___position_2;
	// UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation_3;
	// UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___scale_4;

public:
	inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___name_0)); }
	inline String_t* get_name_0() const { return ___name_0; }
	inline String_t** get_address_of_name_0() { return &___name_0; }
	inline void set_name_0(String_t* value)
	{
		___name_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value);
	}

	inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___parentName_1)); }
	inline String_t* get_parentName_1() const { return ___parentName_1; }
	inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
	inline void set_parentName_1(String_t* value)
	{
		___parentName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value);
	}

	inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___position_2)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_position_2() const { return ___position_2; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_2() { return &___position_2; }
	inline void set_position_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___position_2 = value;
	}

	inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___rotation_3)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_rotation_3() const { return ___rotation_3; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_rotation_3() { return &___rotation_3; }
	inline void set_rotation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___rotation_3 = value;
	}

	inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___scale_4)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_scale_4() const { return ___scale_4; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_scale_4() { return &___scale_4; }
	inline void set_scale_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___scale_4 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke
{
	char* ___name_0;
	char* ___parentName_1;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___position_2;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation_3;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___scale_4;
};
// Native definition for COM marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com
{
	Il2CppChar* ___name_0;
	Il2CppChar* ___parentName_1;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___position_2;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation_3;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___scale_4;
};

// UnityEngine.StateInfoIndex
struct  StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E 
{
public:
	// System.Int32 UnityEngine.StateInfoIndex::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.TrackedReference
struct  TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.TrackedReference::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com
{
	intptr_t ___m_Ptr_0;
};

// System.MulticastDelegate
struct  MulticastDelegate_t  : public Delegate_t
{
public:
	// System.Delegate[] System.MulticastDelegate::delegates
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;

public:
	inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
	inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
	{
		___delegates_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
	Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
	Delegate_t_marshaled_com** ___delegates_11;
};

// System.SystemException
struct  SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782  : public Exception_t
{
public:

public:
};


// UnityEngine.AnimationEvent
struct  AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F  : public RuntimeObject
{
public:
	// System.Single UnityEngine.AnimationEvent::m_Time
	float ___m_Time_0;
	// System.String UnityEngine.AnimationEvent::m_FunctionName
	String_t* ___m_FunctionName_1;
	// System.String UnityEngine.AnimationEvent::m_StringParameter
	String_t* ___m_StringParameter_2;
	// UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_ObjectReferenceParameter_3;
	// System.Single UnityEngine.AnimationEvent::m_FloatParameter
	float ___m_FloatParameter_4;
	// System.Int32 UnityEngine.AnimationEvent::m_IntParameter
	int32_t ___m_IntParameter_5;
	// System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
	int32_t ___m_MessageOptions_6;
	// UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
	int32_t ___m_Source_7;
	// UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
	AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
	// UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
	AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___m_AnimatorStateInfo_9;
	// UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
	AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180  ___m_AnimatorClipInfo_10;

public:
	inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Time_0)); }
	inline float get_m_Time_0() const { return ___m_Time_0; }
	inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
	inline void set_m_Time_0(float value)
	{
		___m_Time_0 = value;
	}

	inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FunctionName_1)); }
	inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; }
	inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; }
	inline void set_m_FunctionName_1(String_t* value)
	{
		___m_FunctionName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StringParameter_2)); }
	inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; }
	inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; }
	inline void set_m_StringParameter_2(String_t* value)
	{
		___m_StringParameter_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_ObjectReferenceParameter_3)); }
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; }
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; }
	inline void set_m_ObjectReferenceParameter_3(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
	{
		___m_ObjectReferenceParameter_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value);
	}

	inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FloatParameter_4)); }
	inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; }
	inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; }
	inline void set_m_FloatParameter_4(float value)
	{
		___m_FloatParameter_4 = value;
	}

	inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_IntParameter_5)); }
	inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; }
	inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; }
	inline void set_m_IntParameter_5(int32_t value)
	{
		___m_IntParameter_5 = value;
	}

	inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_MessageOptions_6)); }
	inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; }
	inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; }
	inline void set_m_MessageOptions_6(int32_t value)
	{
		___m_MessageOptions_6 = value;
	}

	inline static int32_t get_offset_of_m_Source_7() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Source_7)); }
	inline int32_t get_m_Source_7() const { return ___m_Source_7; }
	inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; }
	inline void set_m_Source_7(int32_t value)
	{
		___m_Source_7 = value;
	}

	inline static int32_t get_offset_of_m_StateSender_8() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StateSender_8)); }
	inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * get_m_StateSender_8() const { return ___m_StateSender_8; }
	inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; }
	inline void set_m_StateSender_8(AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * value)
	{
		___m_StateSender_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value);
	}

	inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorStateInfo_9)); }
	inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; }
	inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; }
	inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  value)
	{
		___m_AnimatorStateInfo_9 = value;
	}

	inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast<int32_t>(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorClipInfo_10)); }
	inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180  get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; }
	inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; }
	inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180  value)
	{
		___m_AnimatorClipInfo_10 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke
{
	float ___m_Time_0;
	char* ___m_FunctionName_1;
	char* ___m_StringParameter_2;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
	float ___m_FloatParameter_4;
	int32_t ___m_IntParameter_5;
	int32_t ___m_MessageOptions_6;
	int32_t ___m_Source_7;
	AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
	AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___m_AnimatorStateInfo_9;
	AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180  ___m_AnimatorClipInfo_10;
};
// Native definition for COM marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com
{
	float ___m_Time_0;
	Il2CppChar* ___m_FunctionName_1;
	Il2CppChar* ___m_StringParameter_2;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_ObjectReferenceParameter_3;
	float ___m_FloatParameter_4;
	int32_t ___m_IntParameter_5;
	int32_t ___m_MessageOptions_6;
	int32_t ___m_Source_7;
	AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8;
	AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___m_AnimatorStateInfo_9;
	AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180  ___m_AnimatorClipInfo_10;
};

// UnityEngine.AnimationState
struct  AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386  : public TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107
{
public:

public:
};


// UnityEngine.Animations.AnimationClipPlayable
struct  AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};


// UnityEngine.Animations.AnimationLayerMixerPlayable
struct  AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields
{
public:
	// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
	AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimationMixerPlayable
struct  AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields
{
public:
	// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
	AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
struct  AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields
{
public:
	// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
	AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimationOffsetPlayable
struct  AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields
{
public:
	// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
	AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimationPlayableOutput
struct  AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6, ___m_Handle_0)); }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  value)
	{
		___m_Handle_0 = value;
	}
};


// UnityEngine.Animations.AnimationPosePlayable
struct  AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields
{
public:
	// UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
	AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimationRemoveScalePlayable
struct  AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields
{
public:
	// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
	AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimationScriptPlayable
struct  AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields
{
public:
	// UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
	AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields, ___m_NullPlayable_1)); }
	inline AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Animations.AnimatorControllerPlayable
struct  AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields
{
public:
	// UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
	AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields, ___m_NullPlayable_1)); }
	inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Avatar
struct  Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.AvatarMask
struct  AvatarMask_t12E2214B133E61C5CF28DC1E4F6DC2451C75D88A  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.HumanBone
struct  HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995 
{
public:
	// System.String UnityEngine.HumanBone::m_BoneName
	String_t* ___m_BoneName_0;
	// System.String UnityEngine.HumanBone::m_HumanName
	String_t* ___m_HumanName_1;
	// UnityEngine.HumanLimit UnityEngine.HumanBone::limit
	HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  ___limit_2;

public:
	inline static int32_t get_offset_of_m_BoneName_0() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_BoneName_0)); }
	inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; }
	inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; }
	inline void set_m_BoneName_0(String_t* value)
	{
		___m_BoneName_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_HumanName_1() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_HumanName_1)); }
	inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; }
	inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; }
	inline void set_m_HumanName_1(String_t* value)
	{
		___m_HumanName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value);
	}

	inline static int32_t get_offset_of_limit_2() { return static_cast<int32_t>(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___limit_2)); }
	inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  get_limit_2() const { return ___limit_2; }
	inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 * get_address_of_limit_2() { return &___limit_2; }
	inline void set_limit_2(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  value)
	{
		___limit_2 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.HumanBone
struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke
{
	char* ___m_BoneName_0;
	char* ___m_HumanName_1;
	HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  ___limit_2;
};
// Native definition for COM marshalling of UnityEngine.HumanBone
struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com
{
	Il2CppChar* ___m_BoneName_0;
	Il2CppChar* ___m_HumanName_1;
	HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  ___limit_2;
};

// UnityEngine.Motion
struct  Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.RuntimeAnimatorController
struct  RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.ScriptableObject
struct  ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};

// System.AsyncCallback
struct  AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4  : public MulticastDelegate_t
{
public:

public:
};


// System.InvalidCastException
struct  InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// System.InvalidOperationException
struct  InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// UnityEngine.AnimationClip
struct  AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE  : public Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F
{
public:

public:
};


// UnityEngine.AnimatorOverrideController
struct  AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312  : public RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD
{
public:
	// UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
	OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * ___OnOverrideControllerDirty_4;

public:
	inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast<int32_t>(offsetof(AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312, ___OnOverrideControllerDirty_4)); }
	inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; }
	inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; }
	inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * value)
	{
		___OnOverrideControllerDirty_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value);
	}
};


// UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback
struct  OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.Behaviour
struct  Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.StateMachineBehaviour
struct  StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:

public:
};


// UnityEngine.Animation
struct  Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.Animator
struct  Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Delegate_t * m_Items[1];

public:
	inline Delegate_t * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};

IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);

// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);

// System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___outer0, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Animation::GetStateCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.TrackedReference::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * __this, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812 (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method);
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706 (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared)(__this, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Animator::StringToHash(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method);
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mD133471910C1ACE0979F3FD11462C9B8BB24CA96 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method)
{
	typedef bool (*Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*, int32_t);
	static Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)");
	bool retVal = _il2cpp_icall_func(__this, ___animation0, ___mode1);
	return retVal;
}
// System.Boolean UnityEngine.Animation::Play(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m743CCCF04B64977460915D9E7007B0859BDF6AE9 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		V_0 = 0;
		String_t* L_0 = ___animation0;
		int32_t L_1 = V_0;
		bool L_2 = Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331(__this, L_0, L_1, /*hidden argument*/NULL);
		V_1 = L_2;
		goto IL_000e;
	}

IL_000e:
	{
		bool L_3 = V_1;
		return L_3;
	}
}
// System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RuntimeObject* V_0 = NULL;
	{
		Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * L_0 = (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C *)il2cpp_codegen_object_new(Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C_il2cpp_TypeInfo_var);
		Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11(L_0, __this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		RuntimeObject* L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___index0, const RuntimeMethod* method)
{
	typedef AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * (*Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, int32_t);
	static Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)");
	AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * retVal = _il2cpp_icall_func(__this, ___index0);
	return retVal;
}
// System.Int32 UnityEngine.Animation::GetStateCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *);
	static Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animation_Enumerator::.ctor(UnityEngine.Animation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___outer0, const RuntimeMethod* method)
{
	{
		__this->set_m_CurrentIndex_1((-1));
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * L_0 = ___outer0;
		__this->set_m_Outer_0(L_0);
		return;
	}
}
// System.Object UnityEngine.Animation_Enumerator::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m7E017EDF8269D883AB26739301E19787C385F315 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, const RuntimeMethod* method)
{
	RuntimeObject * V_0 = NULL;
	{
		Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * L_0 = __this->get_m_Outer_0();
		int32_t L_1 = __this->get_m_CurrentIndex_1();
		NullCheck(L_0);
		AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_2 = Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0015;
	}

IL_0015:
	{
		RuntimeObject * L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Animation_Enumerator::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mC4528CDA0A6BA22B421D8ABB26F0C1843B710195 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * L_0 = __this->get_m_Outer_0();
		NullCheck(L_0);
		int32_t L_1 = Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = __this->get_m_CurrentIndex_1();
		__this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)));
		int32_t L_3 = __this->get_m_CurrentIndex_1();
		int32_t L_4 = V_0;
		V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
// System.Void UnityEngine.Animation_Enumerator::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mB6DD93470BE4B0948C32BE2919B76788E5C1C1D3 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, const RuntimeMethod* method)
{
	{
		__this->set_m_CurrentIndex_1((-1));
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif


// Conversion methods for marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled)
{
	Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled)
{
	Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled)
{
}


// Conversion methods for marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled)
{
	Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled)
{
	Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F (AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		__this->set_m_Time_0((0.0f));
		__this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		__this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		__this->set_m_ObjectReferenceParameter_3((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL);
		__this->set_m_FloatParameter_4((0.0f));
		__this->set_m_IntParameter_5(0);
		__this->set_m_MessageOptions_6(0);
		__this->set_m_Source_7(0);
		__this->set_m_StateSender_8((AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *)NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimationState::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_mD763623A91BDF7F4AA95507A977F815103284E06 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method)
{
	{
		TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *>(__this + _offset);
	return AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast<AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *>(__this + _offset);
	return AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE(_thisAdjusted, ___other0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + _offset);
	AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + _offset);
	return AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *>(__this + _offset);
	return AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + _offset);
	AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + _offset);
	return AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast<AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *>(__this + _offset);
	return AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + _offset);
	AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + _offset);
	return AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *>(__this + _offset);
	return AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + _offset);
	AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + _offset);
	return AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)(&___other0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = L_0;
		RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
		RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var, __this);
		NullCheck(L_3);
		bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
		*__this = *(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)UnBox(L_3);
		V_0 = L_4;
		goto IL_001c;
	}

IL_001c:
	{
		bool L_5 = V_0;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *>(__this + _offset);
	return AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + _offset);
	AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + _offset);
	return AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)(&___other0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = L_0;
		RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
		RuntimeObject * L_3 = Box(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var, __this);
		NullCheck(L_3);
		bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
		*__this = *(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)UnBox(L_3);
		V_0 = L_4;
		goto IL_001c;
	}

IL_001c:
	{
		bool L_5 = V_0;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast<AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *>(__this + _offset);
	return AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + _offset);
	AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + _offset);
	return AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)(&___other0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = L_0;
		RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1);
		RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var, __this);
		NullCheck(L_3);
		bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2);
		*__this = *(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)UnBox(L_3);
		V_0 = L_4;
		goto IL_001c;
	}

IL_001c:
	{
		bool L_5 = V_0;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *>(__this + _offset);
	return AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *>(__this + _offset);
	AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *>(__this + _offset);
	return AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *>(__this + _offset);
	return AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412((&L_1), L_0, /*hidden argument*/NULL);
		((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		__this->set_m_Handle_0(L_0);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = ___handle0;
		AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, L_1, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
	AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
	return AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8(_thisAdjusted, method);
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * L_0 = __this->get_address_of_m_Handle_0();
		bool L_1 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001b;
		}
	}
	{
		InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * L_3 = (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 *)il2cpp_codegen_object_new(InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var);
		InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706(L_3, _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var);
	}

IL_001b:
	{
		bool L_4 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL);
		V_1 = L_4;
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_0041;
		}
	}
	{
		bool L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var);
		V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
		bool L_7 = V_2;
		if (!L_7)
		{
			goto IL_0040;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_8 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_8, _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var);
	}

IL_0040:
	{
	}

IL_0041:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_9 = ___handle0;
		__this->set_m_Handle_0(L_9);
		return;
	}
}
IL2CPP_EXTERN_C  void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
	AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96(_thisAdjusted, ___handle0, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *>(__this + _offset);
	return AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  L_1;
		memset((&L_1), 0, sizeof(L_1));
		AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897((&L_1), L_0, /*hidden argument*/NULL);
		((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		bool L_1 = ___value1;
		Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46(__this, L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Animator::SetTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Animator::ResetTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, float ___weight1, const RuntimeMethod* method)
{
	typedef void (*Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float);
	static Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)");
	_il2cpp_icall_func(__this, ___layerIndex0, ___weight1);
}
// System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method)
{
	typedef void (*Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *);
	static Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)");
	_il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2);
}
// UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
	AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  V_0;
	memset((&V_0), 0, sizeof(V_0));
	AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		int32_t L_0 = ___layerIndex0;
		Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B(__this, L_0, 0, (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *)(&V_0), /*hidden argument*/NULL);
		AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  L_1 = V_0;
		V_1 = L_1;
		goto IL_0010;
	}

IL_0010:
	{
		AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.Animator::Play(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	int32_t V_1 = 0;
	{
		V_0 = (-std::numeric_limits<float>::infinity());
		V_1 = (-1);
		String_t* L_0 = ___stateName0;
		int32_t L_1 = V_1;
		float L_2 = V_0;
		Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___stateName0;
		int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL);
		int32_t L_2 = ___layer1;
		float L_3 = ___normalizedTime2;
		Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method)
{
	typedef void (*Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, float);
	static Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)");
	_il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___normalizedTime2);
}
// System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method)
{
	typedef bool (*Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *);
	static Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.Animator::StringToHash(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method)
{
	typedef int32_t (*Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn) (String_t*);
	static Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)");
	int32_t retVal = _il2cpp_icall_func(___name0);
	return retVal;
}
// System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
{
	typedef void (*Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, bool);
	static Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)");
	_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
	typedef void (*Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*);
	static Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
	_il2cpp_icall_func(__this, ___name0);
}
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method)
{
	typedef void (*Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*);
	static Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
	_il2cpp_icall_func(__this, ___name0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2 (AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * ___controller0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_0 = ___controller0;
		NullCheck(L_0);
		OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_1 = L_0->get_OnOverrideControllerDirty_4();
		V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001a;
		}
	}
	{
		AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_3 = ___controller0;
		NullCheck(L_3);
		OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_4 = L_3->get_OnOverrideControllerDirty_4();
		NullCheck(L_4);
		OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177(L_4, /*hidden argument*/NULL);
	}

IL_001a:
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C  void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method)
{
	typedef void (DEFAULT_CALL *PInvokeFunc)();
	PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));

	// Native function invocation
	il2cppPInvokeFunc();

}
// System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method)
{
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
	Delegate_t** delegatesToInvoke;
	il2cpp_array_size_t length;
	if (delegateArrayToInvoke != NULL)
	{
		length = delegateArrayToInvoke->max_length;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
	}
	else
	{
		length = 1;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
	}

	for (il2cpp_array_size_t i = 0; i < length; i++)
	{
		Delegate_t* currentDelegate = delegatesToInvoke[i];
		Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
		RuntimeObject* targetThis = currentDelegate->get_m_target_2();
		RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
		if (!il2cpp_codegen_method_is_virtual(targetMethod))
		{
			il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
		}
		bool ___methodIsStatic = MethodIsStatic(targetMethod);
		int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
		if (___methodIsStatic)
		{
			if (___parameterCount == 0)
			{
				// open
				typedef void (*FunctionPointerType) (const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetMethod);
			}
			else
			{
				// closed
				typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
			}
		}
		else
		{
			// closed
			if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
					else
						GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
					else
						VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
				}
			}
			else
			{
				typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
			}
		}
	}
}
// System.IAsyncResult UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
{
	void *__d_args[1] = {0};
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
}
// System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mD133471910C1ACE0979F3FD11462C9B8BB24CA96 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, String_t* ___name0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	int32_t G_B4_0 = 0;
	{
		String_t* L_0 = ___name0;
		int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		int32_t L_3 = __this->get_m_FullPath_2();
		if ((((int32_t)L_2) == ((int32_t)L_3)))
		{
			goto IL_0025;
		}
	}
	{
		int32_t L_4 = V_0;
		int32_t L_5 = __this->get_m_Name_0();
		if ((((int32_t)L_4) == ((int32_t)L_5)))
		{
			goto IL_0025;
		}
	}
	{
		int32_t L_6 = V_0;
		int32_t L_7 = __this->get_m_Path_1();
		G_B4_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
		goto IL_0026;
	}

IL_0025:
	{
		G_B4_0 = 1;
	}

IL_0026:
	{
		V_1 = (bool)G_B4_0;
		goto IL_0029;
	}

IL_0029:
	{
		bool L_8 = V_1;
		return L_8;
	}
}
IL2CPP_EXTERN_C  bool AnimatorStateInfo_IsName_mD133471910C1ACE0979F3FD11462C9B8BB24CA96_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast<AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *>(__this + _offset);
	return AnimatorStateInfo_IsName_mD133471910C1ACE0979F3FD11462C9B8BB24CA96(_thisAdjusted, ___name0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled)
{
	marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
	marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
	marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
	marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
	marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
	marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
	marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
	marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
}
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled)
{
	int32_t unmarshaled_m_FullPath_temp_0 = 0;
	unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
	unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
	int32_t unmarshaled_m_UserName_temp_1 = 0;
	unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
	unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
	int32_t unmarshaled_m_Name_temp_2 = 0;
	unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
	unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
	bool unmarshaled_m_HasFixedDuration_temp_3 = false;
	unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
	unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
	float unmarshaled_m_Duration_temp_4 = 0.0f;
	unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
	unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
	float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
	unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
	unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
	bool unmarshaled_m_AnyState_temp_6 = false;
	unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
	unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
	int32_t unmarshaled_m_TransitionType_temp_7 = 0;
	unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
	unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled)
{
	marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0();
	marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1();
	marshaled.___m_Name_2 = unmarshaled.get_m_Name_2();
	marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.get_m_HasFixedDuration_3());
	marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4();
	marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5();
	marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.get_m_AnyState_6());
	marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7();
}
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled)
{
	int32_t unmarshaled_m_FullPath_temp_0 = 0;
	unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0;
	unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0);
	int32_t unmarshaled_m_UserName_temp_1 = 0;
	unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1;
	unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1);
	int32_t unmarshaled_m_Name_temp_2 = 0;
	unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2;
	unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2);
	bool unmarshaled_m_HasFixedDuration_temp_3 = false;
	unmarshaled_m_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
	unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3);
	float unmarshaled_m_Duration_temp_4 = 0.0f;
	unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4;
	unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4);
	float unmarshaled_m_NormalizedTime_temp_5 = 0.0f;
	unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
	unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5);
	bool unmarshaled_m_AnyState_temp_6 = false;
	unmarshaled_m_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
	unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6);
	int32_t unmarshaled_m_TransitionType_temp_7 = 0;
	unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
	unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled)
{
	marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0());
	marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1());
	marshaled.___limit_2 = unmarshaled.get_limit_2();
}
IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled)
{
	unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
	unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
	HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  unmarshaled_limit_temp_2;
	memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
	unmarshaled_limit_temp_2 = marshaled.___limit_2;
	unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled)
{
	il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
	marshaled.___m_BoneName_0 = NULL;
	il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
	marshaled.___m_HumanName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled)
{
	marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0());
	marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1());
	marshaled.___limit_2 = unmarshaled.get_limit_2();
}
IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled)
{
	unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
	unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
	HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3  unmarshaled_limit_temp_2;
	memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2));
	unmarshaled_limit_temp_2 = marshaled.___limit_2;
	unmarshaled.set_limit_2(unmarshaled_limit_temp_2);
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled)
{
	il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
	marshaled.___m_BoneName_0 = NULL;
	il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
	marshaled.___m_HumanName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled)
{
	marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
	marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
	marshaled.___position_2 = unmarshaled.get_position_2();
	marshaled.___rotation_3 = unmarshaled.get_rotation_3();
	marshaled.___scale_4 = unmarshaled.get_scale_4();
}
IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled)
{
	unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
	unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  unmarshaled_position_temp_2;
	memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
	unmarshaled_position_temp_2 = marshaled.___position_2;
	unmarshaled.set_position_2(unmarshaled_position_temp_2);
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  unmarshaled_rotation_temp_3;
	memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
	unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
	unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  unmarshaled_scale_temp_4;
	memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
	unmarshaled_scale_temp_4 = marshaled.___scale_4;
	unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled)
{
	il2cpp_codegen_marshal_free(marshaled.___name_0);
	marshaled.___name_0 = NULL;
	il2cpp_codegen_marshal_free(marshaled.___parentName_1);
	marshaled.___parentName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled)
{
	marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
	marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
	marshaled.___position_2 = unmarshaled.get_position_2();
	marshaled.___rotation_3 = unmarshaled.get_rotation_3();
	marshaled.___scale_4 = unmarshaled.get_scale_4();
}
IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled)
{
	unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
	unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  unmarshaled_position_temp_2;
	memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2));
	unmarshaled_position_temp_2 = marshaled.___position_2;
	unmarshaled.set_position_2(unmarshaled_position_temp_2);
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  unmarshaled_rotation_temp_3;
	memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3));
	unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
	unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  unmarshaled_scale_temp_4;
	memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4));
	unmarshaled_scale_temp_4 = marshaled.___scale_4;
	unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled)
{
	il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
	marshaled.___name_0 = NULL;
	il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
	marshaled.___parentName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B  ___controller2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, const RuntimeMethod* method)
{
	{
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif