LevelReset.cs
339 Bytes
using System;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
public class LevelReset :MonoBehaviour , IPointerClickHandler
{
public void OnPointerClick(PointerEventData data)
{
// reload the scene
SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
}
}