• This project
    • Loading...
  • Sign in

2020-1-capstone-design2 / 2013101046

%ea%b7%b8%eb%a6%bc1
Go to a project
Toggle navigation Toggle navigation pinning
  • Projects
  • Groups
  • Snippets
  • Help
  • Project
  • Activity
  • Repository
  • Pipelines
  • Graphs
  • Issues 0
  • Merge Requests 0
  • Wiki
  • Snippets
  • Network
  • Create a new issue
  • Builds
  • Commits
  • Issue Boards
  • Files
  • Commits
  • Network
  • Compare
  • Branches
  • Tags
Switch branch/tag
  • 2013101046
  • ..
  • Runtime
  • TestSettings.cs
  • 서원석's avatar
    1,2차 면담확인서 및 그동안의 코드 업로드 · 81bb87f2
    81bb87f2
    서원석 authored 2020-05-29 23:15:42 +0900
TestSettings.cs 383 Bytes
Raw Blame History Permalink
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
using UnityEngine;
using UnityEngine.XR.Management;

namespace Unity.XR.Management.TestPackage
{
    [XRConfigurationData("Test Settings", Constants.k_SettingsKey)]
    public class TestSettings : ScriptableObject
    {

#if !UNITY_EDITOR
        internal static TestSettings s_Settings;

        public void Awake()
        {
            s_Settings = this;
        }
#endif
    }
}