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sourcecode/capstone/Assets/Script/Title.cs
0 → 100644
| 1 | +using System.Collections; | ||
| 2 | +using System.Collections.Generic; | ||
| 3 | +using UnityEngine; | ||
| 4 | +using UnityEngine.SceneManagement; | ||
| 5 | + | ||
| 6 | +public class Title : MonoBehaviour | ||
| 7 | +{ | ||
| 8 | + public string SceneToLoad; | ||
| 9 | + | ||
| 10 | + public void LoadGame() | ||
| 11 | + { | ||
| 12 | + SceneManager.LoadScene(SceneToLoad); | ||
| 13 | + } | ||
| 14 | + | ||
| 15 | + void update() | ||
| 16 | + { | ||
| 17 | + Debug.Log("1"); | ||
| 18 | + if (Input.GetMouseButtonDown(0)) | ||
| 19 | + { | ||
| 20 | + Debug.Log("2"); | ||
| 21 | + SceneManager.LoadScene(SceneToLoad); | ||
| 22 | + } | ||
| 23 | + } | ||
| 24 | +} |
| ... | @@ -4,5 +4,11 @@ | ... | @@ -4,5 +4,11 @@ |
| 4 | EditorBuildSettings: | 4 | EditorBuildSettings: |
| 5 | m_ObjectHideFlags: 0 | 5 | m_ObjectHideFlags: 0 |
| 6 | serializedVersion: 2 | 6 | serializedVersion: 2 |
| 7 | - m_Scenes: [] | 7 | + m_Scenes: |
| 8 | + - enabled: 1 | ||
| 9 | + path: Assets/Scenes/Intro.unity | ||
| 10 | + guid: 4f091d5869b23d84292067f1da4ad389 | ||
| 11 | + - enabled: 1 | ||
| 12 | + path: Assets/Scenes/humanoid.unity | ||
| 13 | + guid: c754f8b1d9dd68c4eb77c0549e9494e8 | ||
| 8 | m_configObjects: {} | 14 | m_configObjects: {} | ... | ... |
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