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1 changed file
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8 additions
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4 deletions
... | @@ -39,6 +39,7 @@ public class Move : MonoBehaviour | ... | @@ -39,6 +39,7 @@ public class Move : MonoBehaviour |
39 | public float[] trainer_data1; | 39 | public float[] trainer_data1; |
40 | public int[] trainer_state; | 40 | public int[] trainer_state; |
41 | public int speed = 0; | 41 | public int speed = 0; |
42 | + public int trainer_count = 0; | ||
42 | //lsy end | 43 | //lsy end |
43 | 44 | ||
44 | public Text AngleLeftKnee; | 45 | public Text AngleLeftKnee; |
... | @@ -73,6 +74,8 @@ public class Move : MonoBehaviour | ... | @@ -73,6 +74,8 @@ public class Move : MonoBehaviour |
73 | //Thread.Sleep(50); | 74 | //Thread.Sleep(50); |
74 | if (trainer_j >= lines.Length - 3) | 75 | if (trainer_j >= lines.Length - 3) |
75 | { | 76 | { |
77 | + trainer_count++; | ||
78 | + Debug.Log("카운트 : " + trainer_count); | ||
76 | trainer_j = 0; | 79 | trainer_j = 0; |
77 | return; | 80 | return; |
78 | } | 81 | } |
... | @@ -114,8 +117,8 @@ public class Move : MonoBehaviour | ... | @@ -114,8 +117,8 @@ public class Move : MonoBehaviour |
114 | } | 117 | } |
115 | else | 118 | else |
116 | { | 119 | { |
117 | - Debug.Log("다음"); | 120 | + // Debug.Log("다음"); |
118 | - Debug.Log(trainer_j); | 121 | + // Debug.Log(trainer_j); |
119 | speed = 0; | 122 | speed = 0; |
120 | 123 | ||
121 | } | 124 | } |
... | @@ -176,7 +179,8 @@ public class Move : MonoBehaviour | ... | @@ -176,7 +179,8 @@ public class Move : MonoBehaviour |
176 | Debug.Log("읽음"); | 179 | Debug.Log("읽음"); |
177 | } | 180 | } |
178 | else { | 181 | else { |
179 | - lines = File.ReadAllLines(@"Trainer_txt/squart.txt"); | 182 | + |
183 | + lines = File.ReadAllLines(@"Trainer_txt/leg_left.txt"); | ||
180 | Debug.Log("읽음"); | 184 | Debug.Log("읽음"); |
181 | } | 185 | } |
182 | 186 | ||
... | @@ -229,7 +233,7 @@ public class Move : MonoBehaviour | ... | @@ -229,7 +233,7 @@ public class Move : MonoBehaviour |
229 | { | 233 | { |
230 | 234 | ||
231 | timer += Time.deltaTime; | 235 | timer += Time.deltaTime; |
232 | - Debug.Log("Timer: " + timer); | 236 | + //Debug.Log("Timer: " + timer); |
233 | if (timer < 1) | 237 | if (timer < 1) |
234 | { | 238 | { |
235 | count3.SetActive(true); | 239 | count3.SetActive(true); | ... | ... |
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