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247 additions
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6 deletions
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| ... | @@ -10,7 +10,7 @@ public class ClickExercise : MonoBehaviour | ... | @@ -10,7 +10,7 @@ public class ClickExercise : MonoBehaviour |
| 10 | RawImage btnImage2; | 10 | RawImage btnImage2; |
| 11 | GameObject btnParent; //버튼들의 부모 | 11 | GameObject btnParent; //버튼들의 부모 |
| 12 | 12 | ||
| 13 | - GameObject quad; //커서 | 13 | + GameObject follow; //커서 |
| 14 | Vector3 pos; | 14 | Vector3 pos; |
| 15 | private float timer; | 15 | private float timer; |
| 16 | 16 | ||
| ... | @@ -18,8 +18,8 @@ public class ClickExercise : MonoBehaviour | ... | @@ -18,8 +18,8 @@ public class ClickExercise : MonoBehaviour |
| 18 | { | 18 | { |
| 19 | btnParent = GameObject.Find("BtnGroup").gameObject; // "부모의 이름"으로 찾습니다. | 19 | btnParent = GameObject.Find("BtnGroup").gameObject; // "부모의 이름"으로 찾습니다. |
| 20 | 20 | ||
| 21 | - quad = GameObject.Find("Quad_s").gameObject; | 21 | + follow = GameObject.Find("follow").gameObject; |
| 22 | - pos = quad.transform.position; | 22 | + pos = follow.transform.position; |
| 23 | Debug.Log(pos); | 23 | Debug.Log(pos); |
| 24 | } | 24 | } |
| 25 | 25 | ||
| ... | @@ -72,7 +72,7 @@ public class ClickExercise : MonoBehaviour | ... | @@ -72,7 +72,7 @@ public class ClickExercise : MonoBehaviour |
| 72 | void Update() | 72 | void Update() |
| 73 | { | 73 | { |
| 74 | 74 | ||
| 75 | - pos = quad.transform.position; | 75 | + pos = follow.transform.position; |
| 76 | Debug.Log(pos); | 76 | Debug.Log(pos); |
| 77 | 77 | ||
| 78 | /* | 78 | /* | ... | ... |
-
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