Merge branch 'master' of http://khuhub.khu.ac.kr/2020-1-capstone-design1/LSK_Project1
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3485 | + m_PrefabAsset: {fileID: 0} | ||
3486 | + m_GameObject: {fileID: 2029814033} | ||
3487 | + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||
3488 | + m_LocalPosition: {x: 0, y: 0, z: 0} | ||
3489 | + m_LocalScale: {x: 1, y: 1, z: 1} | ||
3490 | + m_Children: [] | ||
3491 | + m_Father: {fileID: 1679758666} | ||
3492 | + m_RootOrder: 33 | ||
3493 | + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||
3494 | + m_AnchorMin: {x: 0.5, y: 0.5} | ||
3495 | + m_AnchorMax: {x: 0.5, y: 0.5} | ||
3496 | + m_AnchoredPosition: {x: 0, y: 270} | ||
3497 | + m_SizeDelta: {x: 400, y: 100} | ||
3498 | + m_Pivot: {x: 0.5, y: 0.5} | ||
3280 | --- !u!1 &2059169295 | 3499 | --- !u!1 &2059169295 |
3281 | GameObject: | 3500 | GameObject: |
3282 | m_ObjectHideFlags: 0 | 3501 | m_ObjectHideFlags: 0 | ... | ... |
... | @@ -84,6 +84,7 @@ public class Move : MonoBehaviour | ... | @@ -84,6 +84,7 @@ public class Move : MonoBehaviour |
84 | public GameObject ex_start; | 84 | public GameObject ex_start; |
85 | public GameObject Squat_Instruction, SideHighKick_Instruction, Lunge_Left_Instruction, Lunge_Right_Instruction; | 85 | public GameObject Squat_Instruction, SideHighKick_Instruction, Lunge_Left_Instruction, Lunge_Right_Instruction; |
86 | public GameObject Right_Start; | 86 | public GameObject Right_Start; |
87 | + public GameObject Squat_Title, SideHighKick_Title, Lunge_Title; | ||
87 | 88 | ||
88 | int tot; | 89 | int tot; |
89 | string total; | 90 | string total; |
... | @@ -98,7 +99,14 @@ public class Move : MonoBehaviour | ... | @@ -98,7 +99,14 @@ public class Move : MonoBehaviour |
98 | { | 99 | { |
99 | Debug.Log("3초 됨 운동 끝!!!!!"); //결과씬이나 다른씬으로 | 100 | Debug.Log("3초 됨 운동 끝!!!!!"); //결과씬이나 다른씬으로 |
100 | trainer_check_outside = false; | 101 | trainer_check_outside = false; |
102 | + | ||
103 | + Squat_Title.SetActive(false); | ||
104 | + SideHighKick_Title.SetActive(false); | ||
105 | + Lunge_Title.SetActive(false); | ||
106 | + | ||
107 | + | ||
101 | SceneManager.LoadScene("Result"); // Result씬으로 이동 | 108 | SceneManager.LoadScene("Result"); // Result씬으로 이동 |
109 | + | ||
102 | } | 110 | } |
103 | return; | 111 | return; |
104 | } | 112 | } |
... | @@ -570,6 +578,9 @@ public class Move : MonoBehaviour | ... | @@ -570,6 +578,9 @@ public class Move : MonoBehaviour |
570 | 578 | ||
571 | if (exercise == "Squat") | 579 | if (exercise == "Squat") |
572 | { | 580 | { |
581 | + //Squat_Title | ||
582 | + Squat_Title.SetActive(true); | ||
583 | + | ||
573 | if (ReadAngles[1] - ReadAngles[2] <= 5) | 584 | if (ReadAngles[1] - ReadAngles[2] <= 5) |
574 | { | 585 | { |
575 | HipBalance1.SetActive(false); | 586 | HipBalance1.SetActive(false); |
... | @@ -616,6 +627,9 @@ public class Move : MonoBehaviour | ... | @@ -616,6 +627,9 @@ public class Move : MonoBehaviour |
616 | } | 627 | } |
617 | else if (exercise == "SideHiKick") | 628 | else if (exercise == "SideHiKick") |
618 | { | 629 | { |
630 | + //Title | ||
631 | + SideHighKick_Title.SetActive(true); | ||
632 | + | ||
619 | if ((ReadAngles[7] < 45) && (ReadAngles[7] > 10) | 633 | if ((ReadAngles[7] < 45) && (ReadAngles[7] > 10) |
620 | && (sidehk_flag < ReadAngles[7])) | 634 | && (sidehk_flag < ReadAngles[7])) |
621 | { | 635 | { |
... | @@ -657,9 +671,12 @@ public class Move : MonoBehaviour | ... | @@ -657,9 +671,12 @@ public class Move : MonoBehaviour |
657 | } | 671 | } |
658 | else if (exercise == "Lunge") | 672 | else if (exercise == "Lunge") |
659 | { | 673 | { |
674 | + //Lunge_Title | ||
675 | + Lunge_Title.SetActive(true); | ||
676 | + | ||
660 | if (!trainer_other_side) | 677 | if (!trainer_other_side) |
661 | { | 678 | { |
662 | - if (lunge_flag_l < 120 && ReadAngles[3] >= 91 && lunge_flag_l > ReadAngles[3]) | 679 | + if (ReadAngles[3] < 130 && ReadAngles[3] >= 91 && lunge_flag_l > ReadAngles[3]) |
663 | { | 680 | { |
664 | great = ""; | 681 | great = ""; |
665 | Great5.SetActive(false); | 682 | Great5.SetActive(false); |
... | @@ -674,6 +691,10 @@ public class Move : MonoBehaviour | ... | @@ -674,6 +691,10 @@ public class Move : MonoBehaviour |
674 | KneeDown6.SetActive(false); | 691 | KneeDown6.SetActive(false); |
675 | 692 | ||
676 | } | 693 | } |
694 | + else { | ||
695 | + Great5.SetActive(false); | ||
696 | + //KneeDown6.SetActive(false); | ||
697 | + } | ||
677 | 698 | ||
678 | 699 | ||
679 | //////////////운동 횟수 카운트////////////////// | 700 | //////////////운동 횟수 카운트////////////////// |
... | @@ -690,7 +711,7 @@ public class Move : MonoBehaviour | ... | @@ -690,7 +711,7 @@ public class Move : MonoBehaviour |
690 | } | 711 | } |
691 | else | 712 | else |
692 | { | 713 | { |
693 | - if (lunge_flag_r < 120 && ReadAngles[4] >= 91 && lunge_flag_r > ReadAngles[4]) | 714 | + if (ReadAngles[4] < 130 && ReadAngles[4] >= 91 && lunge_flag_r > ReadAngles[4]) |
694 | { | 715 | { |
695 | great = ""; | 716 | great = ""; |
696 | Great5.SetActive(false); | 717 | Great5.SetActive(false); |
... | @@ -704,6 +725,10 @@ public class Move : MonoBehaviour | ... | @@ -704,6 +725,10 @@ public class Move : MonoBehaviour |
704 | KneeDown6.SetActive(false); | 725 | KneeDown6.SetActive(false); |
705 | 726 | ||
706 | } | 727 | } |
728 | + else { | ||
729 | + Great5.SetActive(false); | ||
730 | + //KneeDown6.SetActive(false); | ||
731 | + } | ||
707 | 732 | ||
708 | 733 | ||
709 | //////////////운동 횟수 카운트////////////////// | 734 | //////////////운동 횟수 카운트////////////////// | ... | ... |
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