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sourcecode/capstone/Assets/Images/LEFT.png
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48.2 KB
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sourcecode/capstone/Assets/Images/RIGHT.png
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1891 | trainer_data1: [] | 1962 | trainer_data1: [] |
1892 | trainer_state: | 1963 | trainer_state: |
1893 | speed: 0 | 1964 | speed: 0 |
1965 | + trainer_count: 0 | ||
1894 | AngleLeftKnee: {fileID: 1313906998} | 1966 | AngleLeftKnee: {fileID: 1313906998} |
1895 | AngleRightKnee: {fileID: 1543390839} | 1967 | AngleRightKnee: {fileID: 1543390839} |
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1912 | KneeDown6: {fileID: 938472432} | 1984 | KneeDown6: {fileID: 938472432} |
1913 | ex_start: {fileID: 1723072947} | 1985 | ex_start: {fileID: 1723072947} |
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... | @@ -67,6 +67,8 @@ public class Move : MonoBehaviour | ... | @@ -67,6 +67,8 @@ public class Move : MonoBehaviour |
67 | public GameObject count1; | 67 | public GameObject count1; |
68 | public GameObject HipBalance1, PullHipBack2, LegUp3, SpineStraight4, Great5, KneeDown6; | 68 | public GameObject HipBalance1, PullHipBack2, LegUp3, SpineStraight4, Great5, KneeDown6; |
69 | public GameObject ex_start; | 69 | public GameObject ex_start; |
70 | + public GameObject Squat_Instruction, SideHighKick_Instruction, Lunge_Left_Instruction, Lunge_Right_Instruction; | ||
71 | + | ||
70 | 72 | ||
71 | //lsy | 73 | //lsy |
72 | void Trainer_Run() | 74 | void Trainer_Run() |
... | @@ -189,12 +191,25 @@ public class Move : MonoBehaviour | ... | @@ -189,12 +191,25 @@ public class Move : MonoBehaviour |
189 | workout_flag2 = 0; | 191 | workout_flag2 = 0; |
190 | workout = false; | 192 | workout = false; |
191 | 193 | ||
192 | - HipBalance1.SetActive(false); | 194 | + if (exercise == "Squat") |
193 | - PullHipBack2.SetActive(false); | 195 | + { |
194 | - LegUp3.SetActive(false); | 196 | + Squat_Instruction.SetActive(true); |
195 | - SpineStraight4.SetActive(false); | 197 | + } |
196 | - Great5.SetActive(false); | 198 | + else if (exercise == "SideHiKick") |
197 | - KneeDown6.SetActive(false); | 199 | + { |
200 | + SideHighKick_Instruction.SetActive(true); | ||
201 | + } | ||
202 | + else if (exercise == "Lunge") | ||
203 | + { | ||
204 | + Lunge_Left_Instruction.SetActive(true); | ||
205 | + } | ||
206 | + | ||
207 | + //HipBalance1.SetActive(false); | ||
208 | + //PullHipBack2.SetActive(false); | ||
209 | + //LegUp3.SetActive(false); | ||
210 | + //SpineStraight4.SetActive(false); | ||
211 | + //Great5.SetActive(false); | ||
212 | + //KneeDown6.SetActive(false); | ||
198 | } | 213 | } |
199 | 214 | ||
200 | private Dictionary<Kinect.JointType, Kinect.JointType> _BoneMap = new Dictionary<Kinect.JointType, Kinect.JointType>() | 215 | private Dictionary<Kinect.JointType, Kinect.JointType> _BoneMap = new Dictionary<Kinect.JointType, Kinect.JointType>() |
... | @@ -234,8 +249,27 @@ public class Move : MonoBehaviour | ... | @@ -234,8 +249,27 @@ public class Move : MonoBehaviour |
234 | 249 | ||
235 | timer += Time.deltaTime; | 250 | timer += Time.deltaTime; |
236 | //Debug.Log("Timer: " + timer); | 251 | //Debug.Log("Timer: " + timer); |
237 | - if (timer < 1) | 252 | + if (timer < 3) |
238 | { | 253 | { |
254 | + if (exercise == "Squat") | ||
255 | + { | ||
256 | + Squat_Instruction.SetActive(true); | ||
257 | + } | ||
258 | + else if (exercise == "SideHiKick") | ||
259 | + { | ||
260 | + SideHighKick_Instruction.SetActive(true); | ||
261 | + } | ||
262 | + else if (exercise == "Lunge") | ||
263 | + { | ||
264 | + Lunge_Left_Instruction.SetActive(true); | ||
265 | + } | ||
266 | + } | ||
267 | + else if (timer < 4) | ||
268 | + { | ||
269 | + Squat_Instruction.SetActive(false); | ||
270 | + SideHighKick_Instruction.SetActive(false); | ||
271 | + Lunge_Left_Instruction.SetActive(false); | ||
272 | + | ||
239 | count3.SetActive(true); | 273 | count3.SetActive(true); |
240 | count2.SetActive(false); | 274 | count2.SetActive(false); |
241 | count1.SetActive(false); | 275 | count1.SetActive(false); |
... | @@ -249,7 +283,7 @@ public class Move : MonoBehaviour | ... | @@ -249,7 +283,7 @@ public class Move : MonoBehaviour |
249 | KneeDown6.SetActive(false); | 283 | KneeDown6.SetActive(false); |
250 | 284 | ||
251 | } | 285 | } |
252 | - else if (timer >= 1 && timer < 2) { | 286 | + else if (timer < 5) { |
253 | count3.SetActive(false); | 287 | count3.SetActive(false); |
254 | count2.SetActive(true); | 288 | count2.SetActive(true); |
255 | count1.SetActive(false); | 289 | count1.SetActive(false); |
... | @@ -263,7 +297,7 @@ public class Move : MonoBehaviour | ... | @@ -263,7 +297,7 @@ public class Move : MonoBehaviour |
263 | KneeDown6.SetActive(false); | 297 | KneeDown6.SetActive(false); |
264 | 298 | ||
265 | } | 299 | } |
266 | - else if (timer >= 2 && timer < 3) | 300 | + else if (timer < 6) |
267 | { | 301 | { |
268 | count3.SetActive(false); | 302 | count3.SetActive(false); |
269 | count2.SetActive(false); | 303 | count2.SetActive(false); | ... | ... |
-
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