DebugMap.h
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//=- tools/dsymutil/DebugMap.h - Generic debug map representation -*- C++ -*-=//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
///
/// This file contains the class declaration of the DebugMap
/// entity. A DebugMap lists all the object files linked together to
/// produce an executable along with the linked address of all the
/// atoms used in these object files.
/// The DebugMap is an input to the DwarfLinker class that will
/// extract the Dwarf debug information from the referenced object
/// files and link their usefull debug info together.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
#define LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/Object/MachO.h"
#include "llvm/Support/Chrono.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/YAMLTraits.h"
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string>
#include <utility>
#include <vector>
namespace llvm {
class raw_ostream;
namespace dsymutil {
class DebugMapObject;
/// The DebugMap object stores the list of object files to query for debug
/// information along with the mapping between the symbols' addresses in the
/// object file to their linked address in the linked binary.
///
/// A DebugMap producer could look like this:
/// DebugMap *DM = new DebugMap();
/// for (const auto &Obj: LinkedObjects) {
/// DebugMapObject &DMO = DM->addDebugMapObject(Obj.getPath());
/// for (const auto &Sym: Obj.getLinkedSymbols())
/// DMO.addSymbol(Sym.getName(), Sym.getObjectFileAddress(),
/// Sym.getBinaryAddress());
/// }
///
/// A DebugMap consumer can then use the map to link the debug
/// information. For example something along the lines of:
/// for (const auto &DMO: DM->objects()) {
/// auto Obj = createBinary(DMO.getObjectFilename());
/// for (auto &DIE: Obj.getDwarfDIEs()) {
/// if (SymbolMapping *Sym = DMO.lookup(DIE.getName()))
/// DIE.relocate(Sym->ObjectAddress, Sym->BinaryAddress);
/// else
/// DIE.discardSubtree();
/// }
/// }
class DebugMap {
Triple BinaryTriple;
std::string BinaryPath;
std::vector<uint8_t> BinaryUUID;
using ObjectContainer = std::vector<std::unique_ptr<DebugMapObject>>;
ObjectContainer Objects;
/// For YAML IO support.
///@{
friend yaml::MappingTraits<std::unique_ptr<DebugMap>>;
friend yaml::MappingTraits<DebugMap>;
DebugMap() = default;
///@}
public:
DebugMap(const Triple &BinaryTriple, StringRef BinaryPath,
ArrayRef<uint8_t> BinaryUUID = ArrayRef<uint8_t>())
: BinaryTriple(BinaryTriple), BinaryPath(BinaryPath),
BinaryUUID(BinaryUUID.begin(), BinaryUUID.end()) {}
using const_iterator = ObjectContainer::const_iterator;
iterator_range<const_iterator> objects() const {
return make_range(begin(), end());
}
const_iterator begin() const { return Objects.begin(); }
const_iterator end() const { return Objects.end(); }
unsigned getNumberOfObjects() const { return Objects.size(); }
/// This function adds an DebugMapObject to the list owned by this
/// debug map.
DebugMapObject &
addDebugMapObject(StringRef ObjectFilePath,
sys::TimePoint<std::chrono::seconds> Timestamp,
uint8_t Type = llvm::MachO::N_OSO);
const Triple &getTriple() const { return BinaryTriple; }
const ArrayRef<uint8_t> getUUID() const {
return ArrayRef<uint8_t>(BinaryUUID);
}
StringRef getBinaryPath() const { return BinaryPath; }
void print(raw_ostream &OS) const;
#ifndef NDEBUG
void dump() const;
#endif
/// Read a debug map for \a InputFile.
static ErrorOr<std::vector<std::unique_ptr<DebugMap>>>
parseYAMLDebugMap(StringRef InputFile, StringRef PrependPath, bool Verbose);
};
/// The DebugMapObject represents one object file described by the DebugMap. It
/// contains a list of mappings between addresses in the object file and in the
/// linked binary for all the linked atoms in this object file.
class DebugMapObject {
public:
struct SymbolMapping {
Optional<yaml::Hex64> ObjectAddress;
yaml::Hex64 BinaryAddress;
yaml::Hex32 Size;
SymbolMapping(Optional<uint64_t> ObjectAddr, uint64_t BinaryAddress,
uint32_t Size)
: BinaryAddress(BinaryAddress), Size(Size) {
if (ObjectAddr)
ObjectAddress = *ObjectAddr;
}
/// For YAML IO support
SymbolMapping() = default;
};
using YAMLSymbolMapping = std::pair<std::string, SymbolMapping>;
using DebugMapEntry = StringMapEntry<SymbolMapping>;
/// Adds a symbol mapping to this DebugMapObject.
/// \returns false if the symbol was already registered. The request
/// is discarded in this case.
bool addSymbol(StringRef SymName, Optional<uint64_t> ObjectAddress,
uint64_t LinkedAddress, uint32_t Size);
/// Lookup a symbol mapping.
/// \returns null if the symbol isn't found.
const DebugMapEntry *lookupSymbol(StringRef SymbolName) const;
/// Lookup an object file address.
/// \returns null if the address isn't found.
const DebugMapEntry *lookupObjectAddress(uint64_t Address) const;
StringRef getObjectFilename() const { return Filename; }
sys::TimePoint<std::chrono::seconds> getTimestamp() const {
return Timestamp;
}
uint8_t getType() const { return Type; }
iterator_range<StringMap<SymbolMapping>::const_iterator> symbols() const {
return make_range(Symbols.begin(), Symbols.end());
}
bool empty() const { return Symbols.empty(); }
void addWarning(StringRef Warning) { Warnings.push_back(Warning); }
const std::vector<std::string> &getWarnings() const { return Warnings; }
void print(raw_ostream &OS) const;
#ifndef NDEBUG
void dump() const;
#endif
private:
friend class DebugMap;
/// DebugMapObjects can only be constructed by the owning DebugMap.
DebugMapObject(StringRef ObjectFilename,
sys::TimePoint<std::chrono::seconds> Timestamp, uint8_t Type);
std::string Filename;
sys::TimePoint<std::chrono::seconds> Timestamp;
StringMap<SymbolMapping> Symbols;
DenseMap<uint64_t, DebugMapEntry *> AddressToMapping;
uint8_t Type;
std::vector<std::string> Warnings;
/// For YAMLIO support.
///@{
friend yaml::MappingTraits<dsymutil::DebugMapObject>;
friend yaml::SequenceTraits<std::vector<std::unique_ptr<DebugMapObject>>>;
DebugMapObject() = default;
public:
DebugMapObject(DebugMapObject &&) = default;
DebugMapObject &operator=(DebugMapObject &&) = default;
///@}
};
} // end namespace dsymutil
} // end namespace llvm
LLVM_YAML_IS_SEQUENCE_VECTOR(llvm::dsymutil::DebugMapObject::YAMLSymbolMapping)
namespace llvm {
namespace yaml {
using namespace llvm::dsymutil;
template <>
struct MappingTraits<std::pair<std::string, DebugMapObject::SymbolMapping>> {
static void mapping(IO &io,
std::pair<std::string, DebugMapObject::SymbolMapping> &s);
static const bool flow = true;
};
template <> struct MappingTraits<dsymutil::DebugMapObject> {
struct YamlDMO;
static void mapping(IO &io, dsymutil::DebugMapObject &DMO);
};
template <> struct ScalarTraits<Triple> {
static void output(const Triple &val, void *, raw_ostream &out);
static StringRef input(StringRef scalar, void *, Triple &value);
static QuotingType mustQuote(StringRef) { return QuotingType::Single; }
};
template <>
struct SequenceTraits<std::vector<std::unique_ptr<dsymutil::DebugMapObject>>> {
static size_t
size(IO &io, std::vector<std::unique_ptr<dsymutil::DebugMapObject>> &seq);
static dsymutil::DebugMapObject &
element(IO &, std::vector<std::unique_ptr<dsymutil::DebugMapObject>> &seq,
size_t index);
};
template <> struct MappingTraits<dsymutil::DebugMap> {
static void mapping(IO &io, dsymutil::DebugMap &DM);
};
template <> struct MappingTraits<std::unique_ptr<dsymutil::DebugMap>> {
static void mapping(IO &io, std::unique_ptr<dsymutil::DebugMap> &DM);
};
} // end namespace yaml
} // end namespace llvm
#endif // LLVM_TOOLS_DSYMUTIL_DEBUGMAP_H