InterferenceCache.cpp
8.83 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
//===- InterferenceCache.cpp - Caching per-block interference -------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// InterferenceCache remembers per-block interference in LiveIntervalUnions.
//
//===----------------------------------------------------------------------===//
#include "InterferenceCache.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/LiveIntervalUnion.h"
#include "llvm/CodeGen/LiveIntervals.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Support/ErrorHandling.h"
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <tuple>
using namespace llvm;
#define DEBUG_TYPE "regalloc"
// Static member used for null interference cursors.
const InterferenceCache::BlockInterference
InterferenceCache::Cursor::NoInterference;
// Initializes PhysRegEntries (instead of a SmallVector, PhysRegEntries is a
// buffer of size NumPhysRegs to speed up alloc/clear for targets with large
// reg files). Calloced memory is used for good form, and quites tools like
// Valgrind too, but zero initialized memory is not required by the algorithm:
// this is because PhysRegEntries works like a SparseSet and its entries are
// only valid when there is a corresponding CacheEntries assignment. There is
// also support for when pass managers are reused for targets with different
// numbers of PhysRegs: in this case PhysRegEntries is freed and reinitialized.
void InterferenceCache::reinitPhysRegEntries() {
if (PhysRegEntriesCount == TRI->getNumRegs()) return;
free(PhysRegEntries);
PhysRegEntriesCount = TRI->getNumRegs();
PhysRegEntries = static_cast<unsigned char*>(
safe_calloc(PhysRegEntriesCount, sizeof(unsigned char)));
}
void InterferenceCache::init(MachineFunction *mf,
LiveIntervalUnion *liuarray,
SlotIndexes *indexes,
LiveIntervals *lis,
const TargetRegisterInfo *tri) {
MF = mf;
LIUArray = liuarray;
TRI = tri;
reinitPhysRegEntries();
for (unsigned i = 0; i != CacheEntries; ++i)
Entries[i].clear(mf, indexes, lis);
}
InterferenceCache::Entry *InterferenceCache::get(unsigned PhysReg) {
unsigned E = PhysRegEntries[PhysReg];
if (E < CacheEntries && Entries[E].getPhysReg() == PhysReg) {
if (!Entries[E].valid(LIUArray, TRI))
Entries[E].revalidate(LIUArray, TRI);
return &Entries[E];
}
// No valid entry exists, pick the next round-robin entry.
E = RoundRobin;
if (++RoundRobin == CacheEntries)
RoundRobin = 0;
for (unsigned i = 0; i != CacheEntries; ++i) {
// Skip entries that are in use.
if (Entries[E].hasRefs()) {
if (++E == CacheEntries)
E = 0;
continue;
}
Entries[E].reset(PhysReg, LIUArray, TRI, MF);
PhysRegEntries[PhysReg] = E;
return &Entries[E];
}
llvm_unreachable("Ran out of interference cache entries.");
}
/// revalidate - LIU contents have changed, update tags.
void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray,
const TargetRegisterInfo *TRI) {
// Invalidate all block entries.
++Tag;
// Invalidate all iterators.
PrevPos = SlotIndex();
unsigned i = 0;
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i)
RegUnits[i].VirtTag = LIUArray[*Units].getTag();
}
void InterferenceCache::Entry::reset(unsigned physReg,
LiveIntervalUnion *LIUArray,
const TargetRegisterInfo *TRI,
const MachineFunction *MF) {
assert(!hasRefs() && "Cannot reset cache entry with references");
// LIU's changed, invalidate cache.
++Tag;
PhysReg = physReg;
Blocks.resize(MF->getNumBlockIDs());
// Reset iterators.
PrevPos = SlotIndex();
RegUnits.clear();
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
RegUnits.push_back(LIUArray[*Units]);
RegUnits.back().Fixed = &LIS->getRegUnit(*Units);
}
}
bool InterferenceCache::Entry::valid(LiveIntervalUnion *LIUArray,
const TargetRegisterInfo *TRI) {
unsigned i = 0, e = RegUnits.size();
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) {
if (i == e)
return false;
if (LIUArray[*Units].changedSince(RegUnits[i].VirtTag))
return false;
}
return i == e;
}
void InterferenceCache::Entry::update(unsigned MBBNum) {
SlotIndex Start, Stop;
std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
// Use advanceTo only when possible.
if (PrevPos != Start) {
if (!PrevPos.isValid() || Start < PrevPos) {
for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
RegUnitInfo &RUI = RegUnits[i];
RUI.VirtI.find(Start);
RUI.FixedI = RUI.Fixed->find(Start);
}
} else {
for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
RegUnitInfo &RUI = RegUnits[i];
RUI.VirtI.advanceTo(Start);
if (RUI.FixedI != RUI.Fixed->end())
RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start);
}
}
PrevPos = Start;
}
MachineFunction::const_iterator MFI =
MF->getBlockNumbered(MBBNum)->getIterator();
BlockInterference *BI = &Blocks[MBBNum];
ArrayRef<SlotIndex> RegMaskSlots;
ArrayRef<const uint32_t*> RegMaskBits;
while (true) {
BI->Tag = Tag;
BI->First = BI->Last = SlotIndex();
// Check for first interference from virtregs.
for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
if (!I.valid())
continue;
SlotIndex StartI = I.start();
if (StartI >= Stop)
continue;
if (!BI->First.isValid() || StartI < BI->First)
BI->First = StartI;
}
// Same thing for fixed interference.
for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
LiveInterval::const_iterator I = RegUnits[i].FixedI;
LiveInterval::const_iterator E = RegUnits[i].Fixed->end();
if (I == E)
continue;
SlotIndex StartI = I->start;
if (StartI >= Stop)
continue;
if (!BI->First.isValid() || StartI < BI->First)
BI->First = StartI;
}
// Also check for register mask interference.
RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum);
RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum);
SlotIndex Limit = BI->First.isValid() ? BI->First : Stop;
for (unsigned i = 0, e = RegMaskSlots.size();
i != e && RegMaskSlots[i] < Limit; ++i)
if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) {
// Register mask i clobbers PhysReg before the LIU interference.
BI->First = RegMaskSlots[i];
break;
}
PrevPos = Stop;
if (BI->First.isValid())
break;
// No interference in this block? Go ahead and precompute the next block.
if (++MFI == MF->end())
return;
MBBNum = MFI->getNumber();
BI = &Blocks[MBBNum];
if (BI->Tag == Tag)
return;
std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
}
// Check for last interference in block.
for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
if (!I.valid() || I.start() >= Stop)
continue;
I.advanceTo(Stop);
bool Backup = !I.valid() || I.start() >= Stop;
if (Backup)
--I;
SlotIndex StopI = I.stop();
if (!BI->Last.isValid() || StopI > BI->Last)
BI->Last = StopI;
if (Backup)
++I;
}
// Fixed interference.
for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
LiveInterval::iterator &I = RegUnits[i].FixedI;
LiveRange *LR = RegUnits[i].Fixed;
if (I == LR->end() || I->start >= Stop)
continue;
I = LR->advanceTo(I, Stop);
bool Backup = I == LR->end() || I->start >= Stop;
if (Backup)
--I;
SlotIndex StopI = I->end;
if (!BI->Last.isValid() || StopI > BI->Last)
BI->Last = StopI;
if (Backup)
++I;
}
// Also check for register mask interference.
SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start;
for (unsigned i = RegMaskSlots.size();
i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i)
if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) {
// Register mask i-1 clobbers PhysReg after the LIU interference.
// Model the regmask clobber as a dead def.
BI->Last = RegMaskSlots[i-1].getDeadSlot();
break;
}
}