zextload_demandedbits.ll
1.18 KB
; RUN: llc < %s -mtriple="arm-apple-ios3.0.0" | FileCheck %s
target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32-S32"
%struct.eggs = type { %struct.spam, i16 }
%struct.spam = type { [3 x i32] }
%struct.barney = type { [2 x i32], [2 x i32] }
; Make sure that the sext op does not get lost due to computeKnownBits.
; CHECK: quux
; CHECK: lsl
; CHECK: asr
; CHECK: bl
; CHECK: pop
define void @quux(%struct.eggs* %arg) {
bb:
%tmp1 = getelementptr inbounds %struct.eggs, %struct.eggs* %arg, i32 0, i32 1
%0 = load i16, i16* %tmp1, align 2
%tobool = icmp eq i16 %0, 0
br i1 %tobool, label %bb16, label %bb3
bb3: ; preds = %bb
%tmp4 = bitcast i16* %tmp1 to i8*
%tmp5 = ptrtoint i16* %tmp1 to i32
%tmp6 = shl i32 %tmp5, 20
%tmp7 = ashr exact i32 %tmp6, 20
%tmp14 = getelementptr inbounds %struct.barney, %struct.barney* undef, i32 %tmp7
%tmp15 = tail call i32 @widget(%struct.barney* %tmp14, i8* %tmp4, i32 %tmp7)
br label %bb16
bb16: ; preds = %bb3, %bb
ret void
}
declare i32 @widget(%struct.barney*, i8*, i32)