arm64-vbitwise.ll
2.75 KB
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; RUN: llc < %s -mtriple=arm64-eabi -aarch64-neon-syntax=apple | FileCheck %s
define <8 x i8> @rbit_8b(<8 x i8>* %A) nounwind {
;CHECK-LABEL: rbit_8b:
;CHECK: rbit.8b
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp3 = call <8 x i8> @llvm.aarch64.neon.rbit.v8i8(<8 x i8> %tmp1)
ret <8 x i8> %tmp3
}
define <16 x i8> @rbit_16b(<16 x i8>* %A) nounwind {
;CHECK-LABEL: rbit_16b:
;CHECK: rbit.16b
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp3 = call <16 x i8> @llvm.aarch64.neon.rbit.v16i8(<16 x i8> %tmp1)
ret <16 x i8> %tmp3
}
declare <8 x i8> @llvm.aarch64.neon.rbit.v8i8(<8 x i8>) nounwind readnone
declare <16 x i8> @llvm.aarch64.neon.rbit.v16i8(<16 x i8>) nounwind readnone
define <8 x i16> @sxtl8h(<8 x i8>* %A) nounwind {
;CHECK-LABEL: sxtl8h:
;CHECK: sshll.8h
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = sext <8 x i8> %tmp1 to <8 x i16>
ret <8 x i16> %tmp2
}
define <8 x i16> @uxtl8h(<8 x i8>* %A) nounwind {
;CHECK-LABEL: uxtl8h:
;CHECK: ushll.8h
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = zext <8 x i8> %tmp1 to <8 x i16>
ret <8 x i16> %tmp2
}
define <4 x i32> @sxtl4s(<4 x i16>* %A) nounwind {
;CHECK-LABEL: sxtl4s:
;CHECK: sshll.4s
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = sext <4 x i16> %tmp1 to <4 x i32>
ret <4 x i32> %tmp2
}
define <4 x i32> @uxtl4s(<4 x i16>* %A) nounwind {
;CHECK-LABEL: uxtl4s:
;CHECK: ushll.4s
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = zext <4 x i16> %tmp1 to <4 x i32>
ret <4 x i32> %tmp2
}
define <2 x i64> @sxtl2d(<2 x i32>* %A) nounwind {
;CHECK-LABEL: sxtl2d:
;CHECK: sshll.2d
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = sext <2 x i32> %tmp1 to <2 x i64>
ret <2 x i64> %tmp2
}
define <2 x i64> @uxtl2d(<2 x i32>* %A) nounwind {
;CHECK-LABEL: uxtl2d:
;CHECK: ushll.2d
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = zext <2 x i32> %tmp1 to <2 x i64>
ret <2 x i64> %tmp2
}
; Check for incorrect use of vector bic.
; rdar://11553859
define void @test_vsliq(i8* nocapture %src, i8* nocapture %dest) nounwind noinline ssp {
entry:
; CHECK-LABEL: test_vsliq:
; CHECK-NOT: bic
; CHECK: movi.2d [[REG1:v[0-9]+]], #0x0000ff000000ff
; CHECK: and.16b v{{[0-9]+}}, v{{[0-9]+}}, [[REG1]]
%0 = bitcast i8* %src to <16 x i8>*
%1 = load <16 x i8>, <16 x i8>* %0, align 16
%and.i = and <16 x i8> %1, <i8 -1, i8 0, i8 0, i8 0, i8 -1, i8 0, i8 0, i8 0, i8 -1, i8 0, i8 0, i8 0, i8 -1, i8 0, i8 0, i8 0>
%2 = bitcast <16 x i8> %and.i to <8 x i16>
%vshl_n = shl <8 x i16> %2, <i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8, i16 8>
%3 = or <8 x i16> %2, %vshl_n
%4 = bitcast <8 x i16> %3 to <4 x i32>
%vshl_n8 = shl <4 x i32> %4, <i32 16, i32 16, i32 16, i32 16>
%5 = or <4 x i32> %4, %vshl_n8
%6 = bitcast <4 x i32> %5 to <16 x i8>
%7 = bitcast i8* %dest to <16 x i8>*
store <16 x i8> %6, <16 x i8>* %7, align 16
ret void
}