MemoryPromotion.cpp 6.81 KB
//===- MemoryPromotion.cpp - Utilities for moving data across GPU memories ===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements utilities that allow one to create IR moving the data
// across different levels of the GPU memory hierarchy.
//
//===----------------------------------------------------------------------===//

#include "mlir/Dialect/GPU/MemoryPromotion.h"
#include "mlir/Dialect/GPU/GPUDialect.h"
#include "mlir/Dialect/LoopOps/LoopOps.h"
#include "mlir/EDSC/Builders.h"
#include "mlir/EDSC/Helpers.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Support/Functional.h"
#include "mlir/Transforms/LoopUtils.h"

using namespace mlir;
using namespace mlir::gpu;

/// Returns the textual name of a GPU dimension.
static StringRef getDimName(unsigned dim) {
  if (dim == 0)
    return "x";
  if (dim == 1)
    return "y";
  if (dim == 2)
    return "z";

  llvm_unreachable("dimension ID overflow");
}

/// Emits the (imperfect) loop nest performing the copy between "from" and "to"
/// values using the bounds derived from the "from" value. Emits at least
/// GPUDialect::getNumWorkgroupDimensions() loops, completing the nest with
/// single-iteration loops. Maps the innermost loops to thread dimensions, in
/// reverse order to enable access coalescing in the innermost loop.
static void insertCopyLoops(OpBuilder &builder, Location loc,
                            edsc::MemRefView &bounds, Value from, Value to) {
  // Create EDSC handles for bounds.
  unsigned rank = bounds.rank();
  SmallVector<edsc::ValueHandle, 4> lbs, ubs, steps;

  // Make sure we have enough loops to use all thread dimensions, these trivial
  // loops should be outermost and therefore inserted first.
  if (rank < GPUDialect::getNumWorkgroupDimensions()) {
    unsigned extraLoops = GPUDialect::getNumWorkgroupDimensions() - rank;
    edsc::ValueHandle zero = edsc::intrinsics::constant_index(0);
    edsc::ValueHandle one = edsc::intrinsics::constant_index(1);
    lbs.resize(extraLoops, zero);
    ubs.resize(extraLoops, one);
    steps.resize(extraLoops, one);
  }

  // Add existing bonuds.
  lbs.append(bounds.getLbs().begin(), bounds.getLbs().end());
  ubs.append(bounds.getUbs().begin(), bounds.getUbs().end());

  // Emit constant operations for steps.
  steps.reserve(lbs.size());
  llvm::transform(
      bounds.getSteps(), std::back_inserter(steps),
      [](int64_t step) { return edsc::intrinsics::constant_index(step); });

  // Obtain thread identifiers and block sizes, necessary to map to them.
  auto indexType = builder.getIndexType();
  SmallVector<Value, 3> threadIds, blockDims;
  for (unsigned i = 0; i < 3; ++i) {
    auto dimName = builder.getStringAttr(getDimName(i));
    threadIds.push_back(
        builder.create<gpu::ThreadIdOp>(loc, indexType, dimName));
    blockDims.push_back(
        builder.create<gpu::BlockDimOp>(loc, indexType, dimName));
  }

  // Produce the loop nest with copies.
  auto ivs = edsc::makeIndexHandles(lbs.size());
  auto ivPtrs =
      edsc::makeHandlePointers(MutableArrayRef<edsc::IndexHandle>(ivs));
  edsc::LoopNestBuilder(ivPtrs, lbs, ubs, steps)([&]() {
    auto activeIvs = llvm::makeArrayRef(ivs).take_back(rank);
    edsc::StdIndexedValue fromHandle(from), toHandle(to);
    toHandle(activeIvs) = fromHandle(activeIvs);
  });

  // Map the innermost loops to threads in reverse order.
  for (auto en :
       llvm::enumerate(llvm::reverse(llvm::makeArrayRef(ivs).take_back(
           GPUDialect::getNumWorkgroupDimensions())))) {
    auto loop = cast<loop::ForOp>(
        en.value().getValue().getParentRegion()->getParentOp());
    mapLoopToProcessorIds(loop, {threadIds[en.index()]},
                          {blockDims[en.index()]});
  }
}

/// Emits the loop nests performing the copy to the designated location in the
/// beginning of the region, and from the designated location immediately before
/// the terminator of the first block of the region. The region is expected to
/// have one block. This boils down to the following structure
///
///   ^bb(...):
///     <loop-bound-computation>
///     for %arg0 = ... to ... step ... {
///       ...
///         for %argN = <thread-id-x> to ... step <block-dim-x> {
///           %0 = load %from[%arg0, ..., %argN]
///           store %0, %to[%arg0, ..., %argN]
///         }
///       ...
///     }
///     gpu.barrier
///     <... original body ...>
///     gpu.barrier
///     for %arg0 = ... to ... step ... {
///       ...
///         for %argN = <thread-id-x> to ... step <block-dim-x> {
///           %1 = load %to[%arg0, ..., %argN]
///           store %1, %from[%arg0, ..., %argN]
///         }
///       ...
///     }
///
/// Inserts the barriers unconditionally since different threads may be copying
/// values and reading them. An analysis would be required to eliminate barriers
/// in case where value is only used by the thread that copies it. Both copies
/// are inserted unconditionally, an analysis would be required to only copy
/// live-in and live-out values when necessary. This copies the entire memref
/// pointed to by "from". In case a smaller block would be sufficient, the
/// caller can create a subview of the memref and promote it instead.
static void insertCopies(Region &region, Location loc, Value from, Value to) {
  auto fromType = from.getType().cast<MemRefType>();
  auto toType = to.getType().cast<MemRefType>();
  (void)fromType;
  (void)toType;
  assert(fromType.getShape() == toType.getShape());
  assert(fromType.getRank() != 0);
  assert(has_single_element(region) &&
         "unstructured control flow not supported");

  OpBuilder builder(region.getContext());
  builder.setInsertionPointToStart(&region.front());

  edsc::ScopedContext edscContext(builder, loc);
  edsc::MemRefView fromView(from);
  insertCopyLoops(builder, loc, fromView, from, to);
  builder.create<gpu::BarrierOp>(loc);

  builder.setInsertionPoint(&region.front().back());
  builder.create<gpu::BarrierOp>(loc);
  insertCopyLoops(builder, loc, fromView, to, from);
}

/// Promotes a function argument to workgroup memory in the given function. The
/// copies will be inserted in the beginning and in the end of the function.
void mlir::promoteToWorkgroupMemory(GPUFuncOp op, unsigned arg) {
  Value value = op.getArgument(arg);
  auto type = value.getType().dyn_cast<MemRefType>();
  assert(type && type.hasStaticShape() && "can only promote memrefs");

  Value attribution =
      op.addWorkgroupAttribution(type.getShape(), type.getElementType());

  // Replace the uses first since only the original uses are currently present.
  // Then insert the copies.
  value.replaceAllUsesWith(attribution);
  insertCopies(op.getBody(), op.getLoc(), value, attribution);
}