traits.json
11 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
[
{
"key": "Set8_A.D.M.I.N",
"name": "A.D.M.I.N",
"description": "A.D.M.I.N programs a custom configuration per player each game.",
"type": "origin",
"sets": [
{
"style": "silver",
"min": 2,
"max": 3
},
{
"style": "gold",
"min": 4,
"max": 5
},
{
"style": "chromatic",
"min": 6
}
]
},
{
"key": "Set8_AnimaSquad",
"name": "AnimaSquad",
"innate": "Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 5 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad.",
"type": "origin",
"sets": [
{
"style": "silver",
"min": 3,
"max": 4
},
{
"style": "gold",
"min": 5,
"max": 6
},
{
"style": "chromatic",
"min": 7
}
]
},
{
"key": "Set8_Arsenal",
"name": "Arsenal",
"description": "When deploying the Arsenal champion, players may choose which weapon he will equip.",
"type": "origin",
"sets": [
{
"style": "gold",
"min": 1
}
]
},
{
"key": "Set8_Ace",
"name": "Ace",
"description": "This trait is active only when you have exactly 1 or 4 unique Aces.",
"type": "class",
"sets": [
{
"style": "silver",
"min": 1,
"max": 3
},
{
"style": "gold",
"min": 4
}
]
},
{
"key": "Set8_Aegis",
"name": "Aegis",
"innate": "Your team gains bonus Magic Resist, and Aegis units gain more.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 2
},
{
"style": "silver",
"min": 3,
"max": 3
},
{
"style": "gold",
"min": 4,
"max": 4
},
{
"style": "chromatic",
"min": 5
}
]
},
{
"key": "Set8_Brawler",
"name": "Bralwer",
"innate": "Brawlers gain additional maximum Health.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6,
"max": 7
},
{
"style": "chromatic",
"min": 8
}
]
},
{
"key": "Set8_Civilian",
"name": "Civilian",
"innate": "If there is a Civilian alive, your team is inspired to protect them by gaining Mana every 2 seconds.",
"type": "origin",
"sets": [
{
"style": "silver",
"min": 1,
"max": 1
},
{
"style": "gold",
"min": 2,
"max": 2
},
{
"style": "chromatic",
"min": 3
}
]
},
{
"key": "Set8_Corrupted",
"name": "Corrupted",
"innate": "Combat starts: Lie dormant while absorbing the souls of allies that die. Gain 20 Ability Power for each soul.",
"type": "class",
"sets": [
{
"style": "chromatic",
"min": 1
}
]
},
{
"key": "Set8_Defender",
"name": "Defender",
"innate": "Your team gains bonus Armor, and Defenders gain more.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6
}
]
},
{
"key": "Set8_Duelist",
"name": "Duelist",
"innate": "Duelists' basic attacks grant bonus Attack Speed, up to 10 stacks.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6,
"max": 7
},
{
"style": "chromatic",
"min": 8
}
]
},
{
"key": "Set8_Forecaster",
"name": "Forecaster",
"innate": "At the start of combat, Forecaster champions grant adjacent allies different buffs depending on the current weather, which changes every game.",
"type": "class",
"sets": [
{
"style": "chromatic",
"min": 1
}
]
},
{
"key": "Set8_Hacker",
"name": "Hacker",
"innate": "Hackers gain Omnivamp and summon a H4ckerr!m. Any unit placed in the rider hex will be sent to the enemy backline and is untargetable for the first 2 seconds of combat.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 2
},
{
"style": "silver",
"min": 3,
"max": 3
},
{
"style": "gold",
"min": 4
}
]
},
{
"key": "Set8_Heart",
"name": "Heart",
"innate": "When Heart units cast their Ability, your team gains stacking Ability Power for the rest of combat.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6
}
]
},
{
"key": "Set8_Mascot",
"name": "Mascot",
"innate": "Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6,
"max": 7
},
{
"style": "chromatic",
"min": 8
}
]
},
{
"key": "Set8_Prankster",
"name": "Prankster",
"innate": "Once per combat at 50% Health, spawn a target dummy, move to a safe location, and restore 500 Health.",
"type": "class",
"sets": [
{
"style": "silver",
"min": 2,
"max": 2
},
{
"style": "gold",
"min": 3
}
]
},
{
"key": "Set8_Recon",
"name": "Recon",
"innate": "If there is an enemy nearby, Recon units will dash to safety before casting their Ability.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 2
},
{
"style": "silver",
"min": 3,
"max": 3
},
{
"style": "gold",
"min": 4
}
]
},
{
"key": "Set8_Renegade",
"name": "Renegade",
"innate": "Renegade units deal bonus damage, and the last sone standing deals more.",
"type": "class",
"sets": [
{
"style": "silver",
"min": 3,
"max": 5
},
{
"style": "gold",
"min": 6
}
]
},
{
"key": "Set8_Spellslinger",
"name": "Spellslinger",
"innate": "Every 5 seconds, the next attack instead fires a magic orb at a random target, which explodes for 80% Ability Power as magic damage.",
"type": "class",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6,
"max": 7
},
{
"style": "chromatic",
"min": 8
}
]
},
{
"key": "Set8_Suershot",
"name": "Suershot",
"innate": "Combat start: gain bonus Attack Damage now, and every 4 seconds.",
"type": "class",
"sets": [
{
"style": "silver",
"min": 2,
"max": 3
},
{
"style": "gold",
"min": 4
}
]
},
{
"key": "Set8_Gadgeteen",
"name": "Gadgeteen",
"innate": "Gadgeteens create random modified weapon which with powerful effects. Any champion can equip the items, but they fall apart after 1 player combat.",
"type": "origin",
"sets": [
{
"style": "silver",
"min": 3,
"max": 4
},
{
"style": "gold",
"min": 5
}
]
},
{
"key": "Set8_LaserCorps",
"name": "LaserCorps",
"innate": "When a LaserCorp agent attacks or is hit by an attack, their combat drone has a 50% chance to deal magic damage to the agent's target (0.5 second cooldown). When a LaserCorps agent dies, their drone is reassigned to the nearest living agent.",
"type": "origin",
"sets": [
{
"style": "bronze",
"min": 3,
"max": 5
},
{
"style": "silver",
"min": 6,
"max": 8
},
{
"style": "gold",
"min": 9
}
]
},
{
"key": "Set8_Mecha:PRIME",
"name": "Mecha:PRIME",
"innate": "Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.",
"type": "origin",
"sets": [
{
"style": "silver",
"min": 3,
"max": 4
},
{
"style": "gold",
"min": 5
}
]
},
{
"key": "Set8_OxForce",
"name": "OxForce",
"innate": "Ox Force units gain a range of Attack Speed that ramps as they lose Health. Once per combat, they become invulnerable for 1.5 seconds as they defend the city with their last breath.",
"type": "origin",
"sets": [
{
"style": "bronze",
"min": 2,
"max": 3
},
{
"style": "silver",
"min": 4,
"max": 5
},
{
"style": "gold",
"min": 6,
"max": 7
},
{
"style": "chromatic",
"min": 8
}
]
},
{
"key": "Set8_StarGuardian",
"name": "StarGuardian",
"innate": "Gain more Mana from all sources.",
"type": "origin",
"sets": [
{
"style": "bronze",
"min": 3,
"max": 4
},
{
"style": "silver",
"min": 5,
"max": 6
},
{
"style": "gold",
"min": 7,
"max": 8
},
{
"style": "chromatic",
"min": 9
}
]
},
{
"key": "Set8_Supers",
"name": "Supers",
"innate": "Combat start: strike a pose that grants your team 20% bonus damage, which increases by 6% for every 3-star champion on your team.",
"type": "origin",
"sets": [
{
"style": "gold",
"min": 3
}
]
},
{
"key": "Set8_Threat",
"name": "Threat",
"innate": "Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.",
"type": "origin",
"sets": [
{
"style": "gold",
"min": 1
}
]
},
{
"key": "Set8_Underground",
"name": "Underground",
"innate": "The Underground must sneak through the sewers and crack 9 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.",
"type": "origin",
"sets": [
{
"style": "silver",
"min": 3,
"max": 4
},
{
"style": "gold",
"min": 5
}
]
}
]