ButtonEffect.cs
869 Bytes
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
using System;
namespace Valve.VR.InteractionSystem.Sample
{
public class ButtonEffect : MonoBehaviour
{
public void OnButtonDown(Hand fromHand)
{
ColorSelf(Color.cyan);
fromHand.TriggerHapticPulse(1000);
}
public void OnButtonUp(Hand fromHand)
{
ColorSelf(Color.white);
}
private void ColorSelf(Color newColor)
{
Renderer[] renderers = this.GetComponentsInChildren<Renderer>();
for (int rendererIndex = 0; rendererIndex < renderers.Length; rendererIndex++)
{
renderers[rendererIndex].material.color = newColor;
}
}
}
}