lang
Language Utilities. Easier inheritance, scope handling, type checks.
clone(val):*
Clone native types like Object, Array, RegExp, Date and primitives.
This method will not clone values that are referenced within val
. It will
only copy the value reference to the new value. If the value is not a plain
object but is an object, it will return the value unchanged.
Example
var a = { foo: 'bar' };
var b = clone(a);
console.log(a === b); // false
console.log(a.foo === b.foo); // true
var c = [1, 2, 3];
var d = clone(b);
console.log(c === d); // false
console.log(c); // [1, 2, 3]
See: deepClone()
createObject(parent, [props]):Object
Create Object using prototypal inheritance and setting custom properties.
Mix between Douglas Crockford Prototypal Inheritance and object/mixIn
.
Arguments
-
parent
(Object) : Parent Object -
[props]
(Object) : Object properties
Example
var base = {
trace : function(){
console.log(this.name);
}
};
var myObject = createObject(base, {
name : 'Lorem Ipsum'
});
myObject.trace(); // "Lorem Ipsum"
ctorApply(constructor, args):Object
Do Function.prototype.apply()
on a constructor while maintaining prototype
chain.
function Person(name, surname) {
this.name = name;
this.surname = surname;
}
Person.prototype.walk = function(){
console.log(this.name +' is walking');
};
var args = ['John', 'Doe'];
// "similar" effect as calling `new Person("John", "Doe")`
var john = ctorApply(Person, args);
john.walk(); // "John is walking"
deepClone(val, [instanceClone]):*
Deep clone native types like Object, Array, RegExp, Date and primitives.
The instanceClone
function will be invoked to clone objects that are not
"plain" objects (as defined by isPlainObject
) if it is
provided. If instanceClone
is not specified, it will not attempt to clone
non-plain objects, and will copy the object reference.
Example
var a = {foo:'bar', obj: {a:1, b:2}};
var b = deepClone(a); // {foo:'bar', obj: {a:1, b:2}}
console.log( a === b ); // false
console.log( a.obj === b.obj ); // false
var c = [1, 2, [3, 4]];
var d = deepClone(c); // [1, 2, [3, 4]]
var e = c.concat(); // [1, 2, [3, 4]]
console.log( c[2] === d[2] ); // false
// concat doesn't do a deep clone, arrays are passed by reference
console.log( e[2] === d[2] ); // true
function Custom() { }
function cloneCustom(x) { return new Custom(); }
var f = { test: new Custom() };
var g = deepClone(f, cloneCustom);
g.test === f.test // false, since new Custom instance will be created
See: clone()
deepEquals(a, b, [callback]):Boolean
Recursively tests whether two values contains the same keys and values.
callback
specifies the equality comparison function used to compare
non-object values. It defaults to using the is()
function.
If the values are both an object or array, it will recurse into both values,
checking if their keys/values are equal. It will only check the keys and values
contained by the objects; it will not check the objects' prototypes. If either
of the values are not objects, they will be checked using the callback
function.
Example:
deepEquals({ a: 1 }, { a: 1 }); // true
deepEquals({ value: { a: 1 } }, { value: { a: 1 } }); // true
deepEquals({ value: { a: 1 } }, { value: { a: 2 } }); // false
deepEquals({ value: { a: 1 } }, { value: { a: 1, b: 2 } }); // false
deepEquals({}, null); // false
deepEquals(null, null); // true
deepEquals(
{ a: { b: 1 } },
{ a: { b: '1' } },
function(a, b) { return a == b; }); // true
See: object/equals, array/equals
defaults(val, ...defaults):void
Return first value that isn't null
or undefined
.
function doSomethingAwesome(foo, bar) {
// default arguments
foo = defaults(foo, 'lorem');
bar = defaults(bar, 123);
// ...
}
GLOBAL:Object
Reference to the global context (window
inside a browser, global
on
node.js). Works on ES3 and ES5 strict-mode.
inheritPrototype(childCtor, parentCtor):Object
Inherit the prototype methods from one constructor into another.
Similar to node.js util/inherits.
It returns the the childCtor.prototype
for convenience.
function Foo(name){
this.name = name;
}
Foo.prototype = {
getName : function(){
return this.name;
}
};
function Bar(name){
Foo.call(this, name);
}
//should be called before calling constructor
var proto = inheritPrototype(Bar, Foo);
// for convenience we return the new prototype object
console.log(proto === Bar.prototype); // true
var myObj = new Bar('lorem ipsum');
myObj.getName(); // "lorem ipsum"
console.log(myObj instanceof Foo); // true
// you also have access to the "super" constructor
console.log(Bar.super_ === Foo); // true
is(x, y):Boolean
Check if both values are identical/egal.
// wtfjs
NaN === NaN; // false
-0 === +0; // true
is(NaN, NaN); // true
is(-0, +0); // false
is('a', 'b'); // false
See: isnt()
isnt(x, y):Boolean
Check if both values are not identical/egal.
// wtfjs
NaN === NaN; // false
-0 === +0; // true
isnt(NaN, NaN); // false
isnt(-0, +0); // true
isnt('a', 'b'); // true
See: is()
isArguments(val):Boolean
If value is an "Arguments" object.
isArray(val):Boolean
If value is an Array. Uses native ES5 Array.isArray()
if available.
isBoolean(val):Boolean
If value is a Boolean.
isDate(val):Boolean
If value is a Date.
isEmpty(val):Boolean
Checks if Array/Object/String is empty.
Will return true
for any object that doesn't contain enumerable properties
and also to any type of value that isn't considered a collection (boolean,
null, undefined, function, etc).
isEmpty(''); // true
isEmpty('bar'); // false
isEmpty([]); // true
isEmpty([1, 2]); // false
isEmpty({}); // true
isEmpty({a:1, b:2}); // false
// null, undefined, booleans, numbers are considered as "empty" values
isEmpty(null); // true
isEmpty(undefined); // true
isEmpty(123); // true
isEmpty(true); // true
isFinite(val):Boolean
Checks if value is Finite.
IMPORTANT: This is not the same as native isFinite
, which will return
true
for values that can be coerced into finite numbers. See
http://es5.github.com/#x15.1.2.5.
isFinite(123); // true
isFinite(Infinity); // false
// this is different than native behavior
isFinite(''); // false
isFinite(true); // false
isFinite([]); // false
isFinite(null); // false
isFunction(val):Boolean
If value is a Function.
isKind(val, kind):Boolean
If value is of "kind". (used internally by some of the isSomething checks).
Favor the other methods since strings are commonly mistyped and also because
some "kinds" can only be accurately checked by using other methods (e.g.
Arguments
), some of the other checks are also faster.
isKind([1,2], 'Array'); // true
isKind(3, 'Array'); // false
isKind(3, 'Number'); // true
See: kindOf()
isInteger(val):Boolean
Check if value is an integer.
isInteger(123); // true
isInteger(123.45); // false
isInteger({}); // false
isInteger('foo'); // false
isInteger('123'); // false
isNaN(val):Boolean
Check if value is not a number.
It doesn't coerce value into number before doing the check, giving better
results than native isNaN
. Returns true
for everything besides numeric
values.
IMPORTANT: behavior is very different than the native isNaN
and way more
useful!!! See: http://es5.github.io/#x15.1.2.4
isNaN(123); // false
isNaN(NaN); // true
isNaN({}); // true
isNaN(undefined); // true
isNaN([4,5]); // true
// these are all "false" on native isNaN and main reason why this module exists
isNaN(''); // true
isNaN(null); // true
isNaN(true); // true
isNaN(false); // true
isNaN("123"); // true
isNaN([]); // true
isNaN([5]); // true
isNull(val):Boolean
If value is null
.
isNumber(val):Boolean
If value is a Number.
isObject(val):Boolean
If value is an Object.
isPlainObject(val):Boolean
If the value is an Object created by the Object constructor.
isRegExp(val):Boolean
If value is a RegExp.
isString(val):Boolean
If value is a String.
isUndefined(val):Boolean
If value is undefined
.
kindOf(val):String
Gets kind of value (e.g. "String", "Number", "RegExp", "Null", "Date").
Used internally by isKind()
and most of the other isSomething checks.
kindOf([1,2]); // "Array"
kindOf('foo'); // "String"
kindOf(3); // "Number"
See: isKind()
toArray(val):Array
Convert array-like object into Array or wrap value into Array.
toArray({
"0" : "foo",
"1" : "bar",
"length" : 2
}); // ["foo", "bar"]
function foo(){
return toArray(arguments);
}
foo("lorem", 123); // ["lorem", 123]
toArray("lorem ipsum"); // ["lorem ipsum"]
toArray(window); // [window]
toArray({foo:"bar", lorem:123}); // [{foo:"bar", lorem:123}]
See: object/values()
toNumber(val):Number
Convert value into number.
// numeric values are typecasted as Number
toNumber('123'); // 123
toNumber(-567); // -567
// falsy values returns zero
toNumber(''); // 0
toNumber(null); // 0
toNumber(undefined); // 0
toNumber(false); // 0
// non-numeric values returns NaN
toNumber('asd'); // NaN
toNumber({}); // NaN
toNumber([]); // NaN
// Date objects return milliseconds since epoch
toNumber(new Date(1985, 6, 23)); // 490935600000
toString(val):String
Convert any value to its string representation.
Will return an empty string for undefined
or null
, otherwise will convert
the value to its string representation.
// null and undefined are converted into empty strings
toString(null); // ""
toString(undefined); // ""
toString(1); // "1"
toString([1,2,3]); // "1,2,3"
toString(false); // "false"
// uses `val.toString()` to convert value
toString({toString:funtion(){ return 'foo'; }}); // "foo"
For more usage examples check specs inside /tests
folder. Unit tests are the
best documentation you can get...