socket.d.ts
9.98 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
/// <reference types="node" />
import { Packet } from "socket.io-parser";
import { EventParams, EventNames, EventsMap, StrictEventEmitter, DefaultEventsMap } from "./typed-events";
import type { Client } from "./client";
import type { Namespace } from "./namespace";
import type { IncomingMessage, IncomingHttpHeaders } from "http";
import type { Room, SocketId } from "socket.io-adapter";
import type { ParsedUrlQuery } from "querystring";
import { BroadcastOperator } from "./broadcast-operator";
export interface SocketReservedEventsMap {
disconnect: (reason: string) => void;
disconnecting: (reason: string) => void;
error: (err: Error) => void;
}
export interface EventEmitterReservedEventsMap {
newListener: (eventName: string | Symbol, listener: (...args: any[]) => void) => void;
removeListener: (eventName: string | Symbol, listener: (...args: any[]) => void) => void;
}
export declare const RESERVED_EVENTS: ReadonlySet<string | Symbol>;
/**
* The handshake details
*/
export interface Handshake {
/**
* The headers sent as part of the handshake
*/
headers: IncomingHttpHeaders;
/**
* The date of creation (as string)
*/
time: string;
/**
* The ip of the client
*/
address: string;
/**
* Whether the connection is cross-domain
*/
xdomain: boolean;
/**
* Whether the connection is secure
*/
secure: boolean;
/**
* The date of creation (as unix timestamp)
*/
issued: number;
/**
* The request URL string
*/
url: string;
/**
* The query object
*/
query: ParsedUrlQuery;
/**
* The auth object
*/
auth: {
[key: string]: any;
};
}
declare type Event = [eventName: string, ...args: any[]];
export declare class Socket<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ListenEvents, EmitEvents, SocketReservedEventsMap> {
readonly nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents>;
readonly client: Client<ListenEvents, EmitEvents, ServerSideEvents>;
readonly id: SocketId;
readonly handshake: Handshake;
/**
* Additional information that can be attached to the Socket instance and which will be used in the fetchSockets method
*/
data: Partial<SocketData>;
connected: boolean;
private readonly server;
private readonly adapter;
private acks;
private fns;
private flags;
private _anyListeners?;
/**
* Interface to a `Client` for a given `Namespace`.
*
* @param {Namespace} nsp
* @param {Client} client
* @param {Object} auth
* @package
*/
constructor(nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents>, client: Client<ListenEvents, EmitEvents, ServerSideEvents>, auth: object);
/**
* Builds the `handshake` BC object
*
* @private
*/
private buildHandshake;
/**
* Emits to this client.
*
* @return Always returns `true`.
* @public
*/
emit<Ev extends EventNames<EmitEvents>>(ev: Ev, ...args: EventParams<EmitEvents, Ev>): boolean;
/**
* @private
*/
private registerAckCallback;
/**
* Targets a room when broadcasting.
*
* @param room
* @return self
* @public
*/
to(room: Room | Room[]): BroadcastOperator<EmitEvents>;
/**
* Targets a room when broadcasting.
*
* @param room
* @return self
* @public
*/
in(room: Room | Room[]): BroadcastOperator<EmitEvents>;
/**
* Excludes a room when broadcasting.
*
* @param room
* @return self
* @public
*/
except(room: Room | Room[]): BroadcastOperator<EmitEvents>;
/**
* Sends a `message` event.
*
* @return self
* @public
*/
send(...args: EventParams<EmitEvents, "message">): this;
/**
* Sends a `message` event.
*
* @return self
* @public
*/
write(...args: EventParams<EmitEvents, "message">): this;
/**
* Writes a packet.
*
* @param {Object} packet - packet object
* @param {Object} opts - options
* @private
*/
private packet;
/**
* Joins a room.
*
* @param {String|Array} rooms - room or array of rooms
* @return a Promise or nothing, depending on the adapter
* @public
*/
join(rooms: Room | Array<Room>): Promise<void> | void;
/**
* Leaves a room.
*
* @param {String} room
* @return a Promise or nothing, depending on the adapter
* @public
*/
leave(room: string): Promise<void> | void;
/**
* Leave all rooms.
*
* @private
*/
private leaveAll;
/**
* Called by `Namespace` upon successful
* middleware execution (ie: authorization).
* Socket is added to namespace array before
* call to join, so adapters can access it.
*
* @private
*/
_onconnect(): void;
/**
* Called with each packet. Called by `Client`.
*
* @param {Object} packet
* @private
*/
_onpacket(packet: Packet): void;
/**
* Called upon event packet.
*
* @param {Packet} packet - packet object
* @private
*/
private onevent;
/**
* Produces an ack callback to emit with an event.
*
* @param {Number} id - packet id
* @private
*/
private ack;
/**
* Called upon ack packet.
*
* @private
*/
private onack;
/**
* Called upon client disconnect packet.
*
* @private
*/
private ondisconnect;
/**
* Handles a client error.
*
* @private
*/
_onerror(err: Error): void;
/**
* Called upon closing. Called by `Client`.
*
* @param {String} reason
* @throw {Error} optional error object
*
* @private
*/
_onclose(reason: string): this | undefined;
/**
* Produces an `error` packet.
*
* @param {Object} err - error object
*
* @private
*/
_error(err: any): void;
/**
* Disconnects this client.
*
* @param {Boolean} close - if `true`, closes the underlying connection
* @return {Socket} self
*
* @public
*/
disconnect(close?: boolean): this;
/**
* Sets the compress flag.
*
* @param {Boolean} compress - if `true`, compresses the sending data
* @return {Socket} self
* @public
*/
compress(compress: boolean): this;
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because they’re connected through long polling
* and is in the middle of a request-response cycle).
*
* @return {Socket} self
* @public
*/
get volatile(): this;
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to every sockets but the
* sender.
*
* @return {Socket} self
* @public
*/
get broadcast(): BroadcastOperator<EmitEvents>;
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return {Socket} self
* @public
*/
get local(): BroadcastOperator<EmitEvents>;
/**
* Sets a modifier for a subsequent event emission that the callback will be called with an error when the
* given number of milliseconds have elapsed without an acknowledgement from the client:
*
* ```
* socket.timeout(5000).emit("my-event", (err) => {
* if (err) {
* // the client did not acknowledge the event in the given delay
* }
* });
* ```
*
* @returns self
* @public
*/
timeout(timeout: number): this;
/**
* Dispatch incoming event to socket listeners.
*
* @param {Array} event - event that will get emitted
* @private
*/
private dispatch;
/**
* Sets up socket middleware.
*
* @param {Function} fn - middleware function (event, next)
* @return {Socket} self
* @public
*/
use(fn: (event: Event, next: (err?: Error) => void) => void): this;
/**
* Executes the middleware for an incoming event.
*
* @param {Array} event - event that will get emitted
* @param {Function} fn - last fn call in the middleware
* @private
*/
private run;
/**
* Whether the socket is currently disconnected
*/
get disconnected(): boolean;
/**
* A reference to the request that originated the underlying Engine.IO Socket.
*
* @public
*/
get request(): IncomingMessage;
/**
* A reference to the underlying Client transport connection (Engine.IO Socket object).
*
* @public
*/
get conn(): import("engine.io").Socket;
/**
* @public
*/
get rooms(): Set<Room>;
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback.
*
* @param listener
* @public
*/
onAny(listener: (...args: any[]) => void): this;
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback. The listener is added to the beginning of the listeners array.
*
* @param listener
* @public
*/
prependAny(listener: (...args: any[]) => void): this;
/**
* Removes the listener that will be fired when any event is emitted.
*
* @param listener
* @public
*/
offAny(listener?: (...args: any[]) => void): this;
/**
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
* e.g. to remove listeners.
*
* @public
*/
listenersAny(): ((...args: any[]) => void)[];
private newBroadcastOperator;
}
export {};