Asio.h
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#ifndef ASIO_H
#define ASIO_H
#include <boost/asio.hpp>
typedef boost::asio::ip::tcp::socket::native_type uv_os_sock_t;
static const int UV_READABLE = 1;
static const int UV_WRITABLE = 2;
namespace uS {
struct Loop : boost::asio::io_service {
static Loop *createLoop(bool defaultLoop = true) {
return new Loop;
}
void destroy() {
delete this;
}
void run() {
boost::asio::io_service::run();
}
};
struct Timer {
boost::asio::deadline_timer asio_timer;
void *data;
Timer(Loop *loop) : asio_timer(*loop) {
}
void start(void (*cb)(Timer *), int first, int repeat) {
asio_timer.expires_from_now(boost::posix_time::milliseconds(first));
asio_timer.async_wait([this, cb, repeat](const boost::system::error_code &ec) {
if (ec != boost::asio::error::operation_aborted) {
if (repeat) {
start(cb, repeat, repeat);
}
cb(this);
}
});
}
void setData(void *data) {
this->data = data;
}
void *getData() {
return data;
}
// bug: cancel does not cancel expired timers!
// it has to guarantee that the timer is not called after
// stop is called! ffs boost!
void stop() {
asio_timer.cancel();
}
void close() {
asio_timer.get_io_service().post([this]() {
delete this;
});
}
};
struct Async {
Loop *loop;
void (*cb)(Async *);
void *data;
boost::asio::io_service::work asio_work;
Async(Loop *loop) : loop(loop), asio_work(*loop) {
}
void start(void (*cb)(Async *)) {
this->cb = cb;
}
void send() {
loop->post([this]() {
cb(this);
});
}
void close() {
loop->post([this]() {
delete this;
});
}
void setData(void *data) {
this->data = data;
}
void *getData() {
return data;
}
};
struct Poll {
boost::asio::posix::stream_descriptor *socket;
void (*cb)(Poll *p, int status, int events);
Poll(Loop *loop, uv_os_sock_t fd) {
socket = new boost::asio::posix::stream_descriptor(*loop, fd);
socket->non_blocking(true);
}
bool isClosed() {
return !socket;
}
boost::asio::ip::tcp::socket::native_type getFd() {
return socket ? socket->native_handle() : -1;
}
void setCb(void (*cb)(Poll *p, int status, int events)) {
this->cb = cb;
}
void (*getCb())(Poll *, int, int) {
return cb;
}
void reInit(Loop *loop, uv_os_sock_t fd) {
delete socket;
socket = new boost::asio::posix::stream_descriptor(*loop, fd);
socket->non_blocking(true);
}
void start(Loop *, Poll *self, int events) {
if (events & UV_READABLE) {
socket->async_read_some(boost::asio::null_buffers(), [self](boost::system::error_code ec, std::size_t) {
if (ec != boost::asio::error::operation_aborted) {
self->start(nullptr, self, UV_READABLE);
self->cb(self, ec ? -1 : 0, UV_READABLE);
}
});
}
if (events & UV_WRITABLE) {
socket->async_write_some(boost::asio::null_buffers(), [self](boost::system::error_code ec, std::size_t) {
if (ec != boost::asio::error::operation_aborted) {
self->start(nullptr, self, UV_WRITABLE);
self->cb(self, ec ? -1 : 0, UV_WRITABLE);
}
});
}
}
void change(Loop *, Poll *self, int events) {
socket->cancel();
start(nullptr, self, events);
}
bool fastTransfer(Loop *loop, Loop *newLoop, int events) {
return false;
}
// todo: asio is thread safe, use it!
bool threadSafeChange(Loop *loop, Poll *self, int events) {
return false;
}
void stop(Loop *) {
socket->cancel();
}
// this is not correct, but it works for now
// think about transfer - should allow one to not delete
// but in this case it doesn't matter at all
void close(Loop *loop, void (*cb)(Poll *)) {
socket->release();
socket->get_io_service().post([cb, this]() {
cb(this);
});
delete socket;
socket = nullptr;
}
};
}
#endif // ASIO_H