jmorecfg.h 14.8 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421
/*
 * jmorecfg.h
 *
 * This file was part of the Independent JPEG Group's software:
 * Copyright (C) 1991-1997, Thomas G. Lane.
 * Modified 1997-2009 by Guido Vollbeding.
 * libjpeg-turbo Modifications:
 * Copyright (C) 2009, 2011, 2014-2015, 2018, 2020, D. R. Commander.
 * For conditions of distribution and use, see the accompanying README.ijg
 * file.
 *
 * This file contains additional configuration options that customize the
 * JPEG software for special applications or support machine-dependent
 * optimizations.  Most users will not need to touch this file.
 */


/*
 * Maximum number of components (color channels) allowed in JPEG image.
 * To meet the letter of Rec. ITU-T T.81 | ISO/IEC 10918-1, set this to 255.
 * However, darn few applications need more than 4 channels (maybe 5 for CMYK +
 * alpha mask).  We recommend 10 as a reasonable compromise; use 4 if you are
 * really short on memory.  (Each allowed component costs a hundred or so
 * bytes of storage, whether actually used in an image or not.)
 */

#define MAX_COMPONENTS  10      /* maximum number of image components */


/*
 * Basic data types.
 * You may need to change these if you have a machine with unusual data
 * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
 * or "long" not 32 bits.  We don't care whether "int" is 16 or 32 bits,
 * but it had better be at least 16.
 */

/* Representation of a single sample (pixel element value).
 * We frequently allocate large arrays of these, so it's important to keep
 * them small.  But if you have memory to burn and access to char or short
 * arrays is very slow on your hardware, you might want to change these.
 */

#if BITS_IN_JSAMPLE == 8
/* JSAMPLE should be the smallest type that will hold the values 0..255.
 * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
 */

#ifdef HAVE_UNSIGNED_CHAR

typedef unsigned char JSAMPLE;
#define GETJSAMPLE(value)  ((int)(value))

#else /* not HAVE_UNSIGNED_CHAR */

typedef char JSAMPLE;
#ifdef __CHAR_UNSIGNED__
#define GETJSAMPLE(value)  ((int)(value))
#else
#define GETJSAMPLE(value)  ((int)(value) & 0xFF)
#endif /* __CHAR_UNSIGNED__ */

#endif /* HAVE_UNSIGNED_CHAR */

#define MAXJSAMPLE      255
#define CENTERJSAMPLE   128

#endif /* BITS_IN_JSAMPLE == 8 */


#if BITS_IN_JSAMPLE == 12
/* JSAMPLE should be the smallest type that will hold the values 0..4095.
 * On nearly all machines "short" will do nicely.
 */

typedef short JSAMPLE;
#define GETJSAMPLE(value)  ((int)(value))

#define MAXJSAMPLE      4095
#define CENTERJSAMPLE   2048

#endif /* BITS_IN_JSAMPLE == 12 */


/* Representation of a DCT frequency coefficient.
 * This should be a signed value of at least 16 bits; "short" is usually OK.
 * Again, we allocate large arrays of these, but you can change to int
 * if you have memory to burn and "short" is really slow.
 */

typedef short JCOEF;


/* Compressed datastreams are represented as arrays of JOCTET.
 * These must be EXACTLY 8 bits wide, at least once they are written to
 * external storage.  Note that when using the stdio data source/destination
 * managers, this is also the data type passed to fread/fwrite.
 */

#ifdef HAVE_UNSIGNED_CHAR

typedef unsigned char JOCTET;
#define GETJOCTET(value)  (value)

#else /* not HAVE_UNSIGNED_CHAR */

typedef char JOCTET;
#ifdef __CHAR_UNSIGNED__
#define GETJOCTET(value)  (value)
#else
#define GETJOCTET(value)  ((value) & 0xFF)
#endif /* __CHAR_UNSIGNED__ */

#endif /* HAVE_UNSIGNED_CHAR */


/* These typedefs are used for various table entries and so forth.
 * They must be at least as wide as specified; but making them too big
 * won't cost a huge amount of memory, so we don't provide special
 * extraction code like we did for JSAMPLE.  (In other words, these
 * typedefs live at a different point on the speed/space tradeoff curve.)
 */

/* UINT8 must hold at least the values 0..255. */

#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char UINT8;
#else /* not HAVE_UNSIGNED_CHAR */
#ifdef __CHAR_UNSIGNED__
typedef char UINT8;
#else /* not __CHAR_UNSIGNED__ */
typedef short UINT8;
#endif /* __CHAR_UNSIGNED__ */
#endif /* HAVE_UNSIGNED_CHAR */

/* UINT16 must hold at least the values 0..65535. */

#ifdef HAVE_UNSIGNED_SHORT
typedef unsigned short UINT16;
#else /* not HAVE_UNSIGNED_SHORT */
typedef unsigned int UINT16;
#endif /* HAVE_UNSIGNED_SHORT */

/* INT16 must hold at least the values -32768..32767. */

#ifndef XMD_H                   /* X11/xmd.h correctly defines INT16 */
typedef short INT16;
#endif

/* INT32 must hold at least signed 32-bit values.
 *
 * NOTE: The INT32 typedef dates back to libjpeg v5 (1994.)  Integers were
 * sometimes 16-bit back then (MS-DOS), which is why INT32 is typedef'd to
 * long.  It also wasn't common (or at least as common) in 1994 for INT32 to be
 * defined by platform headers.  Since then, however, INT32 is defined in
 * several other common places:
 *
 * Xmd.h (X11 header) typedefs INT32 to int on 64-bit platforms and long on
 * 32-bit platforms (i.e always a 32-bit signed type.)
 *
 * basetsd.h (Win32 header) typedefs INT32 to int (always a 32-bit signed type
 * on modern platforms.)
 *
 * qglobal.h (Qt header) typedefs INT32 to int (always a 32-bit signed type on
 * modern platforms.)
 *
 * This is a recipe for conflict, since "long" and "int" aren't always
 * compatible types.  Since the definition of INT32 has technically been part
 * of the libjpeg API for more than 20 years, we can't remove it, but we do not
 * use it internally any longer.  We instead define a separate type (JLONG)
 * for internal use, which ensures that internal behavior will always be the
 * same regardless of any external headers that may be included.
 */

#ifndef XMD_H                   /* X11/xmd.h correctly defines INT32 */
#ifndef _BASETSD_H_             /* Microsoft defines it in basetsd.h */
#ifndef _BASETSD_H              /* MinGW is slightly different */
#ifndef QGLOBAL_H               /* Qt defines it in qglobal.h */
typedef long INT32;
#endif
#endif
#endif
#endif

/* Datatype used for image dimensions.  The JPEG standard only supports
 * images up to 64K*64K due to 16-bit fields in SOF markers.  Therefore
 * "unsigned int" is sufficient on all machines.  However, if you need to
 * handle larger images and you don't mind deviating from the spec, you
 * can change this datatype.  (Note that changing this datatype will
 * potentially require modifying the SIMD code.  The x86-64 SIMD extensions,
 * in particular, assume a 32-bit JDIMENSION.)
 */

typedef unsigned int JDIMENSION;

#define JPEG_MAX_DIMENSION  65500L  /* a tad under 64K to prevent overflows */


/* These macros are used in all function definitions and extern declarations.
 * You could modify them if you need to change function linkage conventions;
 * in particular, you'll need to do that to make the library a Windows DLL.
 * Another application is to make all functions global for use with debuggers
 * or code profilers that require it.
 */

/* a function called through method pointers: */
#define METHODDEF(type)         static type
/* a function used only in its module: */
#define LOCAL(type)             static type
/* a function referenced thru EXTERNs: */
#define GLOBAL(type)            type
/* a reference to a GLOBAL function: */
#define EXTERN(type)            extern type


/* Originally, this macro was used as a way of defining function prototypes
 * for both modern compilers as well as older compilers that did not support
 * prototype parameters.  libjpeg-turbo has never supported these older,
 * non-ANSI compilers, but the macro is still included because there is some
 * software out there that uses it.
 */

#define JMETHOD(type, methodname, arglist)  type (*methodname) arglist


/* libjpeg-turbo no longer supports platforms that have far symbols (MS-DOS),
 * but again, some software relies on this macro.
 */

#undef FAR
#define FAR


/*
 * On a few systems, type boolean and/or its values FALSE, TRUE may appear
 * in standard header files.  Or you may have conflicts with application-
 * specific header files that you want to include together with these files.
 * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
 */

#ifndef HAVE_BOOLEAN
typedef int boolean;
#endif
#ifndef FALSE                   /* in case these macros already exist */
#define FALSE   0               /* values of boolean */
#endif
#ifndef TRUE
#define TRUE    1
#endif


/*
 * The remaining options affect code selection within the JPEG library,
 * but they don't need to be visible to most applications using the library.
 * To minimize application namespace pollution, the symbols won't be
 * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
 */

#ifdef JPEG_INTERNALS
#define JPEG_INTERNAL_OPTIONS
#endif

#ifdef JPEG_INTERNAL_OPTIONS


/*
 * These defines indicate whether to include various optional functions.
 * Undefining some of these symbols will produce a smaller but less capable
 * library.  Note that you can leave certain source files out of the
 * compilation/linking process if you've #undef'd the corresponding symbols.
 * (You may HAVE to do that if your compiler doesn't like null source files.)
 */

/* Capability options common to encoder and decoder: */

#define DCT_ISLOW_SUPPORTED     /* accurate integer method */
#define DCT_IFAST_SUPPORTED     /* less accurate int method [legacy feature] */
#define DCT_FLOAT_SUPPORTED     /* floating-point method [legacy feature] */

/* Encoder capability options: */

#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define C_PROGRESSIVE_SUPPORTED     /* Progressive JPEG? (Requires MULTISCAN)*/
#define ENTROPY_OPT_SUPPORTED       /* Optimization of entropy coding parms? */
/* Note: if you selected 12-bit data precision, it is dangerous to turn off
 * ENTROPY_OPT_SUPPORTED.  The standard Huffman tables are only good for 8-bit
 * precision, so jchuff.c normally uses entropy optimization to compute
 * usable tables for higher precision.  If you don't want to do optimization,
 * you'll have to supply different default Huffman tables.
 * The exact same statements apply for progressive JPEG: the default tables
 * don't work for progressive mode.  (This may get fixed, however.)
 */
#define INPUT_SMOOTHING_SUPPORTED   /* Input image smoothing option? */

/* Decoder capability options: */

#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define D_PROGRESSIVE_SUPPORTED     /* Progressive JPEG? (Requires MULTISCAN)*/
#define SAVE_MARKERS_SUPPORTED      /* jpeg_save_markers() needed? */
#define BLOCK_SMOOTHING_SUPPORTED   /* Block smoothing? (Progressive only) */
#define IDCT_SCALING_SUPPORTED      /* Output rescaling via IDCT? */
#undef  UPSAMPLE_SCALING_SUPPORTED  /* Output rescaling at upsample stage? */
#define UPSAMPLE_MERGING_SUPPORTED  /* Fast path for sloppy upsampling? */
#define QUANT_1PASS_SUPPORTED       /* 1-pass color quantization? */
#define QUANT_2PASS_SUPPORTED       /* 2-pass color quantization? */

/* more capability options later, no doubt */


/*
 * The RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE macros are a vestigial
 * feature of libjpeg.  The idea was that, if an application developer needed
 * to compress from/decompress to a BGR/BGRX/RGBX/XBGR/XRGB buffer, they could
 * change these macros, rebuild libjpeg, and link their application statically
 * with it.  In reality, few people ever did this, because there were some
 * severe restrictions involved (cjpeg and djpeg no longer worked properly,
 * compressing/decompressing RGB JPEGs no longer worked properly, and the color
 * quantizer wouldn't work with pixel sizes other than 3.)  Furthermore, since
 * all of the O/S-supplied versions of libjpeg were built with the default
 * values of RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE, many applications
 * have come to regard these values as immutable.
 *
 * The libjpeg-turbo colorspace extensions provide a much cleaner way of
 * compressing from/decompressing to buffers with arbitrary component orders
 * and pixel sizes.  Thus, we do not support changing the values of RGB_RED,
 * RGB_GREEN, RGB_BLUE, or RGB_PIXELSIZE.  In addition to the restrictions
 * listed above, changing these values will also break the SIMD extensions and
 * the regression tests.
 */

#define RGB_RED         0       /* Offset of Red in an RGB scanline element */
#define RGB_GREEN       1       /* Offset of Green */
#define RGB_BLUE        2       /* Offset of Blue */
#define RGB_PIXELSIZE   3       /* JSAMPLEs per RGB scanline element */

#define JPEG_NUMCS  17

#define EXT_RGB_RED         0
#define EXT_RGB_GREEN       1
#define EXT_RGB_BLUE        2
#define EXT_RGB_PIXELSIZE   3

#define EXT_RGBX_RED        0
#define EXT_RGBX_GREEN      1
#define EXT_RGBX_BLUE       2
#define EXT_RGBX_PIXELSIZE  4

#define EXT_BGR_RED         2
#define EXT_BGR_GREEN       1
#define EXT_BGR_BLUE        0
#define EXT_BGR_PIXELSIZE   3

#define EXT_BGRX_RED        2
#define EXT_BGRX_GREEN      1
#define EXT_BGRX_BLUE       0
#define EXT_BGRX_PIXELSIZE  4

#define EXT_XBGR_RED        3
#define EXT_XBGR_GREEN      2
#define EXT_XBGR_BLUE       1
#define EXT_XBGR_PIXELSIZE  4

#define EXT_XRGB_RED        1
#define EXT_XRGB_GREEN      2
#define EXT_XRGB_BLUE       3
#define EXT_XRGB_PIXELSIZE  4

static const int rgb_red[JPEG_NUMCS] = {
  -1, -1, RGB_RED, -1, -1, -1, EXT_RGB_RED, EXT_RGBX_RED,
  EXT_BGR_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
  EXT_RGBX_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
  -1
};

static const int rgb_green[JPEG_NUMCS] = {
  -1, -1, RGB_GREEN, -1, -1, -1, EXT_RGB_GREEN, EXT_RGBX_GREEN,
  EXT_BGR_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
  EXT_RGBX_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
  -1
};

static const int rgb_blue[JPEG_NUMCS] = {
  -1, -1, RGB_BLUE, -1, -1, -1, EXT_RGB_BLUE, EXT_RGBX_BLUE,
  EXT_BGR_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
  EXT_RGBX_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
  -1
};

static const int rgb_pixelsize[JPEG_NUMCS] = {
  -1, -1, RGB_PIXELSIZE, -1, -1, -1, EXT_RGB_PIXELSIZE, EXT_RGBX_PIXELSIZE,
  EXT_BGR_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
  EXT_RGBX_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
  -1
};

/* Definitions for speed-related optimizations. */

/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
 * two 16-bit shorts is faster than multiplying two ints.  Define MULTIPLIER
 * as short on such a machine.  MULTIPLIER must be at least 16 bits wide.
 */

#ifndef MULTIPLIER
#ifndef WITH_SIMD
#define MULTIPLIER  int         /* type for fastest integer multiply */
#else
#define MULTIPLIER  short       /* prefer 16-bit with SIMD for parellelism */
#endif
#endif


/* FAST_FLOAT should be either float or double, whichever is done faster
 * by your compiler.  (Note that this type is only used in the floating point
 * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
 */

#ifndef FAST_FLOAT
#define FAST_FLOAT  float
#endif

#endif /* JPEG_INTERNAL_OPTIONS */