base.h
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#ifndef SASS_BASE_H
#define SASS_BASE_H
// #define DEBUG_SHARED_PTR
#ifdef _MSC_VER
#pragma warning(disable : 4503)
#ifndef _SCL_SECURE_NO_WARNINGS
#define _SCL_SECURE_NO_WARNINGS
#endif
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#ifndef _CRT_NONSTDC_NO_DEPRECATE
#define _CRT_NONSTDC_NO_DEPRECATE
#endif
#endif
#include <stddef.h>
#include <stdbool.h>
#ifdef __GNUC__
#define DEPRECATED(func) func __attribute__ ((deprecated))
#elif defined(_MSC_VER)
#define DEPRECATED(func) __declspec(deprecated) func
#else
#pragma message("WARNING: You need to implement DEPRECATED for this compiler")
#define DEPRECATED(func) func
#endif
#ifdef _WIN32
/* You should define ADD_EXPORTS *only* when building the DLL. */
#ifdef ADD_EXPORTS
#define ADDAPI __declspec(dllexport)
#define ADDCALL __cdecl
#else
#define ADDAPI
#define ADDCALL
#endif
#else /* _WIN32 not defined. */
/* Define with no value on non-Windows OSes. */
#define ADDAPI
#define ADDCALL
#endif
/* Make sure functions are exported with C linkage under C++ compilers. */
#ifdef __cplusplus
extern "C" {
#endif
// Different render styles
enum Sass_Output_Style {
SASS_STYLE_NESTED,
SASS_STYLE_EXPANDED,
SASS_STYLE_COMPACT,
SASS_STYLE_COMPRESSED,
// only used internaly
SASS_STYLE_INSPECT,
SASS_STYLE_TO_SASS
};
// to allocate buffer to be filled
ADDAPI void* ADDCALL sass_alloc_memory(size_t size);
// to allocate a buffer from existing string
ADDAPI char* ADDCALL sass_copy_c_string(const char* str);
// to free overtaken memory when done
ADDAPI void ADDCALL sass_free_memory(void* ptr);
// Some convenient string helper function
ADDAPI char* ADDCALL sass_string_quote (const char* str, const char quote_mark);
ADDAPI char* ADDCALL sass_string_unquote (const char* str);
// Implemented sass language version
// Hardcoded version 3.4 for time being
ADDAPI const char* ADDCALL libsass_version(void);
// Get compiled libsass language
ADDAPI const char* ADDCALL libsass_language_version(void);
#ifdef __cplusplus
} // __cplusplus defined.
#endif
#endif