VRMExporter.cs
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using System;
using System.Linq;
using UniGLTF;
using UnityEngine;
namespace VRM
{
public class VRMExporter : gltfExporter
{
protected override IMaterialExporter CreateMaterialExporter()
{
return new VRMMaterialExporter();
}
public VRMExporter(glTF gltf) : base(gltf)
{
gltf.extensionsUsed.Add(glTF_VRM_extensions.ExtensionName);
gltf.extensions.VRM = new glTF_VRM_extensions();
}
public new static glTF Export(GameObject go)
{
var gltf = new glTF();
using (var exporter = new VRMExporter(gltf)
{
#if VRM_EXPORTER_USE_SPARSE
// experimental
UseSparseAccessorForBlendShape=true
#endif
})
{
_Export(gltf, exporter, go);
}
return gltf;
}
public static void _Export(glTF gltf, VRMExporter exporter, GameObject go)
{
exporter.Prepare(go);
exporter.Export();
// avatar
var animator = go.GetComponent<Animator>();
if (animator != null)
{
var humanoid = go.GetComponent<VRMHumanoidDescription>();
UniHumanoid.AvatarDescription description = null;
var nodes = go.transform.Traverse().Skip(1).ToList();
{
var isCreated = false;
if (humanoid != null)
{
description = humanoid.GetDescription(out isCreated);
}
if (description != null)
{
// use description
gltf.extensions.VRM.humanoid.Apply(description, nodes);
}
if (isCreated)
{
GameObject.DestroyImmediate(description);
}
}
{
// set humanoid bone mapping
var avatar = animator.avatar;
foreach (HumanBodyBones key in Enum.GetValues(typeof(HumanBodyBones)))
{
if (key == HumanBodyBones.LastBone)
{
break;
}
var transform = animator.GetBoneTransform(key);
if (transform != null)
{
gltf.extensions.VRM.humanoid.SetNodeIndex(key, nodes.IndexOf(transform));
}
}
}
}
// morph
var master = go.GetComponent<VRMBlendShapeProxy>();
if (master != null)
{
var avatar = master.BlendShapeAvatar;
if (avatar != null)
{
var meshes = exporter.Meshes;
foreach (var x in avatar.Clips)
{
gltf.extensions.VRM.blendShapeMaster.Add(x, exporter.Copy.transform, meshes);
}
}
}
// secondary
VRMSpringUtility.ExportSecondary(exporter.Copy.transform, exporter.Nodes,
x => gltf.extensions.VRM.secondaryAnimation.colliderGroups.Add(x),
x => gltf.extensions.VRM.secondaryAnimation.boneGroups.Add(x)
);
#pragma warning disable 0618
// meta(obsolete)
{
var meta = exporter.Copy.GetComponent<VRMMetaInformation>();
if (meta != null)
{
gltf.extensions.VRM.meta.author = meta.Author;
gltf.extensions.VRM.meta.contactInformation = meta.ContactInformation;
gltf.extensions.VRM.meta.title = meta.Title;
if (meta.Thumbnail != null)
{
gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, glTFTextureTypes.Unknown);
}
gltf.extensions.VRM.meta.licenseType = meta.LicenseType;
gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
gltf.extensions.VRM.meta.reference = meta.Reference;
}
}
#pragma warning restore 0618
// meta
{
var _meta = exporter.Copy.GetComponent<VRMMeta>();
if (_meta != null && _meta.Meta != null)
{
var meta = _meta.Meta;
// info
gltf.extensions.VRM.meta.version = meta.Version;
gltf.extensions.VRM.meta.author = meta.Author;
gltf.extensions.VRM.meta.contactInformation = meta.ContactInformation;
gltf.extensions.VRM.meta.reference = meta.Reference;
gltf.extensions.VRM.meta.title = meta.Title;
if (meta.Thumbnail != null)
{
gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, glTFTextureTypes.Unknown);
}
// ussage pemission
gltf.extensions.VRM.meta.allowedUser = meta.AllowedUser;
gltf.extensions.VRM.meta.violentUssage = meta.ViolentUssage;
gltf.extensions.VRM.meta.sexualUssage = meta.SexualUssage;
gltf.extensions.VRM.meta.commercialUssage = meta.CommercialUssage;
gltf.extensions.VRM.meta.otherPermissionUrl = meta.OtherPermissionUrl;
// distribution license
gltf.extensions.VRM.meta.licenseType = meta.LicenseType;
if (meta.LicenseType == LicenseType.Other)
{
gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
}
}
}
// firstPerson
var firstPerson = exporter.Copy.GetComponent<VRMFirstPerson>();
if (firstPerson != null)
{
if (firstPerson.FirstPersonBone != null)
{
gltf.extensions.VRM.firstPerson.firstPersonBone = exporter.Nodes.IndexOf(firstPerson.FirstPersonBone);
gltf.extensions.VRM.firstPerson.firstPersonBoneOffset = firstPerson.FirstPersonOffset;
gltf.extensions.VRM.firstPerson.meshAnnotations = firstPerson.Renderers.Select(x => new glTF_VRM_MeshAnnotation
{
mesh = exporter.Meshes.IndexOf(x.SharedMesh),
firstPersonFlag = x.FirstPersonFlag.ToString(),
}).ToList();
}
// lookAt
{
var lookAtHead = exporter.Copy.GetComponent<VRMLookAtHead>();
if (lookAtHead != null)
{
var boneApplyer = exporter.Copy.GetComponent<VRMLookAtBoneApplyer>();
var blendShapeApplyer = exporter.Copy.GetComponent<VRMLookAtBlendShapeApplyer>();
if (boneApplyer != null)
{
gltf.extensions.VRM.firstPerson.lookAtType = LookAtType.Bone;
gltf.extensions.VRM.firstPerson.lookAtHorizontalInner.Apply(boneApplyer.HorizontalInner);
gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(boneApplyer.HorizontalOuter);
gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(boneApplyer.VerticalDown);
gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(boneApplyer.VerticalUp);
}
else if (blendShapeApplyer != null)
{
gltf.extensions.VRM.firstPerson.lookAtType = LookAtType.BlendShape;
gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(blendShapeApplyer.Horizontal);
gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(blendShapeApplyer.VerticalDown);
gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(blendShapeApplyer.VerticalUp);
}
}
}
}
// materials
foreach (var m in exporter.Materials)
{
gltf.extensions.VRM.materialProperties.Add(VRMMaterialExporter.CreateFromMaterial(m, exporter.TextureManager.Textures));
}
}
}
}