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TFT_My_Galaxy
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Authored by
이재용
2020-06-28 23:10:16 +0900
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Commit
ccffb614ed534d5f110d685b656db9db89c1705b
ccffb614
1 parent
2d25da38
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app.js
app.js
deleted
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2d25da3
var
request
=
require
(
"request"
);
var
express
=
require
(
'express'
);
var
fs
=
require
(
'fs'
);
var
puuid_url_list
=
[]
var
events
=
require
(
'events'
)
var
key
=
"RGAPI-82f68b2b-8db9-4b3d-951a-7684fbb49a4c"
// LOL API key
var
app
=
express
();
var
eventEmitter
=
new
events
.
EventEmitter
();
var
bodyParser
=
require
(
'body-parser'
);
let
puuid
let
option
app
.
use
(
bodyParser
.
urlencoded
({
extended
:
false
}));
app
.
use
(
bodyParser
.
json
());
var
name_list
=
[]
// 유저의 아이디와 매칭되는 고유번호
var
puuid_list
=
[]
// puuid 저장을 위한 리스트
eventEmitter
.
setMaxListeners
(
200
)
app
.
get
(
'/'
,
function
(
req
,
res
)
{
});
// 버튼 구현 (은하계(맵) 으로 이루어진 버튼들) => 버튼 클릭시 해당 url로 get 하여 데이터 획득
app
.
get
(
'/galaxy'
,
function
(
req
,
res
)
{
name_url
=
"https://kr.api.riotgames.com/tft/league/v1/challenger?api_key="
+
key
request
(
name_url
,
function
(
err
,
res
,
body
)
{
let
json
=
JSON
.
parse
(
body
)
//json으로 파싱
var
name
=
json
[
'entries'
]
for
(
var
value
in
name
)
{
name_list
.
push
(
name
[
value
][
"summonerId"
])
console
.
log
(
name_list
.
length
)
if
(
name_list
.
length
==
200
)
{
eventEmitter
.
emit
(
'name_done'
)
console
.
log
(
"!"
)
}
}
});
//request1 END
eventEmitter
.
on
(
"name_done"
,
function
()
{
console
.
log
(
name_list
.
length
)
for
(
i
=
0
;
i
<
name_list
.
length
;
i
++
)
{
console
.
log
(
"https://kr.api.riotgames.com/tft/summoner/v1/summoners/"
+
name_list
[
i
])
puuid_url_list
.
push
(
"https://kr.api.riotgames.com/tft/summoner/v1/summoners/"
+
name_list
[
i
])
console
.
log
(
puuid_url_list
)
if
(
puuid_url_list
.
length
==
200
)
{
eventEmitter
.
emit
(
"puuid_url_done"
)
break
}
}
});
//name_done => puuid_url 설정 완료
eventEmitter
.
on
(
"puuid_url_done"
,
function
(){
//puuid 가져오기
console
.
log
(
puuid_url_list
)
function
delay
(
option
)
{
return
new
Promise
(
resolve
=>
//option=> request hedear 가 설정되기 전에 request를 해버리는 문제 해결하기위해 promise 사용
setTimeout
(()
=>
{
request
(
option
,
function
(
err
,
res
,
body
)
{
puuid
=
JSON
.
parse
(
body
)
console
.
log
(
puuid
)
puuid
=
puuid
[
"puuid"
]
puuid_list
.
push
(
puuid
)
console
.
log
(
puuid_list
)
console
.
log
(
puuid_list
.
length
)
if
(
puuid_list
.
length
==
200
)
//puuid 를 100개는 잘가져오고 100개는 못가져오는 문제 생김
{
eventEmitter
.
emit
(
"puuid_find_done"
)
}
});
resolve
();
},
400
)
);
}
async
function
loop
(
puuid_url_list
)
{
{
for
(
i
=
0
;
i
<
puuid_url_list
.
length
;
i
++
)
{
option
=
{
url
:
puuid_url_list
[
i
],
//url 값 설정은 확인 완료
method
:
'GET'
,
headers
:{
"User-Agent"
:
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/83.0.4103.61 Safari/537.36"
,
"Accept-Language"
:
"ko-KR,ko;q=0.9,en-US;q=0.8,en;q=0.7"
,
"Accept-Charset"
:
"application/x-www-form-urlencoded; charset=UTF-8"
,
"Origin"
:
"https://developer.riotgames.com"
,
"X-Riot-Token"
:
key
}
}
await
delay
(
option
);
}
}
}
loop
(
puuid_url_list
);
});
eventEmitter
.
on
(
"puuid_find_done"
,
function
(){
res
.
send
(
puuid_list
)
});
});
// app end
var
server
=
app
.
listen
(
80
);
console
.
log
(
"run!"
)
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