items.json 8.09 KB
[
  {
    "id": 1,
    "name": "B.F. Sword",
    "description": "Gain Attack Damage."
  },
  {
    "id": 2,
    "name": "Recurve Bow",
    "description": "Gain Attack Speed."
  },
  {
    "id": 3,
    "name": "Needlessly Large Rod",
    "description": "Gain Spell Power."
  },
  {
    "id": 4,
    "name": "Tear of the Goddess",
    "description": "Gain Mana."
  },
  {
    "id": 5,
    "name": "Chain Vest",
    "description": "Gain Armor."
  },
  {
    "id": 6,
    "name": "Negatron Cloak",
    "description": "Gain Magic Resist."
  },
  {
    "id": 7,
    "name": "Giant's Belt",
    "description": "Gain Health."
  },
  {
    "id": 8,
    "name": "Spatula",
    "description": "It must do something..."
  },
  {
    "id": 9,
    "name": "Sparring Gloves",
    "description": "Gain Critical Strike Chance and Dodge Chance."
  },
  {
    "id": 11,
    "name": "Deathblade",
    "description": "Contributing to a kill grants the holder addtional Attack Damage for the rest of combat."
  },
  {
    "id": 12,
    "name": "Giant Slayer",
    "description": "The holder's spells and basic attacks do bonus damage. If the target has more health, the bonus damage increases."
  },
  {
    "id": 13,
    "name": "Hextech Gunblade",
    "description": "The holder's spells heal them for a percentage of the damage dealt. Excess healing fuels a shield that protects the holder."
  },
  {
    "id": 14,
    "name": "Spear of Shojin",
    "description": "The holder's basic attacks restore Mana on-hit."
  },
  {
    "id": 15,
    "name": "Guardian Angel",
    "description": "Prevents the wearer's first death, reviving them after a short delay and sheding all negative effects."
  },
  {
    "id": 16,
    "name": "Bloodthirster",
    "description": "Basic attacks heal the holder for a percentage of the damage dealt."
  },
  {
    "id": 17,
    "name": "Zeke's Herald",
    "description": "When combat begins, the wearer and nearby allies in the same row gain Attack Speed for the rest of combat."
  },
  {
    "id": 18,
    "name": "Sword of the Divine",
    "description": "The holder gains the Divine trait."
  },
  {
    "id": 19,
    "name": "Infinity Edge",
    "description": "Grants Critical Strike Chance. Each point of Critical Strike Chance above 100% becomes bonus Critical Strike Damage."
  },
  {
    "id": 22,
    "name": "Rapid Firecannon",
    "description": "The holder gains Attack Range, and their Basic Attacks can't miss."
  },
  {
    "id": 23,
    "name": "Guinsoo's Rageblade",
    "description": "Basic Attacks grant bonus Attack Speed for the rest of combat."
  },
  {
    "id": 24,
    "name": "Statikk Shiv",
    "description": "Every third Basic Attack from the wearer deals Magic Damage to nearby enemies, and true damage if they are shielded or crowd-controlled."
  },
  {
    "id": 25,
    "name": "Titan's Resolve",
    "description": "When the wearer takes damage or inflicts a critical hit, they gain a stacking damage bonus. The damage stacks up to a limit, at which point the wearer gains Armor and Magic Resistance, and increases in size."
  },
  {
    "id": 26,
    "name": "Runaan's Hurricane",
    "description": "Basic Attacks fire a bolt at another nearby enemy, dealing a percentage of the wearer's Attack Damage and applying on-hit effects. These bolts can critical strike."
  },
  {
    "id": 27,
    "name": "Zz'Rot Portal",
    "description": "When the wearer dies, a Construct arises to continue the fight."
  },
  {
    "id": 28,
    "name": "Duelist's Zeal",
    "description": "The holder gains the Duelist trait."
  },
  {
    "id": 29,
    "name": "Last Whisper",
    "description": "When the wearer inflicts a critical hit, the target's Armor is reduced for a number of seconds."
  },
  {
    "id": 33,
    "name": "Rabadon's Deathcap",
    "description": "The holder gains additional Spell Power."
  },
  {
    "id": 34,
    "name": "Luden's Echo",
    "description": "When the holder casts their spell, the first target dealt magic damage and to nearby enemies are dealt additional magic damage."
  },
  {
    "id": 35,
    "name": "Locket of the Iron Solari",
    "description": "When combat begins, the wearer and nearby allies in the same row gain a shield that blocks damage for several seconds."
  },
  {
    "id": 36,
    "name": "Ionic Spark",
    "description": "Nearby enemies have their Magic Resist reduced. When they cast a spell, they are zapped taking magic damage equal to a percentage of their max Mana."
  },
  {
    "id": 37,
    "name": "Morellonomicon",
    "description": "When the holder deals damage with their spell, they burn the target, dealing a percentage of the target's maximum Health as true damage over several seconds, and reducing healing by a percentage for the duration of the burn."
  },
  {
    "id": 38,
    "name": "Aspect of Dusk",
    "description": "The holder gains the Dusk trait."
  },
  {
    "id": 39,
    "name": "Jeweled Gauntlet",
    "description": "The holder's spells can cause critical hits, and the holder gains bonus Critical Strike Damage."
  },
  {
    "id": 44,
    "name": "Blue Buff",
    "description": "After casting their spell, the wearer gains Mana."
  },
  {
    "id": 45,
    "name": "Frozen Heart",
    "description": "Reduces the Attack Speed of nearby enemies. Each Frozen Heart a champion carries beyond the first increases the radius of this effect."
  },
  {
    "id": 46,
    "name": "Chalice of Power",
    "description": "When combat begins, the wearer and all nearby allies in the same row gain Spell Power for the rest of combat."
  },
  {
    "id": 47,
    "name": "Redemption",
    "description": "When the wearer dies, allies are healed."
  },
  {
    "id": 48,
    "name": "Mage's Hat",
    "description": "The holder gains the Mage trait."
  },
  {
    "id": 49,
    "name": "Hand Of Justice",
    "description": "At the beginning of each planning phase, the wearer's basic attacks and spells deal additional damage or heal for a percentage of damage dealt."
  },
  {
    "id": 55,
    "name": "Bramble Vest",
    "description": "Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal magic damage to all nearby enemies."
  },
  {
    "id": 56,
    "name": "Gargoyle Stoneplate",
    "description": "The holder gains Armor and Magic Resist for each enemy targeting them."
  },
  {
    "id": 57,
    "name": "Sunfire Cape",
    "description": "At start of combat, and every couple seconds thereafter, a random nearby enemyis burned for a percentage of their maximum health. Any healing they receive is reduced."
  },
  {
    "id": 58,
    "name": "Vanguard's Cuirass",
    "description": "The holder gains the Vanguard trait."
  },
  {
    "id": 59,
    "name": "Shroud of Stillness",
    "description": "When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana until they cast."
  },
  {
    "id": 66,
    "name": "Dragon's Claw",
    "description": "Reduces incoming magic damage."
  },
  {
    "id": 67,
    "name": "Zephyr",
    "description": "When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for several seconds."
  },
  {
    "id": 68,
    "name": "Elderwood Sprout",
    "description": "The holder gains the Elderwood trait."
  },
  {
    "id": 69,
    "name": "Quicksilver",
    "description": "The wearer is immune to crowd control for the first several seconds of combat."
  },
  {
    "id": 77,
    "name": "Warmog's Armor",
    "description": "Grants bonus Health."
  },
  {
    "id": 78,
    "name": "Warlord's Banner",
    "description": "The wearer gains the Warlord trait."
  },
  {
    "id": 79,
    "name": "Trap Claw",
    "description": "Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for several seconds."
  },
  {
    "id": 88,
    "name": "Force of Nature",
    "description": ""
  },
  {
    "id": 89,
    "name": "Youmuu's Ghostblade",
    "description": "The wearer gains the Assassin trait."
  },
  {
    "id": 99,
    "name": "Thief's Gloves",
    "description": "At the beginning of each planning phase, the wearer equips 2 temporary items. Temporary items increase in power based on your player level."
  }
]