get_game_info.py
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import requests
from urllib import parse
import pymysql
import sys, json
APIKEY="RGAPI-0f60cc69-78c3-414b-af06-a61c9a685d9c"
headers={
"User-Agent": "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/86.0.4240.183 Safari/537.36",
"Accept-Language": "ko-KR,ko;q=0.9,en-US;q=0.8,en;q=0.7",
"Accept-Charset": "application/x-www-form-urlencoded; charset=UTF-8",
"Origin": "https://developer.riotgames.com",
"X-Riot-Token": APIKEY
}
def select(user_name):
conn = pymysql.connect(host='localhost', user='root', password="!!fnsldkwjsrl11", db="project_troll", charset='utf8')
check=0
try:
with conn.cursor() as curs:
sql = "select name from game_info"
curs.execute(sql)
rs = curs.fetchall()
for row in rs:
if user_name in row:
check=1
finally:
conn.close()
return check
def insert_table(name, kill,death,ass,cs,view):
if select(name)==1:
conn = pymysql.connect(host='localhost', user='root', password="!!fnsldkwjsrl11", db="project_troll", charset='utf8')
try:
with conn.cursor() as curs:
sql = 'UPDATE game_info SET kill_cs=%s,death=%s,assist=%s,cs=%s,view_score=%s WHERE name=%s'
curs.execute(sql, (kill,death,ass,cs,view,name))
conn.commit()
finally:
conn.close()
else:
conn = pymysql.connect(host='localhost', user='root', password="!!fnsldkwjsrl11", db="project_troll", charset='utf8')
try:
with conn.cursor() as curs:
sql = 'insert into game_info values(%s, %s,%s,%s,%s,%s)'
curs.execute(sql, (name, kill,view,cs,death,ass))
conn.commit()
finally:
conn.close()
def all_info(name):
API="https://kr.api.riotgames.com/lol/summoner/v4/summoners/by-name/" + name
getAPI=requests.get(API, headers=headers)
LOL_API_DATA=getAPI.json()
accountid=LOL_API_DATA["accountId"]
API="https://kr.api.riotgames.com/lol/match/v4/matchlists/by-account/" + accountid
getAPI=requests.get(API, headers=headers)
LOL_API_DATA1=getAPI.json()['matches']
kill=0
death=0
ass=0
vision=0
cs=0
time=0
for i in range(0,10):
checkpoint=0
gameid=LOL_API_DATA1[i].get("gameId")
API="https://kr.api.riotgames.com/lol/match/v4/matches/" + str(gameid)
getAPI=requests.get(API, headers=headers)
LOL_API_DATA=getAPI.json()
for j in range(0,10):
if(LOL_API_DATA["participantIdentities"][j]["player"]["summonerName"]==name):
checkpoint=j
j=10
kill=kill+LOL_API_DATA["participants"][checkpoint]["stats"]["kills"]
death=death+LOL_API_DATA["participants"][checkpoint]["stats"]["deaths"]
ass=ass+LOL_API_DATA["participants"][checkpoint]["stats"]["assists"]
cs=cs+LOL_API_DATA["participants"][checkpoint]["stats"]["totalMinionsKilled"]+\
LOL_API_DATA["participants"][checkpoint]["stats"]["neutralMinionsKilled"]
vision=vision+LOL_API_DATA["participants"][checkpoint]["stats"]["visionScore"]
time=time+LOL_API_DATA["gameDuration"]
insert_table(name, round(kill/10,2),round(death/10,2),round(ass/10,2),round(cs/(time/60),2),round(vision/10,2))
return round(kill/10,2),round(death/10,2),round(ass/10,2),round(cs/(time/60),2),round(vision/10,2)