Bad.h
285 Bytes
template <class T>
struct iterator {
void Compare(const iterator &x) { return; }
friend void Check(iterator) { return; }
};
template <class T = int> struct Box {
iterator<T> I;
void test() {
Check(I);
I.Compare(I);
}
};
// Force instantiation of Box<int>
Box<> B;