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... | @@ -2036,6 +2036,8 @@ bool InsertBGI2Hook() | ... | @@ -2036,6 +2036,8 @@ bool InsertBGI2Hook() |
2036 | case 0x01312cd0 - 0x01312d8e: | 2036 | case 0x01312cd0 - 0x01312d8e: |
2037 | // For newer BGI2 game since コドモノアソビ (2015/11) | 2037 | // For newer BGI2 game since コドモノアソビ (2015/11) |
2038 | case 0x00A64260 - 0x00A64318: | 2038 | case 0x00A64260 - 0x00A64318: |
2039 | + // For latest BGI2 game since タユタマ2(2016/05) by @mireado | ||
2040 | + case 0x00E95290 - 0x00E95345: | ||
2039 | hp.offset = 4 * 2; | 2041 | hp.offset = 4 * 2; |
2040 | break; | 2042 | break; |
2041 | default: | 2043 | default: | ... | ... |
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