OvrAvatarSDKCAPI.cs
70.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
using UnityEngine;
using System;
using System.Runtime.InteropServices;
using AOT;
using Oculus.Avatar;
//This needs to be the csharp equivalent of ovrAvatarCapabilities in OVR_Avatar.h
[Flags]
public enum ovrAvatarCapabilities
{
Body = 1 << 0,
Hands = 1 << 1,
Base = 1 << 2,
BodyTilt = 1 << 4,
Expressive = 1 << 5,
All = -1
};
// This needs to be the csharp equivalent of ovrAvatarMessageType in OVR_Avatar.h
public enum ovrAvatarMessageType {
AvatarSpecification,
AssetLoaded,
Count
};
// This needs to be the csharp equivalent of ovrAvatarMessage_AvatarSpecification in OVR_Avatar.h
public struct ovrAvatarMessage_AvatarSpecification {
public IntPtr avatarSpec; //ovrAvatarSpecification*, opaque pointer
public UInt64 oculusUserID;
};
// This needs to be the csharp equivalent of ovrAvatarMessage_AssetLoaded in OVR_Avatar.h
public struct ovrAvatarMessage_AssetLoaded {
public UInt64 assetID;
public IntPtr asset; //ovrAvatarAsset*, opaque pointer
};
// This needs to be the csharp equivalent of ovrAvatarAssetType in OVR_Avatar.h
public enum ovrAvatarAssetType {
Mesh,
Texture,
Pose,
Material,
CombinedMesh,
PBSMaterial,
FailedLoad,
Count
};
// This needs to be the csharp equivalent of ovrAvatarMeshVertex in OVR_Avatar.h
public struct ovrAvatarMeshVertex
{
public float x;
public float y;
public float z;
public float nx;
public float ny;
public float nz;
public float tx;
public float ty;
public float tz;
public float tw;
public float u;
public float v;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public byte[] blendIndices; ///< Indices into the bind pose
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public float[] blendWeights; ///< Blend weights for each component in the bind pose
};
// This needs to be the csharp equivalent of ovrAvatarMeshVertex in OVR_Avatar.h
public struct ovrAvatarMeshVertexV2
{
public float x;
public float y;
public float z;
public float nx;
public float ny;
public float nz;
public float tx;
public float ty;
public float tz;
public float tw;
public float u;
public float v;
public float r;
public float g;
public float b;
public float a;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public byte[] blendIndices; ///< Indices into the bind pose
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public float[] blendWeights; ///< Blend weights for each component in the bind pose
};
// This needs to be the csharp equivalent of ovrAvatarMeshVertex in OVR_Avatar.h
public struct ovrAvatarBlendVertex
{
public float x;
public float y;
public float z;
public float nx;
public float ny;
public float nz;
public float tx;
public float ty;
public float tz;
};
// This needs to be the csharp equivalent of ovrAvatarMeshAssetData in OVR_Avatar.h
public struct ovrAvatarMeshAssetData
{
public UInt32 vertexCount;
public IntPtr vertexBuffer; //const ovrAvatarMeshVertex*
public UInt32 indexCount;
public IntPtr indexBuffer; //const uint16t*
public ovrAvatarSkinnedMeshPose skinnedBindPose;
};
/// Mesh Asset Data V2
///
public struct ovrAvatarMeshAssetDataV2
{
public UInt32 vertexCount;
public IntPtr vertexBuffer; //const ovrAvatarMeshVertexV2*
public UInt32 indexCount;
public IntPtr indexBuffer; //const uint16t*
public ovrAvatarSkinnedMeshPose skinnedBindPose;
};
// This needs to be the csharp equivalent of ovrAvatarTextureFormat in OVR_Avatar.h
public enum ovrAvatarTextureFormat {
RGB24,
DXT1,
DXT5,
ASTC_RGB_6x6,
ASTC_RGB_6x6_MIPMAPS,
Count
};
// This needs to be the csharp equivalent of ovrAvatarTextureAssetData in OVR_Avatar.h
public struct ovrAvatarTextureAssetData {
public ovrAvatarTextureFormat format;
public UInt32 sizeX;
public UInt32 sizeY;
public UInt32 mipCount;
public UInt64 textureDataSize;
public IntPtr textureData; // const uint8_t*
};
// This needs to be the csharp equivalent of ovrAvatarRenderPartType in OVR_Avatar.h
public enum ovrAvatarRenderPartType
{
SkinnedMeshRender,
SkinnedMeshRenderPBS,
ProjectorRender,
SkinnedMeshRenderPBS_V2,
Count
};
/// Avatar Logging Level
/// Matches the Android Log Levels
public enum ovrAvatarLogLevel
{
Unknown,
Default,
Verbose,
Debug,
Info,
Warn,
Error,
Fatal,
Silent
};
// This needs to be the csharp equivalent of ovrAvatarTransform in OVR_Avatar.h
public struct ovrAvatarTransform
{
public Vector3 position;
public Quaternion orientation;
public Vector3 scale;
};
// This needs to be the csharp equivalent of ovrAvatarButton in OVR_Avatar.h
[Flags]
public enum ovrAvatarButton
{
One = 0x0001,
Two = 0x0002,
Three = 0x0004,
Joystick = 0x0008,
}
// This needs to be the csharp equivalent of ovrAvatarTouch in OVR_Avatar.h
[Flags]
public enum ovrAvatarTouch
{
One = 0x0001,
Two = 0x0002,
Joystick = 0x0004,
ThumbRest = 0x0008,
Index = 0x0010,
Pointing = 0x0040,
ThumbUp = 0x0080,
}
// This needs to be the csharp equivalent of ovrAvatarHandInputState in OVR_Avatar.h
public struct ovrAvatarHandInputState
{
public ovrAvatarTransform transform;
public ovrAvatarButton buttonMask;
public ovrAvatarTouch touchMask;
public float joystickX;
public float joystickY;
public float indexTrigger;
public float handTrigger;
[MarshalAs(UnmanagedType.I1)]
public bool isActive;
};
// This needs to be the csharp equivalent of ovrAvatarComponent in OVR_Avatar.h
public struct ovrAvatarComponent
{
public ovrAvatarTransform transform;
public UInt32 renderPartCount;
public IntPtr renderParts; //const ovrAvatarRenderPart* const*
[MarshalAs(UnmanagedType.LPStr)]
public string name;
};
struct ovrAvatarComponent_Offsets
{
public static long transform = Marshal.OffsetOf(typeof(ovrAvatarComponent), "transform").ToInt64();
public static Int32 renderPartCount = Marshal.OffsetOf(typeof(ovrAvatarComponent), "renderPartCount").ToInt32();
public static Int32 renderParts = Marshal.OffsetOf(typeof(ovrAvatarComponent), "renderParts").ToInt32();
public static Int32 name = Marshal.OffsetOf(typeof(ovrAvatarComponent), "name").ToInt32();
};
// This needs to be the csharp equivalent of ovrAvatarBodyComponent in OVR_Avatar.h
public struct ovrAvatarBaseComponent
{
public Vector3 basePosition;
public IntPtr renderComponent; //const ovrAvatarComponent*
};
// This needs to be the csharp equivalent of ovrAvatarBodyComponent in OVR_Avatar.h
public struct ovrAvatarBodyComponent {
public ovrAvatarTransform leftEyeTransform;
public ovrAvatarTransform rightEyeTransform;
public ovrAvatarTransform centerEyeTransform;
public IntPtr renderComponent; //const ovrAvatarComponent*
};
public struct ovrAvatarBodyComponent_Offsets
{
public static long leftEyeTransform = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "leftEyeTransform").ToInt64();
public static long rightEyeTransform = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "rightEyeTransform").ToInt64();
public static long centerEyeTransform = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "centerEyeTransform").ToInt64();
public static long renderComponent = Marshal.OffsetOf(typeof(ovrAvatarBodyComponent), "renderComponent").ToInt64();
};
// This needs to be the csharp equivalent of ovrAvatarControllerComponent in OVR_Avatar.h
public struct ovrAvatarControllerComponent
{
public ovrAvatarHandInputState inputState;
public IntPtr renderComponent; //const ovrAvatarComponent*
};
// This needs to be the csharp equivalent of ovrAvatarHandComponent in OVR_Avatar.h
public struct ovrAvatarHandComponent {
public ovrAvatarHandInputState inputState;
public IntPtr renderComponent; //const ovrAvatarComponent*
};
// This needs to be the csharp equivalent of ovrAvatarMaterialLayerBlendMode in OVR_Avatar.h
public enum ovrAvatarMaterialLayerBlendMode{
Add,
Multiply,
Count
};
// This needs to be the csharp equivalent of ovrAvatarMaterialLayerSampleMode in OVR_Avatar.h
public enum ovrAvatarMaterialLayerSampleMode{
Color,
Texture,
TextureSingleChannel,
Parallax,
Count
};
// This needs to be the csharp equivalent of ovrAvatarMaterialLayerMaskType in OVR_Avatar.h
public enum ovrAvatarMaterialMaskType{
None,
Positional,
ViewReflection,
Fresnel,
Pulse,
Count
};
// This needs to be the csharp equivalent of Controller Types from OVR_Avatar.h
public enum ovrAvatarControllerType
{
Touch,
Malibu,
Go,
Quest,
Count,
};
public enum ovrAvatarAssetLevelOfDetail
{
Lowest = 1,
Medium = 3,
Highest = 5,
};
public enum ovrAvatarLookAndFeelVersion
{
Unknown = -1,
One = 0,
Two = 1,
};
// This needs to be the csharp equivalent of ovrAvatarMaterialLayerState in OVR_Avatar.h
public struct ovrAvatarMaterialLayerState{
public ovrAvatarMaterialLayerBlendMode blendMode;
public ovrAvatarMaterialLayerSampleMode sampleMode;
public ovrAvatarMaterialMaskType maskType;
public Vector4 layerColor;
public Vector4 sampleParameters;
public UInt64 sampleTexture;
public Vector4 sampleScaleOffset;
public Vector4 maskParameters;
public Vector4 maskAxis;
static bool VectorEquals(Vector4 a, Vector4 b)
{
return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
}
public override bool Equals(object obj)
{
if (!(obj is ovrAvatarMaterialLayerState))
{
return false;
}
ovrAvatarMaterialLayerState other = (ovrAvatarMaterialLayerState)obj;
if (blendMode != other.blendMode) return false;
if (sampleMode != other.sampleMode) return false;
if (maskType != other.maskType) return false;
if (!VectorEquals(layerColor, other.layerColor)) return false;
if (!VectorEquals(sampleParameters, other.sampleParameters)) return false;
if (sampleTexture != other.sampleTexture) return false;
if (!VectorEquals(sampleScaleOffset, other.sampleScaleOffset)) return false;
if (!VectorEquals(maskParameters, other.maskParameters)) return false;
if (!VectorEquals(maskAxis, other.maskAxis)) return false;
return true;
}
public override int GetHashCode()
{
return blendMode.GetHashCode() ^
sampleMode.GetHashCode() ^
maskType.GetHashCode() ^
layerColor.GetHashCode() ^
sampleParameters.GetHashCode() ^
sampleTexture.GetHashCode() ^
sampleScaleOffset.GetHashCode() ^
maskParameters.GetHashCode() ^
maskAxis.GetHashCode();
}
};
// This needs to be the csharp equivalent of ovrAvatarMaterialState in OVR_Avatar.h
public struct ovrAvatarMaterialState
{
public Vector4 baseColor;
public ovrAvatarMaterialMaskType baseMaskType;
public Vector4 baseMaskParameters;
public Vector4 baseMaskAxis;
public ovrAvatarMaterialLayerSampleMode sampleMode;
public UInt64 alphaMaskTextureID;
public Vector4 alphaMaskScaleOffset;
public UInt64 normalMapTextureID;
public Vector4 normalMapScaleOffset;
public UInt64 parallaxMapTextureID;
public Vector4 parallaxMapScaleOffset;
public UInt64 roughnessMapTextureID;
public Vector4 roughnessMapScaleOffset;
public UInt32 layerCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public ovrAvatarMaterialLayerState[] layers;
static bool VectorEquals(Vector4 a, Vector4 b)
{
return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
}
public override bool Equals(object obj)
{
if (!(obj is ovrAvatarMaterialState))
{
return false;
}
ovrAvatarMaterialState other = (ovrAvatarMaterialState)obj;
if (!VectorEquals(baseColor, other.baseColor)) return false;
if (baseMaskType != other.baseMaskType) return false;
if (!VectorEquals(baseMaskParameters, other.baseMaskParameters)) return false;
if (!VectorEquals(baseMaskAxis, other.baseMaskAxis)) return false;
if (sampleMode != other.sampleMode) return false;
if (alphaMaskTextureID != other.alphaMaskTextureID) return false;
if (!VectorEquals(alphaMaskScaleOffset, other.alphaMaskScaleOffset)) return false;
if (normalMapTextureID != other.normalMapTextureID) return false;
if (!VectorEquals(normalMapScaleOffset, other.normalMapScaleOffset)) return false;
if (parallaxMapTextureID != other.parallaxMapTextureID) return false;
if (!VectorEquals(parallaxMapScaleOffset, other.parallaxMapScaleOffset)) return false;
if (roughnessMapTextureID != other.roughnessMapTextureID) return false;
if (!VectorEquals(roughnessMapScaleOffset, other.roughnessMapScaleOffset)) return false;
if (layerCount != other.layerCount) return false;
for (int i = 0; i < layerCount; ++i)
{
if (!layers[i].Equals(other.layers[i])) return false;
}
return true;
}
public override int GetHashCode()
{
int hash = 0;
hash ^= baseColor.GetHashCode();
hash ^= baseMaskType.GetHashCode();
hash ^= baseMaskParameters.GetHashCode();
hash ^= baseMaskAxis.GetHashCode();
hash ^= sampleMode.GetHashCode();
hash ^= alphaMaskTextureID.GetHashCode();
hash ^= alphaMaskScaleOffset.GetHashCode();
hash ^= normalMapTextureID.GetHashCode();
hash ^= normalMapScaleOffset.GetHashCode();
hash ^= parallaxMapTextureID.GetHashCode();
hash ^= parallaxMapScaleOffset.GetHashCode();
hash ^= roughnessMapTextureID.GetHashCode();
hash ^= roughnessMapScaleOffset.GetHashCode();
hash ^= layerCount.GetHashCode();
for (int i = 0; i < layerCount; ++i)
{
hash ^= layers[i].GetHashCode();
}
return hash;
}
};
public struct ovrAvatarExpressiveParameters
{
public Vector4 irisColor;
public Vector4 scleraColor;
public Vector4 lashColor;
public Vector4 browColor;
public Vector4 lipColor;
public Vector4 teethColor;
public Vector4 gumColor;
public float browLashIntensity;
public float lipSmoothness;
static bool VectorEquals(Vector4 a, Vector4 b)
{
return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
}
public override bool Equals(object obj)
{
if (!(obj is ovrAvatarExpressiveParameters))
{
return false;
}
ovrAvatarExpressiveParameters other = (ovrAvatarExpressiveParameters)obj;
if (!VectorEquals(irisColor, other.irisColor)) return false;
if (!VectorEquals(scleraColor, other.scleraColor)) return false;
if (!VectorEquals(lashColor, other.lashColor)) return false;
if (!VectorEquals(browColor, other.browColor)) return false;
if (!VectorEquals(lipColor, other.lipColor)) return false;
if (!VectorEquals(teethColor, other.teethColor)) return false;
if (!VectorEquals(gumColor, other.gumColor)) return false;
if (browLashIntensity != other.browLashIntensity) return false;
if (lipSmoothness != other.lipSmoothness) return false;
return true;
}
public override int GetHashCode()
{
return irisColor.GetHashCode() ^
scleraColor.GetHashCode() ^
lashColor.GetHashCode() ^
browColor.GetHashCode() ^
lipColor.GetHashCode() ^
teethColor.GetHashCode() ^
gumColor.GetHashCode() ^
browLashIntensity.GetHashCode() ^
lipSmoothness.GetHashCode();
}
}
public struct ovrAvatarPBSMaterialState
{
public Vector4 baseColor; ///< Underlying base color for the material
public UInt64 albedoTextureID; ///< Texture id for the albedo map
public Vector4 albedoMultiplier; ///< Multiplier for albedo texture sample
public UInt64 metallicnessTextureID; ///< Texture id for the metal map
public float glossinessScale; ///< Glossiness factor
public UInt64 normalTextureID; ///< Texture id for the normal map
public UInt64 heightTextureID; ///< Texture id for the height map
public UInt64 occlusionTextureID; ///< Texture id for the occlusion map
public UInt64 emissionTextureID; ///< Texture id for the emission map
public Vector4 emissionMultiplier; ///< Multiplier for emission texture sample
public UInt64 detailMaskTextureID; ///< Texture id for the detail mask map
public UInt64 detailAlbedoTextureID; ///< Texture id for the detail albedo map
public UInt64 detailNormalTextureID; ///< Texture id for the detail normal map
static bool VectorEquals(Vector4 a, Vector4 b)
{
return a.x == b.x && a.y == b.y && a.z == b.z && a.w == b.w;
}
public override bool Equals(object obj)
{
if (!(obj is ovrAvatarPBSMaterialState))
{
return false;
}
ovrAvatarPBSMaterialState other = (ovrAvatarPBSMaterialState)obj;
if (!VectorEquals(baseColor, other.baseColor)) return false;
if (albedoTextureID != other.albedoTextureID) return false;
if (!VectorEquals(albedoMultiplier, other.albedoMultiplier)) return false;
if (metallicnessTextureID != other.metallicnessTextureID) return false;
if (glossinessScale != other.glossinessScale) return false;
if (normalTextureID != other.normalTextureID) return false;
if (heightTextureID != other.heightTextureID) return false;
if (occlusionTextureID != other.occlusionTextureID) return false;
if (emissionTextureID != other.emissionTextureID) return false;
if (!VectorEquals(emissionMultiplier, other.emissionMultiplier)) return false;
if (detailMaskTextureID != other.detailMaskTextureID) return false;
if (detailAlbedoTextureID != other.detailAlbedoTextureID) return false;
if (detailNormalTextureID != other.detailNormalTextureID) return false;
return true;
}
public override int GetHashCode()
{
return baseColor.GetHashCode() ^
albedoTextureID.GetHashCode() ^
albedoMultiplier.GetHashCode() ^
metallicnessTextureID.GetHashCode() ^
glossinessScale.GetHashCode() ^
normalTextureID.GetHashCode() ^
heightTextureID.GetHashCode() ^
occlusionTextureID.GetHashCode() ^
emissionTextureID.GetHashCode() ^
emissionMultiplier.GetHashCode() ^
detailMaskTextureID.GetHashCode() ^
detailAlbedoTextureID.GetHashCode() ^
detailNormalTextureID.GetHashCode();
}
};
public class OvrAvatarAssetMaterial : OvrAvatarAsset
{
public OvrAvatarAssetMaterial(UInt64 id, IntPtr mat)
{
assetID = id;
material = CAPI.ovrAvatarAsset_GetMaterialState(mat);
}
public ovrAvatarMaterialState material;
}
// This needs to be the csharp equivalent of ovrAvatarSkinnedMeshPose in OVR_Avatar.h
public struct ovrAvatarSkinnedMeshPose
{
public UInt32 jointCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public ovrAvatarTransform[] jointTransform;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public int[] jointParents;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public IntPtr[] jointNames; //const char * jointNames[64];
};
[Flags]
public enum ovrAvatarVisibilityFlags
{
FirstPerson = 1 << 0,
ThirdPerson = 1 << 1,
SelfOccluding = 1 << 2,
};
// This needs to be the csharp equivalent of ovrAvatarRenderPart_SkinnedMeshRender in OVR_Avatar.h
public struct ovrAvatarRenderPart_SkinnedMeshRender
{
public ovrAvatarTransform localTransform;
public ovrAvatarVisibilityFlags visibilityMask;
public UInt64 meshAssetID;
public ovrAvatarMaterialState materialState;
public ovrAvatarSkinnedMeshPose skinnedPose;
};
// This needs to be the csharp equivalent of ovrAvatarRenderPart_SkinnedMeshRenderPBS in OVR_Avatar.h
public struct ovrAvatarRenderPart_SkinnedMeshRenderPBS
{
public ovrAvatarTransform localTransform;
public ovrAvatarVisibilityFlags visibilityMask;
public UInt64 meshAssetID;
public UInt64 albedoTextureAssetID;
public UInt64 surfaceTextureAssetID;
public ovrAvatarSkinnedMeshPose skinnedPose;
};
// This needs to be the csharp equivalent of ovrAvatarRenderPart_ProjectorRender in OVR_Avatar.h
public struct ovrAvatarRenderPart_ProjectorRender
{
public ovrAvatarTransform localTransform;
public UInt32 componentIndex;
public UInt32 renderPartIndex;
public ovrAvatarMaterialState materialState;
};
// This needs to be the csharp equivalent of ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2 in OVR_Avatar.h
public struct ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2
{
public ovrAvatarTransform localTransform;
public ovrAvatarVisibilityFlags visibilityMask;
public UInt64 meshAssetID;
public ovrAvatarPBSMaterialState materialState;
public ovrAvatarSkinnedMeshPose skinnedPose;
};
// This needs to be the csharp equivalent of ovrAvatarHandGesture in OVR_Avatar.h
public enum ovrAvatarHandGesture {
Default,
GripSphere,
GripCube,
Count
};
public enum ovrAvatarBodyPartType
{
Body,
Clothing,
Eyewear,
Hair,
Beard,
Count
};
// This needs to be the csharp equivalent of ovrAvatarBlendShapeParams in OVR_Avatar.h
public struct ovrAvatarBlendShapeParams
{
public UInt32 blendShapeParamCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public float[] blendShapeParams;
};
struct ovrAvatarBlendShapeParams_Offsets
{
public static Int32 blendShapeParamCount = Marshal.OffsetOf(typeof(ovrAvatarBlendShapeParams), "blendShapeParamCount").ToInt32();
// Bug with Marshal.OffsetOf is returning an incorrect offset, causing an off by 1 float issue in the blendShapeParams
//public static long blendShapeParams = Marshal.OffsetOf(typeof(ovrAvatarBlendShapeParams), "blendShapeParams").ToInt64();
public static long blendShapeParams = Marshal.SizeOf(typeof(UInt32));
};
// This needs to be the csharp equivalent of ovrAvatarVisemes in OVR_Avatar.h
public struct ovrAvatarVisemes
{
public UInt32 visemeParamCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
public float[] visemeParams;
};
struct ovrAvatarVisemes_Offsets
{
public static Int32 visemeParamCount = Marshal.OffsetOf(typeof(ovrAvatarVisemes), "visemeParamCount").ToInt32();
// Bug with Marshal.OffsetOf is returning an incorrect offset, causing an off by 1 float issue in the visemeParams
//public static long visemeParams = Marshal.OffsetOf(typeof(ovrAvatarVisemes), "visemeParams").ToInt64();
public static long visemeParams = Marshal.SizeOf(typeof(UInt32));
};
// This needs to be the csharp equivalent of ovrAvatarGazeTargetType in OVR_AvatarInternal.h
public enum ovrAvatarGazeTargetType {
AvatarHead = 0,
AvatarHand,
Object,
ObjectStatic,
Count,
};
// This needs to be the csharp equivalent of ovrAvatarGazeTarget in OVR_AvatarInternal.h
public struct ovrAvatarGazeTarget
{
public UInt32 id;
public Vector3 worldPosition;
public ovrAvatarGazeTargetType type;
};
struct ovrAvatarGazeTarget_Offsets
{
public static Int32 id = 0;
public static Int32 worldPosition = Marshal.SizeOf(typeof(UInt32));
public static Int32 type = worldPosition + Marshal.SizeOf(typeof(Vector3));
};
public struct ovrAvatarGazeTargets
{
public UInt32 targetCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 128)]
public ovrAvatarGazeTarget[] targets;
};
struct ovrAvatarGazeTargets_Offsets
{
public static Int32 targetCount = Marshal.OffsetOf(typeof(ovrAvatarGazeTargets), "targetCount").ToInt32();
// Bug with Marshal.OffsetOf is returning an incorrect offset, causing an off by 1 float issue in the targets
//public static long targets = Marshal.OffsetOf(typeof(ovrAvatarGazeTargets), "targets").ToInt64();
public static long targets = Marshal.SizeOf(typeof(UInt32));
};
// This needs to be the csharp equivalent of ovrAvatarLightType in OVR_AvatarInternal.h
public enum ovrAvatarLightType {
Point = 0,
Direction,
Spot,
Count,
};
// This needs to be the csharp equivalent of ovrAvatarLight in OVR_AvatarInternal.h
public struct ovrAvatarLight
{
public UInt32 id;
public ovrAvatarLightType type;
public float intensity;
public Vector3 worldDirection;
public Vector3 worldPosition;
public float range;
public float spotAngleDeg;
};
struct ovrAvatarLight_Offsets
{
public static long id = Marshal.OffsetOf(typeof(ovrAvatarLight), "id").ToInt64();
public static long type = Marshal.OffsetOf(typeof(ovrAvatarLight), "type").ToInt64();
public static long intensity = Marshal.OffsetOf(typeof(ovrAvatarLight), "intensity").ToInt64();
public static long worldDirection = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldDirection").ToInt64();
public static long worldPosition = Marshal.OffsetOf(typeof(ovrAvatarLight), "worldPosition").ToInt64();
public static long range = Marshal.OffsetOf(typeof(ovrAvatarLight), "range").ToInt64();
public static long spotAngleDeg = Marshal.OffsetOf(typeof(ovrAvatarLight), "spotAngleDeg").ToInt64();
};
public struct ovrAvatarLights
{
public float ambientIntensity;
public UInt32 lightCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public ovrAvatarLight[] lights;
};
struct ovrAvatarLights_Offsets
{
public static long ambientIntensity = Marshal.OffsetOf(typeof(ovrAvatarLights), "ambientIntensity").ToInt64();
public static long lightCount = Marshal.OffsetOf(typeof(ovrAvatarLights), "lightCount").ToInt64();
public static long lights = Marshal.OffsetOf(typeof(ovrAvatarLights), "lights").ToInt64();
};
// Debug Render
[Flags]
public enum ovrAvatarDebugContext : uint
{
None = 0,
GazeTarget = 0x01,
Any = 0xffffffff
};
public struct ovrAvatarDebugLine
{
public Vector3 startPoint;
public Vector3 endPoint;
public Vector3 color;
public ovrAvatarDebugContext context;
public IntPtr text;
};
public struct ovrAvatarDebugTransform
{
public ovrAvatarTransform transform;
public ovrAvatarDebugContext context;
public IntPtr text;
};
namespace Oculus.Avatar
{
public class CAPI
{
#if UNITY_ANDROID && !UNITY_EDITOR
#if AVATAR_XPLAT
private const string LibFile = "ovravatar";
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_Initialize(string appID);
#else
private const string LibFile = "ovravatarloader";
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_InitializeAndroidUnity(string appID);
#endif
#else
private const string LibFile = "libovravatar";
public static readonly System.Version AvatarSDKVersion = new System.Version(1, 36, 0);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_Initialize(string appID);
#endif
static IntPtr nativeVisemeData = IntPtr.Zero;
static IntPtr nativeGazeTargetsData = IntPtr.Zero;
static IntPtr nativeAvatarLightsData = IntPtr.Zero;
static IntPtr DebugLineCountData = IntPtr.Zero;
static float[] scratchBufferFloat = new float[16];
static GameObject debugLineGo;
public static void Initialize()
{
nativeVisemeData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarVisemes)));
nativeGazeTargetsData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarGazeTargets)));
nativeAvatarLightsData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarLights)));
DebugLineCountData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(uint)));
debugLineGo = new GameObject();
debugLineGo.name = "AvatarSDKDebugDrawHelper";
}
public static void Shutdown()
{
Marshal.FreeHGlobal(nativeVisemeData);
Marshal.FreeHGlobal(nativeGazeTargetsData);
Marshal.FreeHGlobal(nativeAvatarLightsData);
Marshal.FreeHGlobal(DebugLineCountData);
debugLineGo = null;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_Shutdown();
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarMessage_Pop();
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarMessageType ovrAvatarMessage_GetType(IntPtr msg);
public static ovrAvatarMessage_AvatarSpecification ovrAvatarMessage_GetAvatarSpecification(
IntPtr msg)
{
IntPtr ptr = ovrAvatarMessage_GetAvatarSpecification_Native(msg);
return (ovrAvatarMessage_AvatarSpecification)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarMessage_AvatarSpecification));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarMessage_GetAvatarSpecification")]
private static extern IntPtr ovrAvatarMessage_GetAvatarSpecification_Native(IntPtr msg);
public static ovrAvatarMessage_AssetLoaded ovrAvatarMessage_GetAssetLoaded(
IntPtr msg)
{
IntPtr ptr = ovrAvatarMessage_GetAssetLoaded_Native(msg);
return (ovrAvatarMessage_AssetLoaded)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarMessage_AssetLoaded));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarMessage_GetAssetLoaded")]
private static extern IntPtr ovrAvatarMessage_GetAssetLoaded_Native(IntPtr msg);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarMessage_Free(IntPtr msg);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarSpecificationRequest_Create(UInt64 userID);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarSpecificationRequest_Destroy(IntPtr specificationRequest);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarSpecificationRequest_SetCombineMeshes(IntPtr specificationRequest, bool useCombinedMesh);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarSpecificationRequest_SetLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarSpecificationRequest_SetLevelOfDetail(IntPtr specificationRequest, ovrAvatarAssetLevelOfDetail lod);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_RequestAvatarSpecification(UInt64 userID);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_RequestAvatarSpecificationFromSpecRequest(IntPtr specificationRequest);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarSpecificationRequest_SetFallbackLookAndFeelVersion(IntPtr specificationRequest, ovrAvatarLookAndFeelVersion version);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarSpecificationRequest_SetExpressiveFlag(IntPtr specificationRequest, bool enable);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatar_Create(IntPtr avatarSpecification,
ovrAvatarCapabilities capabilities);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_Destroy(IntPtr avatar);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarPose_UpdateBody(
IntPtr avatar, ovrAvatarTransform headPose);
public static void ovrAvatarPose_UpdateVoiceVisualization(
IntPtr avatar, float[] pcmData)
{
ovrAvatarPose_UpdateVoiceVisualization_Native(
avatar, (UInt32)pcmData.Length, pcmData);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarPose_UpdateVoiceVisualization")]
private static extern void ovrAvatarPose_UpdateVoiceVisualization_Native(
IntPtr avatar, UInt32 pcmDataSize, [In] float[] pcmData);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarPose_UpdateHands(
IntPtr avatar,
ovrAvatarHandInputState inputStateLeft,
ovrAvatarHandInputState inputStateRight);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarPose_UpdateHandsWithType(
IntPtr avatar,
ovrAvatarHandInputState inputStateLeft,
ovrAvatarHandInputState inputStateRight,
ovrAvatarControllerType type);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarPose_Finalize(IntPtr avatar, float elapsedSeconds);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetLeftControllerVisibility(IntPtr avatar, bool show);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetRightControllerVisibility(IntPtr avatar, bool show);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetLeftHandVisibility(IntPtr avatar, bool show);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetRightHandVisibility(IntPtr avatar, bool show);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 ovrAvatarComponent_Count(IntPtr avatar);
public static void ovrAvatarComponent_Get(IntPtr avatar, UInt32 index, bool includeName, ref ovrAvatarComponent component)
{
IntPtr ptr = ovrAvatarComponent_Get_Native(avatar, index);
ovrAvatarComponent_Get(ptr, includeName, ref component);
}
public static void ovrAvatarComponent_Get(IntPtr componentPtr, bool includeName, ref ovrAvatarComponent component)
{
Marshal.Copy(new IntPtr(componentPtr.ToInt64() + ovrAvatarComponent_Offsets.transform), scratchBufferFloat, 0, 10);
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.transform);
component.renderPartCount = (UInt32)Marshal.ReadInt32(componentPtr, ovrAvatarComponent_Offsets.renderPartCount);
component.renderParts = Marshal.ReadIntPtr(componentPtr, ovrAvatarComponent_Offsets.renderParts);
if (includeName)
{
IntPtr namePtr = Marshal.ReadIntPtr(componentPtr, ovrAvatarComponent_Offsets.name);
component.name = Marshal.PtrToStringAnsi(namePtr);
}
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarComponent_Get")]
public static extern IntPtr ovrAvatarComponent_Get_Native(IntPtr avatar, UInt32 index);
public static bool ovrAvatarPose_GetBaseComponent(IntPtr avatar, ref ovrAvatarBaseComponent component)
{
IntPtr ptr = ovrAvatarPose_GetBaseComponent_Native(avatar);
if (ptr == IntPtr.Zero)
{
return false;
}
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarBaseComponent)) - Marshal.SizeOf(typeof(IntPtr));
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
return true;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint ="ovrAvatarPose_GetBaseComponent")]
private static extern IntPtr ovrAvatarPose_GetBaseComponent_Native(IntPtr avatar);
public static IntPtr MarshalRenderComponent<T>(IntPtr ptr) where T : struct
{
return Marshal.ReadIntPtr(new IntPtr(ptr.ToInt64() + Marshal.OffsetOf(typeof(T), "renderComponent").ToInt64()));
}
public static bool ovrAvatarPose_GetBodyComponent(IntPtr avatar, ref ovrAvatarBodyComponent component)
{
IntPtr ptr = ovrAvatarPose_GetBodyComponent_Native(avatar);
if (ptr == IntPtr.Zero)
{
return false;
}
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBodyComponent_Offsets.leftEyeTransform), scratchBufferFloat, 0, 10);
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.leftEyeTransform);
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBodyComponent_Offsets.rightEyeTransform), scratchBufferFloat, 0, 10);
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.rightEyeTransform);
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBodyComponent_Offsets.centerEyeTransform), scratchBufferFloat, 0, 10);
OvrAvatar.ConvertTransform(scratchBufferFloat, ref component.centerEyeTransform);
component.renderComponent = MarshalRenderComponent<ovrAvatarBodyComponent>(ptr);
return true;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint ="ovrAvatarPose_GetBodyComponent")]
private static extern IntPtr ovrAvatarPose_GetBodyComponent_Native(IntPtr avatar);
public static bool ovrAvatarPose_GetLeftControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component)
{
IntPtr ptr = ovrAvatarPose_GetLeftControllerComponent_Native(avatar);
if (ptr == IntPtr.Zero)
{
return false;
}
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarControllerComponent)) - Marshal.SizeOf(typeof(IntPtr));
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
return true;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarPose_GetLeftControllerComponent")]
private static extern IntPtr ovrAvatarPose_GetLeftControllerComponent_Native(IntPtr avatar);
public static bool ovrAvatarPose_GetRightControllerComponent(IntPtr avatar, ref ovrAvatarControllerComponent component)
{
IntPtr ptr = ovrAvatarPose_GetRightControllerComponent_Native(avatar);
if (ptr == IntPtr.Zero)
{
return false;
}
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarControllerComponent)) - Marshal.SizeOf(typeof(IntPtr));
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
return true;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarPose_GetRightControllerComponent")]
private static extern IntPtr ovrAvatarPose_GetRightControllerComponent_Native(IntPtr avatar);
public static bool ovrAvatarPose_GetLeftHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component)
{
IntPtr ptr = ovrAvatarPose_GetLeftHandComponent_Native(avatar);
if (ptr == IntPtr.Zero)
{
return false;
}
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarHandComponent)) - Marshal.SizeOf(typeof(IntPtr));
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
return true;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarPose_GetLeftHandComponent")]
private static extern IntPtr ovrAvatarPose_GetLeftHandComponent_Native(IntPtr avatar);
public static bool ovrAvatarPose_GetRightHandComponent(IntPtr avatar, ref ovrAvatarHandComponent component)
{
IntPtr ptr = ovrAvatarPose_GetRightHandComponent_Native(avatar);
if (ptr == IntPtr.Zero)
{
return false;
}
int renderComponentOffset = Marshal.SizeOf(typeof(ovrAvatarHandComponent)) - Marshal.SizeOf(typeof(IntPtr));
component.renderComponent = Marshal.ReadIntPtr(ptr, renderComponentOffset);
return true;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarPose_GetRightHandComponent")]
private static extern IntPtr ovrAvatarPose_GetRightHandComponent_Native(IntPtr avatar);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarAsset_BeginLoading(UInt64 assetID);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern bool ovrAvatarAsset_BeginLoadingLOD(UInt64 assetId, ovrAvatarAssetLevelOfDetail lod);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarAssetType ovrAvatarAsset_GetType(IntPtr assetHandle);
public static ovrAvatarMeshAssetData ovrAvatarAsset_GetMeshData(
IntPtr assetPtr)
{
IntPtr ptr = ovrAvatarAsset_GetMeshData_Native(assetPtr);
return (ovrAvatarMeshAssetData)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarMeshAssetData));
}
public static ovrAvatarMeshAssetDataV2 ovrAvatarAsset_GetCombinedMeshData(
IntPtr assetPtr)
{
IntPtr ptr = ovrAvatarAsset_GetCombinedMeshData_Native(assetPtr);
return (ovrAvatarMeshAssetDataV2)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarMeshAssetDataV2));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarAsset_GetCombinedMeshData")]
private static extern IntPtr ovrAvatarAsset_GetCombinedMeshData_Native(IntPtr assetPtr);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarAsset_GetMeshData")]
private static extern IntPtr ovrAvatarAsset_GetMeshData_Native(IntPtr assetPtr);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 ovrAvatarAsset_GetMeshBlendShapeCount(IntPtr assetPtr);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarAsset_GetMeshBlendShapeName(IntPtr assetPtr, UInt32 index);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 ovrAvatarAsset_GetSubmeshCount(IntPtr assetPtr);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 ovrAvatarAsset_GetSubmeshLastIndex(IntPtr assetPtr, UInt32 index);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarAsset_GetMeshBlendShapeVertices(IntPtr assetPtr);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarAsset_GetAvatar(IntPtr assetHandle);
public static UInt64[] ovrAvatarAsset_GetCombinedMeshIDs(IntPtr assetHandle)
{
UInt32 count = 0;
System.IntPtr countPtr = Marshal.AllocHGlobal(Marshal.SizeOf(count));
IntPtr idBuffer = ovrAvatarAsset_GetCombinedMeshIDs_Native(assetHandle, countPtr);
count = (UInt32)Marshal.PtrToStructure(countPtr, typeof(UInt32));
UInt64[] meshIDs = new UInt64[count];
for (int i = 0; i < count; i++)
{
meshIDs[i] = (UInt64)Marshal.ReadInt64(idBuffer, i * Marshal.SizeOf(typeof(UInt64)));
}
Marshal.FreeHGlobal(countPtr);
return meshIDs;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarAsset_GetCombinedMeshIDs")]
public static extern IntPtr ovrAvatarAsset_GetCombinedMeshIDs_Native(IntPtr assetHandle, IntPtr count);
public static void ovrAvatar_GetCombinedMeshAlphaData(IntPtr avatar, ref UInt64 textureID, ref Vector4 offset)
{
System.IntPtr textureIDPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(UInt64)));
System.IntPtr offsetPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(Vector4)));
ovrAvatar_GetCombinedMeshAlphaData_Native(avatar, textureIDPtr, offsetPtr);
textureID = (UInt64)Marshal.PtrToStructure(textureIDPtr, typeof(UInt64));
offset = (Vector4)Marshal.PtrToStructure(offsetPtr, typeof(Vector4));
Marshal.FreeHGlobal(textureIDPtr);
Marshal.FreeHGlobal(offsetPtr);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetCombinedMeshAlphaData")]
public static extern IntPtr ovrAvatar_GetCombinedMeshAlphaData_Native(IntPtr avatar, IntPtr textureIDPtr, IntPtr offsetPtr);
public static ovrAvatarTextureAssetData ovrAvatarAsset_GetTextureData(
IntPtr assetPtr)
{
IntPtr ptr = ovrAvatarAsset_GetTextureData_Native(assetPtr);
return (ovrAvatarTextureAssetData)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarTextureAssetData));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarAsset_GetTextureData")]
private static extern IntPtr ovrAvatarAsset_GetTextureData_Native(IntPtr assetPtr);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint =
"ovrAvatarAsset_GetMaterialData")]
private static extern IntPtr ovrAvatarAsset_GetMaterialData_Native(IntPtr assetPtr);
public static ovrAvatarMaterialState ovrAvatarAsset_GetMaterialState(IntPtr assetPtr)
{
IntPtr ptr = ovrAvatarAsset_GetMaterialData_Native(assetPtr);
return (ovrAvatarMaterialState)Marshal.PtrToStructure(ptr, typeof(ovrAvatarMaterialState));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarRenderPartType ovrAvatarRenderPart_GetType(IntPtr renderPart);
public static ovrAvatarRenderPart_SkinnedMeshRender ovrAvatarRenderPart_GetSkinnedMeshRender(IntPtr renderPart)
{
IntPtr ptr = ovrAvatarRenderPart_GetSkinnedMeshRender_Native(renderPart);
return (ovrAvatarRenderPart_SkinnedMeshRender)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarRenderPart_SkinnedMeshRender));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetSkinnedMeshRender")]
private static extern IntPtr ovrAvatarRenderPart_GetSkinnedMeshRender_Native(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRender_GetTransform(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBS_GetTransform(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBSV2_GetTransform(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarVisibilityFlags ovrAvatarSkinnedMeshRender_GetVisibilityMask(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern bool ovrAvatarSkinnedMeshRender_MaterialStateChanged(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern bool ovrAvatarSkinnedMeshRenderPBSV2_MaterialStateChanged(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarVisibilityFlags ovrAvatarSkinnedMeshRenderPBS_GetVisibilityMask(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarVisibilityFlags ovrAvatarSkinnedMeshRenderPBSV2_GetVisibilityMask(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarMaterialState ovrAvatarSkinnedMeshRender_GetMaterialState(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarPBSMaterialState ovrAvatarSkinnedMeshRenderPBSV2_GetPBSMaterialState(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarExpressiveParameters ovrAvatar_GetExpressiveParameters(IntPtr avatar);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt64 ovrAvatarSkinnedMeshRender_GetDirtyJoints(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBS_GetDirtyJoints(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBSV2_GetDirtyJoints(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRender_GetJointTransform(IntPtr renderPart, UInt32 jointIndex);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetActionUnitOnsetSpeed(IntPtr avatar, float onsetSpeed);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetActionUnitFalloffSpeed(IntPtr avatar, float falloffSpeed);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetVisemeMultiplier(IntPtr avatar, float visemeMultiplier);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBS_GetJointTransform(IntPtr renderPart, UInt32 jointIndex);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern ovrAvatarTransform ovrAvatarSkinnedMeshRenderPBSV2_GetJointTransform(IntPtr renderPart, UInt32 jointIndex);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBS_GetAlbedoTextureAssetID(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt64 ovrAvatarSkinnedMeshRenderPBS_GetSurfaceTextureAssetID(IntPtr renderPart);
public static ovrAvatarRenderPart_SkinnedMeshRenderPBS ovrAvatarRenderPart_GetSkinnedMeshRenderPBS(IntPtr renderPart)
{
IntPtr ptr = ovrAvatarRenderPart_GetSkinnedMeshRenderPBS_Native(renderPart);
return (ovrAvatarRenderPart_SkinnedMeshRenderPBS)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarRenderPart_SkinnedMeshRenderPBS));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetSkinnedMeshRenderPBS")]
private static extern IntPtr ovrAvatarRenderPart_GetSkinnedMeshRenderPBS_Native(IntPtr renderPart);
public static ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2 ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2(IntPtr renderPart)
{
IntPtr ptr = ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2_Native(renderPart);
return (ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2));
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2")]
private static extern IntPtr ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2_Native(IntPtr renderPart);
public static void ovrAvatarSkinnedMeshRender_GetBlendShapeParams(IntPtr renderPart, ref ovrAvatarBlendShapeParams blendParams)
{
IntPtr ptr = ovrAvatarSkinnedMeshRender_GetBlendShapeParams_Native(renderPart);
blendParams.blendShapeParamCount = (UInt32)Marshal.ReadInt32(ptr);
Marshal.Copy(new IntPtr(ptr.ToInt64() + ovrAvatarBlendShapeParams_Offsets.blendShapeParams), blendParams.blendShapeParams, 0, (int)blendParams.blendShapeParamCount);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarSkinnedMeshRender_GetBlendShapeParams")]
private static extern IntPtr ovrAvatarSkinnedMeshRender_GetBlendShapeParams_Native(IntPtr renderPart);
public static ovrAvatarRenderPart_ProjectorRender ovrAvatarRenderPart_GetProjectorRender(IntPtr renderPart)
{
IntPtr ptr = ovrAvatarRenderPart_GetProjectorRender_Native(renderPart);
return (ovrAvatarRenderPart_ProjectorRender)Marshal.PtrToStructure(
ptr, typeof(ovrAvatarRenderPart_ProjectorRender));
}
public static ovrAvatarPBSMaterialState[] ovrAvatar_GetBodyPBSMaterialStates(IntPtr renderPart)
{
System.IntPtr countPtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(UInt32)));
IntPtr ptrState = ovrAvatar_GetBodyPBSMaterialStates_Native(renderPart, countPtr);
UInt32 count = (UInt32)Marshal.ReadInt32(countPtr);
ovrAvatarPBSMaterialState[] states = new ovrAvatarPBSMaterialState[count];
for (int i = 0; i < states.Length; i++)
{
IntPtr nextItem = new IntPtr(ptrState.ToInt64() + i * Marshal.SizeOf(typeof(ovrAvatarPBSMaterialState)));
states[i] = (ovrAvatarPBSMaterialState)Marshal.PtrToStructure(nextItem, typeof(ovrAvatarPBSMaterialState));
}
Marshal.FreeHGlobal(countPtr);
return states;
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetBodyPBSMaterialStates")]
private static extern IntPtr ovrAvatar_GetBodyPBSMaterialStates_Native(IntPtr avatar, IntPtr count);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatarRenderPart_GetProjectorRender")]
private static extern IntPtr ovrAvatarRenderPart_GetProjectorRender_Native(IntPtr renderPart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 ovrAvatar_GetReferencedAssetCount(IntPtr avatar);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt64 ovrAvatar_GetReferencedAsset(IntPtr avatar, UInt32 index);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetLeftHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetRightHandGesture(IntPtr avatar, ovrAvatarHandGesture gesture);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetLeftHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetRightHandCustomGesture(IntPtr avatar, UInt32 jointCount, [In] ovrAvatarTransform[] customJointTransforms);
//Native calls for efficient packet updates
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_UpdatePoseFromPacket(IntPtr avatar, IntPtr packet, float secondsFromStart);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarPacket_BeginRecording(IntPtr avatar);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarPacket_EndRecording(IntPtr avatar);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern UInt32 ovrAvatarPacket_GetSize(IntPtr packet);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern float ovrAvatarPacket_GetDurationSeconds(IntPtr packet);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatarPacket_Free(IntPtr packet);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern bool ovrAvatarPacket_Write(IntPtr packet, UInt32 bufferSize, [Out] byte[] buffer);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr ovrAvatarPacket_Read(UInt32 bufferSize, [In] byte[] buffer);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
private static extern void ovrAvatar_SetInternalForceASTCTextures(bool value);
// Renaming the outward facing method to remove Internal from name
public static void ovrAvatar_SetForceASTCTextures(bool value)
{
ovrAvatar_SetInternalForceASTCTextures(value);
}
public static void ovrAvatar_OverrideExpressiveLogic(IntPtr avatar, ovrAvatarBlendShapeParams blendParams)
{
IntPtr statePtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(ovrAvatarBlendShapeParams)));
Marshal.StructureToPtr(blendParams, statePtr, false);
ovrAvatar_OverrideExpressiveLogic_Native(avatar, statePtr);
Marshal.FreeHGlobal(statePtr);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_OverrideExpressiveLogic")]
private static extern void ovrAvatar_OverrideExpressiveLogic_Native(IntPtr avatar, IntPtr state);
public static void ovrAvatar_SetVisemes(IntPtr avatar, ovrAvatarVisemes visemes)
{
Marshal.WriteInt32(nativeVisemeData, (Int32)visemes.visemeParamCount);
Marshal.Copy(visemes.visemeParams, 0, new IntPtr(nativeVisemeData.ToInt64() + ovrAvatarVisemes_Offsets.visemeParams), (int)visemes.visemeParamCount);
ovrAvatar_SetVisemes_Native(avatar, nativeVisemeData);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_SetVisemes")]
private static extern void ovrAvatar_SetVisemes_Native(IntPtr avatar, IntPtr visemes);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_UpdateWorldTransform(IntPtr avatar, ovrAvatarTransform transform);
public static void ovrAvatar_UpdateGazeTargets(ovrAvatarGazeTargets targets)
{
Marshal.WriteInt32(nativeGazeTargetsData, (Int32)targets.targetCount);
var targetOffset = ovrAvatarGazeTargets_Offsets.targets;
for (uint index = 0; index < targets.targetCount; index++)
{
var baseOffset = targetOffset + index * Marshal.SizeOf(typeof(ovrAvatarGazeTarget));
Marshal.WriteInt32(new IntPtr(nativeGazeTargetsData.ToInt64() + baseOffset + ovrAvatarGazeTarget_Offsets.id), (int)targets.targets[index].id);
scratchBufferFloat[0] = targets.targets[index].worldPosition.x;
scratchBufferFloat[1] = targets.targets[index].worldPosition.y;
scratchBufferFloat[2] = targets.targets[index].worldPosition.z;
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeGazeTargetsData.ToInt64() + baseOffset + ovrAvatarGazeTarget_Offsets.worldPosition), 3);
Marshal.WriteInt32(new IntPtr(nativeGazeTargetsData.ToInt64() + baseOffset + ovrAvatarGazeTarget_Offsets.type), (int)targets.targets[index].type);
}
ovrAvatar_UpdateGazeTargets_Native(nativeGazeTargetsData);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_UpdateGazeTargets")]
private static extern void ovrAvatar_UpdateGazeTargets_Native(IntPtr targets);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_RemoveGazeTargets(UInt32 targetCount, UInt32[] ids);
public static void ovrAvatar_UpdateLights(ovrAvatarLights lights)
{
scratchBufferFloat[0] = lights.ambientIntensity;
Marshal.Copy(scratchBufferFloat, 0, nativeAvatarLightsData, 1);
Marshal.WriteInt32(new IntPtr(nativeAvatarLightsData.ToInt64() + Marshal.OffsetOf(typeof(ovrAvatarLights), "lightCount").ToInt64()), (int)lights.lightCount);
var lightsOffset = Marshal.OffsetOf(typeof(ovrAvatarLights), "lights").ToInt64();
for (uint index = 0; index < lights.lightCount; index++)
{
var baseOffset = lightsOffset + index * Marshal.SizeOf(typeof(ovrAvatarLight));
Marshal.WriteInt32(new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "id").ToInt64()), (int)lights.lights[index].id);
Marshal.WriteInt32(new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "type").ToInt64()), (int)lights.lights[index].type);
scratchBufferFloat[0] = lights.lights[index].intensity;
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "intensity").ToInt64()), 1);
scratchBufferFloat[0] = lights.lights[index].worldDirection.x;
scratchBufferFloat[1] = lights.lights[index].worldDirection.y;
scratchBufferFloat[2] = lights.lights[index].worldDirection.z;
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "worldDirection").ToInt64()), 3);
scratchBufferFloat[0] = lights.lights[index].worldPosition.x;
scratchBufferFloat[1] = lights.lights[index].worldPosition.y;
scratchBufferFloat[2] = lights.lights[index].worldPosition.z;
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "worldPosition").ToInt64()), 3);
scratchBufferFloat[0] = lights.lights[index].range;
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "range").ToInt64()), 1);
scratchBufferFloat[0] = lights.lights[index].spotAngleDeg;
Marshal.Copy(scratchBufferFloat, 0, new IntPtr(nativeAvatarLightsData.ToInt64() + baseOffset + Marshal.OffsetOf(typeof(ovrAvatarLight), "spotAngleDeg").ToInt64()), 1);
}
ovrAvatar_UpdateLights_Native(nativeAvatarLightsData);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_UpdateLights")]
private static extern void ovrAvatar_UpdateLights_Native(IntPtr lights);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_RemoveLights(UInt32 lightCount, UInt32[] ids);
private static string SDKRuntimePrefix = "[RUNTIME] - ";
public delegate void LoggingDelegate(IntPtr str);
[MonoPInvokeCallback(typeof(LoggingDelegate))]
public static void LoggingCallback(IntPtr str)
{
string csharpStr = Marshal.PtrToStringAnsi(str);
AvatarLogger.Log(SDKRuntimePrefix + csharpStr);
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_RegisterLoggingCallback(LoggingDelegate callback);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetLoggingLevel(ovrAvatarLogLevel level);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetDebugTransforms")]
public static extern IntPtr ovrAvatar_GetDebugTransforms_Native(IntPtr count);
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrAvatar_GetDebugLines")]
public static extern IntPtr ovrAvatar_GetDebugLines_Native(IntPtr count);
public static void ovrAvatar_DrawDebugLines()
{
IntPtr debugLinePtr = ovrAvatar_GetDebugLines_Native(DebugLineCountData);
int lineCount = Marshal.ReadInt32(DebugLineCountData);
ovrAvatarDebugLine tempLine = new ovrAvatarDebugLine();
for (int i = 0; i < lineCount; i++)
{
var offset = i * Marshal.SizeOf(typeof(ovrAvatarDebugLine));
Marshal.Copy(new IntPtr(debugLinePtr.ToInt64() + offset), scratchBufferFloat, 0, 9);
tempLine.startPoint.x = scratchBufferFloat[0];
tempLine.startPoint.y = scratchBufferFloat[1];
tempLine.startPoint.z = -scratchBufferFloat[2];
tempLine.endPoint.x = scratchBufferFloat[3];
tempLine.endPoint.y = scratchBufferFloat[4];
tempLine.endPoint.z = -scratchBufferFloat[5];
tempLine.color.x = scratchBufferFloat[6];
tempLine.color.y = scratchBufferFloat[7];
tempLine.color.z = scratchBufferFloat[8];
tempLine.context = (ovrAvatarDebugContext)Marshal.ReadInt32(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugLine), "context").ToInt64()));
tempLine.text = Marshal.ReadIntPtr(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugLine), "text").ToInt64()));
Debug.DrawLine(tempLine.startPoint, tempLine.endPoint, new Color(tempLine.color.x, tempLine.color.y, tempLine.color.z));
// TODO: Decide what to do with the text. Can only debug render in OnGUI()
//if (tempLine.text != IntPtr.Zero)
//{
// string text = Marshal.PtrToStringAnsi(tempLine.text);
// AvatarLogger.Log(text);
//}
}
debugLinePtr = ovrAvatar_GetDebugTransforms_Native(DebugLineCountData);
lineCount = Marshal.ReadInt32(DebugLineCountData);
ovrAvatarDebugTransform tempTrans = new ovrAvatarDebugTransform();
for (int i = 0; i < lineCount; i++)
{
var offset = i * Marshal.SizeOf(typeof(ovrAvatarDebugTransform));
Marshal.Copy(new IntPtr(debugLinePtr.ToInt64() + offset), scratchBufferFloat, 0, 10);
OvrAvatar.ConvertTransform(scratchBufferFloat, ref tempTrans.transform);
OvrAvatar.ConvertTransform(tempTrans.transform, debugLineGo.transform);
tempTrans.context = (ovrAvatarDebugContext)Marshal.ReadInt32(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugTransform), "context").ToInt64()));
tempTrans.text = Marshal.ReadIntPtr(new IntPtr(debugLinePtr.ToInt64() + offset + Marshal.OffsetOf(typeof(ovrAvatarDebugTransform), "text").ToInt64()));
const float SCALE_FACTOR = 0.1f;
Vector3 transUp = SCALE_FACTOR * debugLineGo.transform.TransformVector(Vector3.up);
Vector3 transRight = SCALE_FACTOR * debugLineGo.transform.TransformVector(Vector3.right);
Vector3 transFwd = SCALE_FACTOR * debugLineGo.transform.TransformVector(Vector3.forward);
Debug.DrawLine(debugLineGo.transform.position, debugLineGo.transform.position + transUp, Color.green);
Debug.DrawLine(debugLineGo.transform.position, debugLineGo.transform.position + transRight, Color.red);
Debug.DrawLine(debugLineGo.transform.position, debugLineGo.transform.position + transFwd, Color.blue);
// TODO: Decide what to do with the text. Can only debug render in OnGUI()
//if (tempTrans.text != IntPtr.Zero)
//{
// string text = Marshal.PtrToStringAnsi(tempTrans.text);
// AvatarLogger.Log(text);
//}
}
}
[DllImport(LibFile, CallingConvention = CallingConvention.Cdecl)]
public static extern void ovrAvatar_SetDebugDrawContext(UInt32 context);
//OvrPlugin Hooks
private const string ovrPluginDLL = "OVRPlugin";
private static System.Version ovrPluginVersion;
public enum Result
{
/// Success
Success = 0,
/// Failure
Failure = -1000,
Failure_InvalidParameter = -1001,
Failure_NotInitialized = -1002,
Failure_InvalidOperation = -1003,
Failure_Unsupported = -1004,
Failure_NotYetImplemented = -1005,
Failure_OperationFailed = -1006,
Failure_InsufficientSize = -1007,
}
public static bool SendEvent(string name, string param = "", string source = "")
{
try
{
if (ovrPluginVersion == null)
{
string version = ovrp_GetVersion();
if (!String.IsNullOrEmpty(version))
{
ovrPluginVersion = new System.Version(version.Split('-')[0]);
}
else
{
ovrPluginVersion = new System.Version(0, 0, 0);
}
}
if (ovrPluginVersion >= OVRP_1_30_0.version)
{
return OVRP_1_30_0.ovrp_SendEvent2(name, param, source.Length == 0 ? "avatar_sdk" : source) == Result.Success;
}
else
{
return false;
}
}
catch (Exception)
{
return false;
}
}
[DllImport(ovrPluginDLL, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetVersion")]
private static extern IntPtr _ovrp_GetVersion();
public static string ovrp_GetVersion() { return Marshal.PtrToStringAnsi(_ovrp_GetVersion()); }
private static class OVRP_1_30_0
{
public static readonly System.Version version = new System.Version(1, 30, 0);
[DllImport(ovrPluginDLL, CallingConvention = CallingConvention.Cdecl)]
public static extern Result ovrp_SendEvent2(string name, string param, string source);
}
}
}