TestFinishedMessage.cs
459 Bytes
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class TestFinishedMessage : Message
{
public string name;
public TestState state;
public string message;
public ulong duration; // milliseconds
public ulong durationMicroseconds;
public string stackTrace;
public TestFinishedMessage()
{
type = "TestStatus";
phase = "End";
}
}
}