ITestSettings.cs
718 Bytes
using System;
namespace UnityEditor.TestTools.TestRunner
{
internal interface ITestSettings : IDisposable
{
ScriptingImplementation? scriptingBackend { get; set; }
string Architecture { get; set; }
ApiCompatibilityLevel? apiProfile { get; set; }
bool? appleEnableAutomaticSigning { get; set; }
string appleDeveloperTeamID { get; set; }
ProvisioningProfileType? iOSManualProvisioningProfileType { get; set; }
string iOSManualProvisioningProfileID { get; set; }
ProvisioningProfileType? tvOSManualProvisioningProfileType { get; set; }
string tvOSManualProvisioningProfileID { get; set; }
void SetupProjectParameters();
}
}