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web/src/components/room/UserRole.tsx
0 → 100644
1 | +import React, { useCallback, useContext, useEffect, useState } from 'react'; | ||
2 | +import SocketContext from '../../contexts/SocketContext'; | ||
3 | +import { MessageType, RawMessage } from '../common/types'; | ||
4 | +import { RoleData, RoundData } from './types'; | ||
5 | + | ||
6 | +interface UserRoleProps { | ||
7 | + isInGame: boolean; | ||
8 | +} | ||
9 | + | ||
10 | +export const UserRole: React.FC<UserRoleProps> = ({ isInGame }) => { | ||
11 | + const socket = useContext(SocketContext); | ||
12 | + const [ roles, setRoles ] = useState<RoleData[]>([]); | ||
13 | + | ||
14 | + const handleRole = useCallback((rawMessage: RawMessage) => { | ||
15 | + if (rawMessage.type === MessageType.GAME_START) { | ||
16 | + const { roles } = rawMessage.message as RoundData; | ||
17 | + setRoles(roles); | ||
18 | + } | ||
19 | + }, []); | ||
20 | + | ||
21 | + useEffect(() => { | ||
22 | + socket.on('msg', handleRole); | ||
23 | + return () => { | ||
24 | + socket.off('msg', handleRole); | ||
25 | + } | ||
26 | + }, []); | ||
27 | + | ||
28 | + return ( | ||
29 | + <div className={`w-40 h-144 rounded shadow flex flex-col items-center ${isInGame ? '' : 'hidden'}`}> | ||
30 | + <div className='mt-3' /> | ||
31 | + {roles.map(x => ( | ||
32 | + <div key={x.username} className={`my-5 ease-linear transition-all duration-100 | ||
33 | + ${x.role === 'drawer' ? 'text-blue-500' | ||
34 | + : x.role === 'winner' ? 'text-green-500' | ||
35 | + : 'text-black'}`}> | ||
36 | + {x.nickname} {x.role === 'drawer' ? '🖌️' : x.role === 'spectator' ? '👻' : ''} | ||
37 | + </div> | ||
38 | + ))} | ||
39 | + </div> | ||
40 | + ); | ||
41 | +} |
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