changeText.js
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/**
* @author NHN Ent. FE Development Team <dl_javascript@nhn.com>
* @fileoverview Change a text
*/
import commandFactory from '../factory/command';
import { Promise } from '../util';
import { componentNames, rejectMessages, commandNames } from '../consts';
const { TEXT } = componentNames;
const command = {
name: commandNames.CHANGE_TEXT,
/**
* Change a text
* @param {Graphics} graphics - Graphics instance
* @param {number} id - object id
* @param {string} text - Changing text
* @returns {Promise}
*/
execute(graphics, id, text) {
const textComp = graphics.getComponent(TEXT);
const targetObj = graphics.getObject(id);
if (!targetObj) {
return Promise.reject(rejectMessages.noObject);
}
this.undoData.object = targetObj;
this.undoData.text = textComp.getText(targetObj);
return textComp.change(targetObj, text);
},
/**
* @param {Graphics} graphics - Graphics instance
* @returns {Promise}
*/
undo(graphics) {
const textComp = graphics.getComponent(TEXT);
const { object: textObj, text } = this.undoData;
return textComp.change(textObj, text);
},
};
commandFactory.register(command);
export default command;