changeText.js 1.18 KB
/**
 * @author NHN Ent. FE Development Team <dl_javascript@nhn.com>
 * @fileoverview Change a text
 */
import commandFactory from '../factory/command';
import { Promise } from '../util';
import { componentNames, rejectMessages, commandNames } from '../consts';

const { TEXT } = componentNames;

const command = {
  name: commandNames.CHANGE_TEXT,

  /**
   * Change a text
   * @param {Graphics} graphics - Graphics instance
   * @param {number} id - object id
   * @param {string} text - Changing text
   * @returns {Promise}
   */
  execute(graphics, id, text) {
    const textComp = graphics.getComponent(TEXT);
    const targetObj = graphics.getObject(id);

    if (!targetObj) {
      return Promise.reject(rejectMessages.noObject);
    }

    this.undoData.object = targetObj;
    this.undoData.text = textComp.getText(targetObj);

    return textComp.change(targetObj, text);
  },
  /**
   * @param {Graphics} graphics - Graphics instance
   * @returns {Promise}
   */
  undo(graphics) {
    const textComp = graphics.getComponent(TEXT);
    const { object: textObj, text } = this.undoData;

    return textComp.change(textObj, text);
  },
};

commandFactory.register(command);

export default command;