watchman_client.js
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'use strict';
const watchman = require('fb-watchman');
const captureExit = require('capture-exit');
function values(obj) {
return Object.keys(obj).map(key => obj[key]);
}
/**
* Constants
*/
/**
* Singleton that provides a public API for a connection to a watchman instance for 'sane'.
* It tries to abstract/remove as much of the boilerplate processing as necessary
* from WatchmanWatchers that use it. In particular, they have no idea whether
* we're using 'watch-project' or 'watch', what the 'project root' is when
* we internally use watch-project, whether a connection has been lost
* and reestablished, etc. Also switched to doing things with promises and known-name
* methods in WatchmanWatcher, so as much information as possible can be kept in
* the WatchmanClient, ultimately making this the only object listening directly
* to watchman.Client, then forwarding appropriately (via the known-name methods) to
* the relevant WatchmanWatcher(s).
*
* Note: WatchmanWatcher also added a 'watchmanPath' option for use with the sane CLI.
* Because of that, we actually need a map of watchman binary path to WatchmanClient instance.
* That is set up in getInstance(). Once the WatchmanWatcher has a given client, it doesn't
* change.
*
* @class WatchmanClient
* @param String watchmanBinaryPath
* @public
*/
class WatchmanClient {
constructor(watchmanBinaryPath) {
captureExit.captureExit();
// define/clear some local state. The properties will be initialized
// in _handleClientAndCheck(). This is also called again in _onEnd when
// trying to reestablish connection to watchman.
this._clearLocalVars();
this._watchmanBinaryPath = watchmanBinaryPath;
this._backoffTimes = this._setupBackoffTimes();
this._clientListeners = null; // direct listeners from here to watchman.Client.
// Define a handler for if somehow the Node process gets interrupted. We need to
// close down the watchman.Client, if we have one.
captureExit.onExit(() => this._clearLocalVars());
}
// Define 'wildmatch' property, which must be available when we call the
// WatchmanWatcher.createOptions() method.
get wildmatch() {
return this._wildmatch;
}
/**
* Called from WatchmanWatcher (or WatchmanClient during reconnect) to create
* a watcherInfo entry in our _watcherMap and issue a 'subscribe' to the
* watchman.Client, to be handled here.
*/
subscribe(watchmanWatcher, root) {
let subscription;
let watcherInfo;
return this._setupClient()
.then(() => {
watcherInfo = this._createWatcherInfo(watchmanWatcher);
subscription = watcherInfo.subscription;
return this._watch(subscription, root);
})
.then(() => this._clock(subscription))
.then(() => this._subscribe(subscription));
// Note: callers are responsible for noting any subscription failure.
}
/**
* Remove the information about a specific WatchmanWatcher.
* Once done, if no watchers are left, clear the local vars,
* which will end the connection to the watchman.Client, too.
*/
closeWatcher(watchmanWatcher) {
let watcherInfos = values(this._watcherMap);
let numWatchers = watcherInfos.length;
if (numWatchers > 0) {
let watcherInfo;
for (let info of watcherInfos) {
if (info.watchmanWatcher === watchmanWatcher) {
watcherInfo = info;
break;
}
}
if (watcherInfo) {
delete this._watcherMap[watcherInfo.subscription];
numWatchers--;
if (numWatchers === 0) {
this._clearLocalVars(); // nobody watching, so shut the watchman.Client down.
}
}
}
}
/**
* Simple backoff-time iterator. next() returns times in ms.
* When it's at the last value, it stays there until reset()
* is called.
*/
_setupBackoffTimes() {
return {
_times: [0, 1000, 5000, 10000, 60000],
_next: 0,
next() {
let val = this._times[this._next];
if (this._next < this._times.length - 1) {
this._next++;
}
return val;
},
reset() {
this._next = 0;
},
};
}
/**
* Set up the connection to the watchman client. Return a promise
* that is fulfilled when we have a client that has finished the
* capabilityCheck.
*/
_setupClient() {
if (!this._clientPromise) {
this._clientPromise = new Promise((resolve, reject) => {
this._handleClientAndCheck(resolve, reject);
});
}
return this._clientPromise;
}
/**
* Handle the process of creating a client and doing a capability check and
* getting a valid response, then setting up local data based on that.
*
* This is split from _setupClient and _createClientAndCheck so it can
* provide the backoff handling needed during attempts to reconnect.
*/
_handleClientAndCheck(resolve, reject) {
this._createClientAndCheck().then(
value => {
let resp = value.resp;
let client = value.client;
try {
this._wildmatch = resp.capabilities.wildmatch;
this._relative_root = resp.capabilities.relative_root;
this._client = client;
client.on('subscription', this._onSubscription.bind(this));
client.on('error', this._onError.bind(this));
client.on('end', this._onEnd.bind(this));
this._backoffTimes.reset();
resolve(this);
} catch (error) {
// somehow, even though we supposedly got a valid value back, it's
// malformed, or some other internal error occurred. Reject so
// the promise itself doesn't hang forever.
reject(error);
}
},
() => {
// create & capability check failed in any of several ways,
// do the retry with backoff.
// XXX May want to change this later to actually reject/terminate with
// an error in certain of the inner errors (e.g. when we
// can figure out the server is definitely not coming
// back, or something else is not recoverable by just waiting).
// Could also decide after N retries to just quit.
let backoffMillis = this._backoffTimes.next();
// XXX may want to fact we'll attempt reconnect in backoffMillis ms.
setTimeout(() => {
this._handleClientAndCheck(resolve, reject);
}, backoffMillis);
}
);
}
/**
* Create a promise that will only be fulfilled when either
* we correctly get capabilities back or we get an 'error' or 'end'
* callback, indicating a problem. The caller _handleClientAndCheck
* then deals with providing a retry and backoff mechanism.
*/
_createClientAndCheck() {
return new Promise((resolve, reject) => {
let client;
try {
client = new watchman.Client(
this._watchmanBinaryPath
? { watchmanBinaryPath: this._watchmanBinaryPath }
: {}
);
} catch (error) {
// if we're here, either the binary path is bad or something
// else really bad happened. The client doesn't even attempt
// to connect until we send it a command, though.
reject(error);
return;
}
client.on('error', error => {
client.removeAllListeners();
reject(error);
});
client.on('end', () => {
client.removeAllListeners();
reject(new Error('Disconnected during client capabilities check'));
});
client.capabilityCheck(
{ optional: ['wildmatch', 'relative_root'] },
(error, resp) => {
try {
client.removeAllListeners();
if (error) {
reject(error);
} else {
resolve({ resp, client });
}
} catch (err) {
// In case we get something weird in the block using 'resp'.
// XXX We could also just remove the try/catch if we believe
// the resp stuff should always work, but just in case...
reject(err);
}
}
);
});
}
/**
* Clear out local state at the beginning and if we end up
* getting disconnected and try to reconnect.
*/
_clearLocalVars() {
if (this._client) {
this._client.removeAllListeners();
this._client.end();
}
this._client = null;
this._clientPromise = null;
this._wildmatch = false;
this._relative_root = false;
this._subscriptionId = 1;
this._watcherMap = Object.create(null);
// Note that we do not clear _clientListeners or _watchmanBinaryPath.
}
_genSubscription() {
let val = 'sane_' + this._subscriptionId++;
return val;
}
/**
* Create a new watcherInfo entry for the given watchmanWatcher and
* initialize it.
*/
_createWatcherInfo(watchmanWatcher) {
let watcherInfo = {
subscription: this._genSubscription(),
watchmanWatcher: watchmanWatcher,
root: null, // set during 'watch' or 'watch-project'
relativePath: null, // same
since: null, // set during 'clock'
options: null, // created and set during 'subscribe'.
};
this._watcherMap[watcherInfo.subscription] = watcherInfo;
return watcherInfo;
}
/**
* Find an existing watcherInfo instance.
*/
_getWatcherInfo(subscription) {
return this._watcherMap[subscription];
}
/**
* Given a watchmanWatcher and a root, issue the correct 'watch'
* or 'watch-project' command and handle it with the callback.
* Because we're operating in 'sane', we'll keep the results
* of the 'watch' or 'watch-project' here.
*/
_watch(subscription, root) {
return new Promise((resolve, reject) => {
let watcherInfo = this._getWatcherInfo(subscription);
if (this._relative_root) {
this._client.command(['watch-project', root], (error, resp) => {
if (error) {
reject(error);
} else {
watcherInfo.root = resp.watch;
watcherInfo.relativePath = resp.relative_path
? resp.relative_path
: '';
resolve(resp);
}
});
} else {
this._client.command(['watch', root], (error, resp) => {
if (error) {
reject(error);
} else {
watcherInfo.root = root;
watcherInfo.relativePath = '';
resolve(resp);
}
});
}
});
}
/**
* Issue the 'clock' command to get the time value for use with the 'since'
* option during 'subscribe'.
*/
_clock(subscription) {
return new Promise((resolve, reject) => {
let watcherInfo = this._getWatcherInfo(subscription);
this._client.command(['clock', watcherInfo.root], (error, resp) => {
if (error) {
reject(error);
} else {
watcherInfo.since = resp.clock;
resolve(resp);
}
});
});
}
/**
* Do the internal handling of calling the watchman.Client for
* a subscription.
*/
_subscribe(subscription) {
return new Promise((resolve, reject) => {
let watcherInfo = this._getWatcherInfo(subscription);
// create the 'bare' options w/o 'since' or relative_root.
// Store in watcherInfo for later use if we need to reset
// things after an 'end' caught here.
let options = watcherInfo.watchmanWatcher.createOptions();
watcherInfo.options = options;
// Dup the options object so we can add 'relative_root' and 'since'
// and leave the original options object alone. We'll do this again
// later if we need to resubscribe after 'end' and reconnect.
options = Object.assign({}, options);
if (this._relative_root) {
options.relative_root = watcherInfo.relativePath;
}
options.since = watcherInfo.since;
this._client.command(
['subscribe', watcherInfo.root, subscription, options],
(error, resp) => {
if (error) {
reject(error);
} else {
resolve(resp);
}
}
);
});
}
/**
* Handle the 'subscription' (file change) event, by calling the
* handler on the relevant WatchmanWatcher.
*/
_onSubscription(resp) {
let watcherInfo = this._getWatcherInfo(resp.subscription);
if (watcherInfo) {
// we're assuming the watchmanWatcher does not throw during
// handling of the change event.
watcherInfo.watchmanWatcher.handleChangeEvent(resp);
} else {
// Note it in the log, but otherwise ignore it
console.error(
"WatchmanClient error - received 'subscription' event " +
"for non-existent subscription '" +
resp.subscription +
"'"
);
}
}
/**
* Handle the 'error' event by forwarding to the
* handler on all WatchmanWatchers (errors are generally during processing
* a particular command, but it's not given which command that was, or
* which subscription it belonged to).
*/
_onError(error) {
values(this._watcherMap).forEach(watcherInfo =>
watcherInfo.watchmanWatcher.handleErrorEvent(error)
);
}
/**
* Handle the 'end' event by creating a new watchman.Client and
* attempting to resubscribe all the existing subscriptions, but
* without notifying the WatchmanWatchers about it. They should
* not be aware the connection was lost and recreated.
* If something goes wrong during any part of the reconnect/setup,
* call the error handler on each existing WatchmanWatcher.
*/
_onEnd() {
console.warn(
'[sane.WatchmanClient] Warning: Lost connection to watchman, reconnecting..'
);
// Hold the old watcher map so we use it to recreate all subscriptions.
let oldWatcherInfos = values(this._watcherMap);
this._clearLocalVars();
this._setupClient().then(
() => {
let promises = oldWatcherInfos.map(watcherInfo =>
this.subscribe(
watcherInfo.watchmanWatcher,
watcherInfo.watchmanWatcher.root
)
);
Promise.all(promises).then(
() => {
console.log('[sane.WatchmanClient]: Reconnected to watchman');
},
error => {
console.error(
'[sane.WatchmanClient]: Reconnected to watchman, but failed to ' +
'reestablish at least one subscription, cannot continue'
);
console.error(error);
oldWatcherInfos.forEach(watcherInfo =>
watcherInfo.watchmanWatcher.handleErrorEvent(error)
);
// XXX not sure whether to clear all _watcherMap instances here,
// but basically this client is inconsistent now, since at least one
// subscribe failed.
}
);
},
error => {
console.error(
'[sane.WatchmanClient]: Lost connection to watchman, ' +
'reconnect failed, cannot continue'
);
console.error(error);
oldWatcherInfos.forEach(watcherInfo =>
watcherInfo.watchmanWatcher.handleErrorEvent(error)
);
}
);
}
}
module.exports = {
/**
* Create/retrieve an instance of the WatchmanClient. See the header comment
* about the map of client instances, one per watchmanPath.
* Export the getInstance method by itself so the callers cannot do anything until
* they get a real WatchmanClient instance here.
*/
getInstance(watchmanBinaryPath) {
let clientMap = WatchmanClient.prototype._clientMap;
if (!clientMap) {
clientMap = Object.create(null);
WatchmanClient.prototype._clientMap = clientMap;
}
if (watchmanBinaryPath == undefined || watchmanBinaryPath === null) {
watchmanBinaryPath = '';
}
let watchmanClient = clientMap[watchmanBinaryPath];
if (!watchmanClient) {
watchmanClient = new WatchmanClient(watchmanBinaryPath);
clientMap[watchmanBinaryPath] = watchmanClient;
}
return watchmanClient;
},
};