thread_timer.h
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#ifndef BENCHMARK_THREAD_TIMER_H
#define BENCHMARK_THREAD_TIMER_H
#include "check.h"
#include "timers.h"
namespace benchmark {
namespace internal {
class ThreadTimer {
public:
ThreadTimer() = default;
// Called by each thread
void StartTimer() {
running_ = true;
start_real_time_ = ChronoClockNow();
start_cpu_time_ = ThreadCPUUsage();
}
// Called by each thread
void StopTimer() {
CHECK(running_);
running_ = false;
real_time_used_ += ChronoClockNow() - start_real_time_;
// Floating point error can result in the subtraction producing a negative
// time. Guard against that.
cpu_time_used_ += std::max<double>(ThreadCPUUsage() - start_cpu_time_, 0);
}
// Called by each thread
void SetIterationTime(double seconds) { manual_time_used_ += seconds; }
bool running() const { return running_; }
// REQUIRES: timer is not running
double real_time_used() {
CHECK(!running_);
return real_time_used_;
}
// REQUIRES: timer is not running
double cpu_time_used() {
CHECK(!running_);
return cpu_time_used_;
}
// REQUIRES: timer is not running
double manual_time_used() {
CHECK(!running_);
return manual_time_used_;
}
private:
bool running_ = false; // Is the timer running
double start_real_time_ = 0; // If running_
double start_cpu_time_ = 0; // If running_
// Accumulated time so far (does not contain current slice if running_)
double real_time_used_ = 0;
double cpu_time_used_ = 0;
// Manually set iteration time. User sets this with SetIterationTime(seconds).
double manual_time_used_ = 0;
};
} // namespace internal
} // namespace benchmark
#endif // BENCHMARK_THREAD_TIMER_H