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sourcecode/capstone/Assets/Images/Finish.png
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| ... | @@ -7,7 +7,7 @@ using System.Runtime.InteropServices; | ... | @@ -7,7 +7,7 @@ using System.Runtime.InteropServices; |
| 7 | using System.IO; | 7 | using System.IO; |
| 8 | using System; | 8 | using System; |
| 9 | using System.Threading; | 9 | using System.Threading; |
| 10 | - | 10 | +using UnityEngine.SceneManagement; |
| 11 | public class Move : MonoBehaviour | 11 | public class Move : MonoBehaviour |
| 12 | { | 12 | { |
| 13 | // [DllImport("NtKinectDll")] | 13 | // [DllImport("NtKinectDll")] |
| ... | @@ -90,6 +90,7 @@ public class Move : MonoBehaviour | ... | @@ -90,6 +90,7 @@ public class Move : MonoBehaviour |
| 90 | { | 90 | { |
| 91 | Debug.Log("3초 됨 운동 끝!!!!!"); //결과씬이나 다른씬으로 | 91 | Debug.Log("3초 됨 운동 끝!!!!!"); //결과씬이나 다른씬으로 |
| 92 | trainer_check_outside = false; | 92 | trainer_check_outside = false; |
| 93 | + SceneManager.LoadScene("Result"); // Result씬으로 이동 | ||
| 93 | } | 94 | } |
| 94 | return; | 95 | return; |
| 95 | } | 96 | } |
| ... | @@ -165,7 +166,7 @@ public class Move : MonoBehaviour | ... | @@ -165,7 +166,7 @@ public class Move : MonoBehaviour |
| 165 | } | 166 | } |
| 166 | else | 167 | else |
| 167 | { | 168 | { |
| 168 | - trainer_check = false;//사이드하이킥일때 운동 끝나는 시점!!!!! | 169 | + trainer_check = false;//런지일때 운동 끝나는 시점!!!!! |
| 169 | } | 170 | } |
| 170 | } | 171 | } |
| 171 | trainer_j = 0; | 172 | trainer_j = 0; | ... | ... |
| ... | @@ -14,4 +14,7 @@ EditorBuildSettings: | ... | @@ -14,4 +14,7 @@ EditorBuildSettings: |
| 14 | - enabled: 1 | 14 | - enabled: 1 |
| 15 | path: Assets/Scenes/humanoid.unity | 15 | path: Assets/Scenes/humanoid.unity |
| 16 | guid: c754f8b1d9dd68c4eb77c0549e9494e8 | 16 | guid: c754f8b1d9dd68c4eb77c0549e9494e8 |
| 17 | + - enabled: 1 | ||
| 18 | + path: Assets/Scenes/Result.unity | ||
| 19 | + guid: 3f7e325ee535b34419c0af446b9f97e5 | ||
| 17 | m_configObjects: {} | 20 | m_configObjects: {} | ... | ... |
-
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